Gargravarr
2013-07-01, 08:51 AM
Trying to build a Rogue throwing daggers...
Fist off, unsure which race to choose:
either
Strongheart Halfling
Halfling Pros: Bonus feat, +1 attack roll with ranged, RoTW Halfling levels (+1d6 SA/Sniping @Lvl10
Halfling Cons: Movement speed 20ft, No darkvision/low-light vision
or
Whisper Gnome
Gnome Pros: +8 on Hide checks +2 CON, Movement speed 30ft, Darkvision 60ft Low-light vision, SLAs
Gnome Cons: -2 CHA (for maxing UMD this is less ideal), no feat
I'm trying to build a synergy with focus on stealth, UMD and sneak attacks, sneak attack need not be maxed but should be viable...
Build idea for good synergy
RotW Halfling Rogue10/Warlock2/Incarnate1/Swordsage1/Warblade1/Bloodstorm Blade4/Master Thrower1
Pros: Good concealment for sneak attacks, versatility, throwing synergies
Cons: Pathetic 7d6 SA @L20, mediocre BAB 13
Dip Reasons:
Rogue SubLevels 1+10 for extra SA and sniping as free action
Warlock Darkness/Devil's Eyes invocations
Incarnate UMD +6 soulmeld
Swordsage for Assassin's Stance
Bloodstorm Blade for immediate returning weapons as free actions
Master Thrower for throwing trick
Build alternative for better sneak attacks
RotW Halfling Rogue11/Ninja1/Swordsage1/Assassin1/Fighter SA Variant1/Invisible Blade1/Shadow Dancer2/Nightsong Enforcer1/Dread Commando1
Pros: 15d6 SA @L20
Cons: less versatile, mediocre BAB 13, feat intensive and useless feat reqs
Dip Reasons:
Rogue see above
ShadowDancer replace Warlock concealment dips for HiPS, darkvision
Rest for straight 1st level sneak attack, no other main reason
Can you help me optimize this?
Rules: only 3.5 core and supplements allowed, no FR/3.0 but web enhancements are probably ok (need to check with DM), also no level adjustments/templates
Also throwing daggers seems a bit weak because of the range penalties and/or extra feat requirements? Should I go archer instead?
Fist off, unsure which race to choose:
either
Strongheart Halfling
Halfling Pros: Bonus feat, +1 attack roll with ranged, RoTW Halfling levels (+1d6 SA/Sniping @Lvl10
Halfling Cons: Movement speed 20ft, No darkvision/low-light vision
or
Whisper Gnome
Gnome Pros: +8 on Hide checks +2 CON, Movement speed 30ft, Darkvision 60ft Low-light vision, SLAs
Gnome Cons: -2 CHA (for maxing UMD this is less ideal), no feat
I'm trying to build a synergy with focus on stealth, UMD and sneak attacks, sneak attack need not be maxed but should be viable...
Build idea for good synergy
RotW Halfling Rogue10/Warlock2/Incarnate1/Swordsage1/Warblade1/Bloodstorm Blade4/Master Thrower1
Pros: Good concealment for sneak attacks, versatility, throwing synergies
Cons: Pathetic 7d6 SA @L20, mediocre BAB 13
Dip Reasons:
Rogue SubLevels 1+10 for extra SA and sniping as free action
Warlock Darkness/Devil's Eyes invocations
Incarnate UMD +6 soulmeld
Swordsage for Assassin's Stance
Bloodstorm Blade for immediate returning weapons as free actions
Master Thrower for throwing trick
Build alternative for better sneak attacks
RotW Halfling Rogue11/Ninja1/Swordsage1/Assassin1/Fighter SA Variant1/Invisible Blade1/Shadow Dancer2/Nightsong Enforcer1/Dread Commando1
Pros: 15d6 SA @L20
Cons: less versatile, mediocre BAB 13, feat intensive and useless feat reqs
Dip Reasons:
Rogue see above
ShadowDancer replace Warlock concealment dips for HiPS, darkvision
Rest for straight 1st level sneak attack, no other main reason
Can you help me optimize this?
Rules: only 3.5 core and supplements allowed, no FR/3.0 but web enhancements are probably ok (need to check with DM), also no level adjustments/templates
Also throwing daggers seems a bit weak because of the range penalties and/or extra feat requirements? Should I go archer instead?