kemmotar
2013-06-27, 05:39 PM
I was lounging around when a question occured to me. Would it be possible to find/buy/create magic items that use class features and/or metamagic feats?
This could potentially be any item. If you find a wizard willing to create for example a ring with a persisted blur. If possible, we could apply this to class features that affects spells, which bring me to the idea I started with.
A magic armour/ring/article of clothing with an antimagic field centred on the wearer. This could potentially create a curious paradox as magic item is creating the antimagic field, which then won't function etc. One way to solve this would be sculpt spell, which doesn't fit the whole picture I was considering.
By selecting the mastery of shaping high arcana from archmage and presto, all your magic items are working but your attacker's items aren't. Plus, you are impervious to spells and any wizard you have managed to approach is no more than a squishy commoner and you can fly to approach them even with a spell, given that you are not affect by the AMF.
I've never created a crafter nor dabbled too much in the magic item creation section of the DMG beyond the simple and usual (my favourite being the at will perstidigitation ring). As such I'm not 100% whether the above would be possible but I dont actually remember reading anything that would prevent it, though I could be wrong.
Adding metamagic feats is probably less controversial than adding the effect of high arcana to the item, but it could be argued that given that the wizard uses/casts the spell in the process of creation, if it is modified, wouldn't the modification remain in the item?
This could potentially be any item. If you find a wizard willing to create for example a ring with a persisted blur. If possible, we could apply this to class features that affects spells, which bring me to the idea I started with.
A magic armour/ring/article of clothing with an antimagic field centred on the wearer. This could potentially create a curious paradox as magic item is creating the antimagic field, which then won't function etc. One way to solve this would be sculpt spell, which doesn't fit the whole picture I was considering.
By selecting the mastery of shaping high arcana from archmage and presto, all your magic items are working but your attacker's items aren't. Plus, you are impervious to spells and any wizard you have managed to approach is no more than a squishy commoner and you can fly to approach them even with a spell, given that you are not affect by the AMF.
I've never created a crafter nor dabbled too much in the magic item creation section of the DMG beyond the simple and usual (my favourite being the at will perstidigitation ring). As such I'm not 100% whether the above would be possible but I dont actually remember reading anything that would prevent it, though I could be wrong.
Adding metamagic feats is probably less controversial than adding the effect of high arcana to the item, but it could be argued that given that the wizard uses/casts the spell in the process of creation, if it is modified, wouldn't the modification remain in the item?