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ShriekingDrake
2013-06-26, 04:31 PM
What is D&D's fastest 3.X creature? In the real world there are birds that travel 60 mph over long distances, which is something like 528/round.

iDesu
2013-06-26, 04:35 PM
Are we allowing templates and item access? Because if so then I believe we could triple movement speed with fiendish wings graft and that spear from ghostwalk. Throw those on a warforged with the quick trait, and the shadow (or dark?) template for a nice speed boost.

Edit: Edit: Atropal's from the Epic Level Handbook have a perfect fly speed of 240, matching them to any spell caster with phantom steed with a caster level of 12. Force dragons have a fly speed of 350.

CaladanMoonblad
2013-06-26, 04:43 PM
Birds by flight speed (http://en.wikipedia.org/wiki/List_of_birds_by_flight_speed).

One of the fastest flying mounts is the classic Pegasus (http://www.d20srd.org/srd/monsters/pegasus.htm) (120 ft/move). However, the d20 entry for hawk (http://www.d20srd.org/srd/monsters/hawk.htm) is the game designer's stats for a bird of prey (60 ft/move).

So quadruple move...
60x4= 240 ft/round (x10 rounds per minute, x60 min per hour) = 144,000 ft per hour... is 27 mph. For the Hawk.

Lightlawbliss
2013-06-26, 04:44 PM
some abominations have a fly speed of 300 ft

dragons are also up there with the fastest base (unaltered mm1) dragons having a fly speed of 250.

ahenobarbi
2013-06-26, 04:53 PM
this build (http://community.wizards.com/go/thread/view/75882/19870138/The_Jumplomancer_-_are_you_serious) can move 1800ft in a round, that is 300ft/s (91.4 m/s, 329km/h).

JaronK
2013-06-26, 05:00 PM
Add the Shadow and Dark templates to any creature to add +10' and then +50% to their move speeds.

JaronK

Emperor Tippy
2013-06-26, 05:47 PM
Wyrmling Mercury Dragon, 200 base perfect fly speed.

Lightlawbliss
2013-06-26, 05:57 PM
Wyrmling Mercury Dragon, 200 base perfect fly speed.

wait, did tippy just post something that isn't optimized?

thethird
2013-06-26, 06:06 PM
Speed wise a Mercury wirmling is perhaps the best option for its ECL adding feats would increaae it though

Emperor Tippy
2013-06-26, 06:14 PM
wait, did tippy just post something that isn't optimized?

Wyrlming Mercury Dragons have about the best speed of any published official 3.5 creature, at least before epic.

And for their ECL they are far and away the best.

Lightlawbliss
2013-06-26, 06:22 PM
wyrm and great wyrm white dragons (yes, the thing in MM1) have a fly speed of 250. Same with brass, gold, and likely others. A fly speed of 200 is common among dragons though the perfect maneuverability isn't.

Emperor Tippy
2013-06-26, 06:52 PM
wyrm and great wyrm white dragons (yes, the thing in MM1) have a fly speed of 250. Same with brass, gold, and likely others. A fly speed of 200 is common among dragons though the perfect maneuverability isn't.

Except for their being epic or near epic.

ddude987
2013-06-26, 08:57 PM
Wyrmling Mercury Dragon, 200 base perfect fly speed.

Darnit I was going to say that one. Tippy is wins (as usual)

Roguenewb
2013-06-26, 09:14 PM
Shadow Dark Wyrmling Mercury Dragon with the Fiendish Wings Grafts and the Feat that lets Dragons run at 10x speed. 200+10=210x1.5=300x3=900*10=9000x10 rounds/min=90,000 feet per minx60 min/hour=5.4 million feet/hour, in miles, thats=1022 miles/hour.

Not even super opped, but its like ECL 6, with wonky WBL. Also, look up Chuck, the Ruby Knight Windicator, he gets up to like 3 times the speed of light.

The Shadowmind
2013-06-26, 09:27 PM
Is you allow teleporters then it might be the Blink Dog (http://www.d20srd.org/srd/monsters/blinkDog.htm).

With an unlimited use free action Dimension Door(CL 8) for 720ft a round, plus a base movement speed of 40ft. So a 81mph teleport speed, then a 22mph(with run) run speed, for a over 100mph total speed.

Kane0
2013-06-26, 09:28 PM
I second Chuck, but thats more a build. That mercury dragon looks to me the fastest base creature.

Edit: Oh yeah, teleports... forgot about that.

ShriekingDrake
2013-06-26, 09:29 PM
I just think it is amusing that the Great Snipe (http://planetearth.nerc.ac.uk/news/story.aspx?id=983) flies faster than all of these creatures.

137beth
2013-06-26, 09:34 PM
Anything which can get Greater Teleport as an at-will ability. I believe that takes the Tippy*.*a synonym for win

ShriekingDrake
2013-06-26, 09:36 PM
Is there any way we can get Greater Teleport as an at-will ability? If so, I believe that takes the Tippy*.
*a synonym for win

Ah true,. . . but it doesn't really get at what I had hoped to discover.

Lightlawbliss
2013-06-26, 09:43 PM
Is there any way we can get Greater Teleport as an at-will ability? If so, I believe that takes the Tippy*.*a synonym for win

so, just about every high level outsider and some lower level ones?

Lightlawbliss
2013-06-26, 09:49 PM
Wyrmling Mercury Dragon, 200 base perfect fly speed.

would just like to point out that this page on the wizards site (https://www.wizards.com/default.asp?x=dnd/mm/20040103a) shows the wyrmling mercury as 150 (average)

137beth
2013-06-26, 10:02 PM
so, just about every high level outsider and some lower level ones?

Pretty much. A better question is "what is the fastest speed attainable in a dead-magic plane?"

Emperor Tippy
2013-06-26, 11:40 PM
would just like to point out that this page on the wizards site (https://www.wizards.com/default.asp?x=dnd/mm/20040103a) shows the wyrmling mercury as 150 (average)

Don't know.

Dragons of Faerun (published in 2006 while your article is 2004) lists the Mercury Dragon as having a 200 ft. perfect fly speed as a wyrmling on page 140 (pretty much right in the middle of that page).

thethird
2013-06-27, 04:12 AM
Well if HD/ECL are not a problem may I point you to the Chaos Hound, Kezef in Champions of Ruin (page 145) who teleports without error at will, but it is explicitly called out as moving, and thus isn't affected by dimensional anchor and similar things.

---

Personally my favorite low level fast thingie is a horse, specifically a Valicorn Magebreed Valenar Horse. Not only it is fast it is also resistant, can run for a long time, it is intelligent, and can use dim door if needed.

TuggyNE
2013-06-27, 04:46 AM
Well if HD/ECL are not a problem may I point you to the Chaos Hound, Kezef in Champions of Ruin (page 145) who teleports without error at will, but it is explicitly called out as moving, and thus isn't affected by dimensional anchor and similar things.

Wait, what? How does that make sense?

thethird
2013-06-27, 04:55 AM
He moves really really fast (CL 30). It's favorite course of action, whenever he has a target is to plane shift/teleport without error to its birthplace, and then track it from there. Note that it never loses track of its prey, and can track through worlds and planes without trouble. And has superior initiative, i.e. can't be surprised, has a +10 to initiative and is always considered to roll 20 on initiative checks. He isn't really dangerous at melee, but for scry and die purposes he is a good option. And a malconvoker can bind it with implore, and infernal bargainer.

Vaz
2013-06-27, 05:18 AM
Um, that's a 28HD Creature. Most things by that stage should be able to compete with that. However, it's very oddly worded. It's a SLA at CL30 Teleport Without Error, that

"The Chaos Hound does not use teleport without error in the conventional sense, but he becomes an insubstantial ghost and runs with near-limitless speed. While in this state he can run across or through any substance or barrier, and moves as fast as he likes, often moving between two points as if he had teleported. When in this form, he is perceived as a ghostly blur that leaves behind a lingering scent of decay and a vague dread of darkened corners and howling in the night. Spells that prevent teleportation, such as dimensional anchor, do not prevent Kezef from using this ability."

It's nowhere near the same level, but (Persistent) Greater Dimension Jumper gives you Swift Action 60ft Teleport for rounds/level (or 48 hours, if you're able to get Persistent+Extend on it).

Feytalist
2013-06-27, 05:51 AM
So Kezef has an effective speed of infinity.

Strange, I've read through its stats many times and even thought of using it in a campaign, but I never noticed its weird teleport method. Huh.

Killer Angel
2013-06-27, 06:07 AM
Um, that's a 28HD Creature. Most things by that stage should be able to compete with that. However, it's very oddly worded. It's a SLA at CL30 Teleport Without Error, that

"The Chaos Hound does not use teleport without error in the conventional sense, but he becomes an insubstantial ghost and runs with near-limitless speed. While in this state he can run across or through any substance or barrier, and moves as fast as he likes, often moving between two points as if he had teleported. When in this form, he is perceived as a ghostly blur that leaves behind a lingering scent of decay and a vague dread of darkened corners and howling in the night. Spells that prevent teleportation, such as dimensional anchor, do not prevent Kezef from using this ability."


That's amazing, bizarre and unique. The Chaos Hound is definitely worth using, for this reason alone.

Roguenewb
2013-06-27, 09:06 AM
For the person who laughed with the great snipe, I beat that by almost an order of magnitude =)

Vaz
2013-06-27, 10:18 AM
For the person who laughed with the great snipe, I beat that by almost an order of magnitude =)

I'll inform the press.

Emmerask
2013-06-27, 10:29 AM
Its clearly a hamster passed from person to person as a free action :smallwink:

ShriekingDrake
2013-06-27, 07:15 PM
For the person who laughed with the great snipe, I beat that by almost an order of magnitude =)

It is true that I only have myself to blame, but I wasn't looking for how fast we can make a creature go--I can get the speed of almost any creature quite a bit higher, as I'm sure you can as well, using all sorts of game mechanics--rather I was looking for the unadulterated base speed. This is what makes the snip's speed amusing.