CyberThread
2013-07-08, 12:24 PM
So in todays rules vs fairness, we cover the condition of being cursed to become a werewolf.
Question:
So if you player gets bitten, is it fair to slap an LA adjustment on them, if they happen to be leveling up?
Things to Consider:
Do you plan on letting the player or does the player want to keep the condition?
If the player has no intention of keeping the condition, then do not hinder them, but make it a top priority to fix the issue, then make the curse get worse.
Have it start affecting how they interact and roleplay. Including the often forgotten bit of forced alignment change.
So in end you have three paths, If a player intends to get rid of it and shows they get rid of it, do not give them LA when they level up with the rest of the part.
If the player wants to keep it, make them aware of the side affects of the curse and provide a method to keep the template without turning EEVVVVVILLLLL
If the player says they don't want it, but make no real effort to fix the problem , then start enforcing the LA rules when it is time to level up, and start making those wisdom roles.
Question:
So if you player gets bitten, is it fair to slap an LA adjustment on them, if they happen to be leveling up?
Things to Consider:
Do you plan on letting the player or does the player want to keep the condition?
If the player has no intention of keeping the condition, then do not hinder them, but make it a top priority to fix the issue, then make the curse get worse.
Have it start affecting how they interact and roleplay. Including the often forgotten bit of forced alignment change.
So in end you have three paths, If a player intends to get rid of it and shows they get rid of it, do not give them LA when they level up with the rest of the part.
If the player wants to keep it, make them aware of the side affects of the curse and provide a method to keep the template without turning EEVVVVVILLLLL
If the player says they don't want it, but make no real effort to fix the problem , then start enforcing the LA rules when it is time to level up, and start making those wisdom roles.