typespace
2013-06-25, 07:42 PM
In the line of fabricate or major creation.
The summon monster line of spells would have surprising utility in academia or industry.
Polymorph any object also.
Moment of prescience for obvious reasons.
Mmm... divination spells would be pretty OP for a lot of academia/industry. Need to find energy resource? Discern location, scrying, vision. Need to know obscure physics? Contact other plane with relevant entity.
Wall of force would be amazing. It can't be destroyed or damaged? It can't move? What happens if I cast it in a moving ship's interior? If it moves along with the ship, destroy the ship after casting it and watch it push a load (permanency too). Fix a turbine to the load and voila, arbitrarily large amounts of energy.
If it doesn't move along with the ship, cast it in the ship's interior, put a load with a turbine on either side, and have the ship move back and forth. Arbitrarily large amounts of energy again.
I feel like animate objects would be really useful, if the description didn't specify that the objects are definitely attacking.
And, of course, all academic and industrial wizards would grab Craft (trapmaking). Trapmaking w/ magic is pretty much sci fi engineering.
Anything else, in or out of core?
The summon monster line of spells would have surprising utility in academia or industry.
Polymorph any object also.
Moment of prescience for obvious reasons.
Mmm... divination spells would be pretty OP for a lot of academia/industry. Need to find energy resource? Discern location, scrying, vision. Need to know obscure physics? Contact other plane with relevant entity.
Wall of force would be amazing. It can't be destroyed or damaged? It can't move? What happens if I cast it in a moving ship's interior? If it moves along with the ship, destroy the ship after casting it and watch it push a load (permanency too). Fix a turbine to the load and voila, arbitrarily large amounts of energy.
If it doesn't move along with the ship, cast it in the ship's interior, put a load with a turbine on either side, and have the ship move back and forth. Arbitrarily large amounts of energy again.
I feel like animate objects would be really useful, if the description didn't specify that the objects are definitely attacking.
And, of course, all academic and industrial wizards would grab Craft (trapmaking). Trapmaking w/ magic is pretty much sci fi engineering.
Anything else, in or out of core?