Arkhosia
2013-06-26, 01:21 AM
Powers granted by elusive entities
1:Storm Pact
The source of your power is one of the many sentient creatures who weild the powers of this domain. Whether it be a deal with djinn or from speaking with storm giants, you gained the powers of the storms to smite your foes.
Boon: Charged Air
When an enemy marked by warlock's curse drops to 0 hp or less, anyone in a 3 space radius takes lighting damage equal to twice that enemy's level.
Lv. 1: Circuit Cordon at will power
The area around you is covered with a dark fog, crackling electricity striking those caught in the mist.
Close burst 3
Int or cha vs reflex
1d8 lighting damage
Phantom Pact
The one you owe your powers to is a powerful creature of death, such as a lich or ghost of a powerful being.
Pact boon: Ghastly Knowledge.
When an opponent drops to 0 hp or less, you gain +3 to attack rolls for 3 turns.
Lv. 1: Spirit Swarm At will power(phantom)
you summon the ghosts of the dead in the area, peppering the opponent with spirits
1d4 fear damage and 1d4 psychic damage
+1 psychic damage for every creature or character killed in the encounter.
Will as more powers and 2 pacts soon.
1:Storm Pact
The source of your power is one of the many sentient creatures who weild the powers of this domain. Whether it be a deal with djinn or from speaking with storm giants, you gained the powers of the storms to smite your foes.
Boon: Charged Air
When an enemy marked by warlock's curse drops to 0 hp or less, anyone in a 3 space radius takes lighting damage equal to twice that enemy's level.
Lv. 1: Circuit Cordon at will power
The area around you is covered with a dark fog, crackling electricity striking those caught in the mist.
Close burst 3
Int or cha vs reflex
1d8 lighting damage
Phantom Pact
The one you owe your powers to is a powerful creature of death, such as a lich or ghost of a powerful being.
Pact boon: Ghastly Knowledge.
When an opponent drops to 0 hp or less, you gain +3 to attack rolls for 3 turns.
Lv. 1: Spirit Swarm At will power(phantom)
you summon the ghosts of the dead in the area, peppering the opponent with spirits
1d4 fear damage and 1d4 psychic damage
+1 psychic damage for every creature or character killed in the encounter.
Will as more powers and 2 pacts soon.