Sapreaver
2013-07-04, 06:03 PM
Making some feats so VoP bonus feats aren't as garbagey
Feat name:Divine Flight
Prereqs Nimbus of Light
Effect and Description
with a free action you may materialize divine wings.
These wings grant the ability of flight with poor maneuverability and a fly speed equal to 30'.
This ability may be activated a number of times per day equal to your level and last for 1 hour or until you dismiss them(free action).
Grants an additional+2 sacred bonus to diplomacy when dealing with good aligned creatures when the wings are manifested
Feat NameDivine Transformation
prereqs At least 1 other exalted feat
When you aquire this feat, roll a d8 and compare to the list below that is the effect of your divine transformation.
if you acquire 6 of this feat gain the celestial creature template lose
+1 STR increases by 1 for every three other exalted feats
+1 DEX increases by 1 for every three other exalted feats
+1 CON increases by 1 for every three other exalted feats
+1 INT increases by 1 for every three other exalted feats
+1 WIS increases by 1 for every three other exalted feats
+15 maximum hit points increases by +1 for every three other exalted feats.
DR 3/Evil Increases by 1 for every three other exalted feats
Daylight as the spell once a day.
Name Exalted Smite(Rework)
Prereqs: Lawful Good
Grants the smite evil class feature, or doubles the bonus damage if it already exists.
Name ReTurning Smites
prereq Exalted smite
you may expend a turn undead attempt to use your smite ability.
your smites recover at the rate of 1 per hour
Your smites also force a turn attempt on the struck undead.
Name Divine Sanction
prereq Vow of peace
Grants an at will ability to Impose a Geas on an unconcious target commanding them to travel to the nearest place of justice and confess their crimes. It deals 3d6 Non-lethal damage every day it is not attempted and another point of non lethal damage for every day it has not been attempted.
Also imposes a mark of justice that sickens the target when they knowingly commit a crime.
Name Hands of a Healer [rework]
prereq CHA 13, lay on hands class ability,
Increases your paladin level by 2 and charisma by 2 for determining how much your lay of hands can heal.
Allows you to spend your daily allotment of lay of hands healing to heal ability damage.
Feat name:Divine Flight
Prereqs Nimbus of Light
Effect and Description
with a free action you may materialize divine wings.
These wings grant the ability of flight with poor maneuverability and a fly speed equal to 30'.
This ability may be activated a number of times per day equal to your level and last for 1 hour or until you dismiss them(free action).
Grants an additional+2 sacred bonus to diplomacy when dealing with good aligned creatures when the wings are manifested
Feat NameDivine Transformation
prereqs At least 1 other exalted feat
When you aquire this feat, roll a d8 and compare to the list below that is the effect of your divine transformation.
if you acquire 6 of this feat gain the celestial creature template lose
+1 STR increases by 1 for every three other exalted feats
+1 DEX increases by 1 for every three other exalted feats
+1 CON increases by 1 for every three other exalted feats
+1 INT increases by 1 for every three other exalted feats
+1 WIS increases by 1 for every three other exalted feats
+15 maximum hit points increases by +1 for every three other exalted feats.
DR 3/Evil Increases by 1 for every three other exalted feats
Daylight as the spell once a day.
Name Exalted Smite(Rework)
Prereqs: Lawful Good
Grants the smite evil class feature, or doubles the bonus damage if it already exists.
Name ReTurning Smites
prereq Exalted smite
you may expend a turn undead attempt to use your smite ability.
your smites recover at the rate of 1 per hour
Your smites also force a turn attempt on the struck undead.
Name Divine Sanction
prereq Vow of peace
Grants an at will ability to Impose a Geas on an unconcious target commanding them to travel to the nearest place of justice and confess their crimes. It deals 3d6 Non-lethal damage every day it is not attempted and another point of non lethal damage for every day it has not been attempted.
Also imposes a mark of justice that sickens the target when they knowingly commit a crime.
Name Hands of a Healer [rework]
prereq CHA 13, lay on hands class ability,
Increases your paladin level by 2 and charisma by 2 for determining how much your lay of hands can heal.
Allows you to spend your daily allotment of lay of hands healing to heal ability damage.