BigKahuna
2013-06-30, 10:16 AM
This is a DM-Only Thread - Tom, Michael, Peter and Joel now is the time to stop reading.
I've been trying to build up a Orc Tribe of over 100 members led by a powerful Scarred Witch Doctor (Witch Archetype which casts off Constitution) that my players are set to encounter in a spooky forest. While I have made a number of stat blocks for the various Orc squadrons that the players may encounter if they are not careful, I'm having a lot of trouble coming up with the buildings and infrastructure of the tribe. All suggestions are welcome, though my setting is in the Victorian Era and Orcs are thought to have been driven out of the setting over 800 years ago (the players are aware this is not the case). Also, in case it is not obvious, this tribe is meant to be quite savage and may have taken slaves.
I've been trying to build up a Orc Tribe of over 100 members led by a powerful Scarred Witch Doctor (Witch Archetype which casts off Constitution) that my players are set to encounter in a spooky forest. While I have made a number of stat blocks for the various Orc squadrons that the players may encounter if they are not careful, I'm having a lot of trouble coming up with the buildings and infrastructure of the tribe. All suggestions are welcome, though my setting is in the Victorian Era and Orcs are thought to have been driven out of the setting over 800 years ago (the players are aware this is not the case). Also, in case it is not obvious, this tribe is meant to be quite savage and may have taken slaves.