Perseus
2013-07-08, 10:37 PM
As my pals and I currently use our Combat Maneuver System...
Start Wall of Text
Combat Maneuver DC: When performing a combat maneuver, the attacker has a value (the CMDC) which is the target goal the defender must meet or exceed on a Fortitude or Reflex save in order to not be hit with the maneuver.
Vlad the Fighter decides to Bull Rush Gary the Rogue. Vlad's CMDC is equal to 10 + 1/2 BAB + Vlad's Strength Mod. Vlad doesn't have Imp. Bull Rush so Gary the Rogue is allowed to choose a Fortitude or Reflex save to try to resist or dodge Vlad's attempt to push him. There is no AoO to perform a combat maneuver.
Gary chooses to make a reflex save since that is his strongest save. Gar the Rogue easily side steps the Bull Rush attempt by beating the CMDC set forth by Vlad.
A couple weeks later, Vlad comes back to Gary but this time he has Imp. Bull Rush. Vlad attempts to push Gary (CMDC = 10 +1/2 BAB + Vlad's Strength Mod) and due to Imp. Bull Rush forces Gary to make a Fortitude save against his CMDC. Gary fails his Fortitude check and was unable to resist the Bull Rush.
So what I have so far is...
CMDC (Combat Maneuver Difficulty Class) = 10 + 1/2 BAB + Strength or Dexterity Vs. Fortitude or Reflex Save.
If Attacker doesn't have the Improved Maneuver Feat (each taken separately or maybe in pairs) then the defender may choose which type of Save to make (resist or dodge). If the Attacker does have the Improved Maneuver Feat then the attacker may determine the save that the defender will make.
Additional feats:
Maneuver Focus: +1 CMDC of maneuver.
Small Size: -1/+1 CMDC to specific maneuvers (all small races gain this). Must be small.
Large+ Size: -1/+1 CMDC to specific maneuvers (all large and bigger races gain this). Must be at least large size to have this.
Multi-Legged: +1 CMDC to specific maneuvers (all multilegged creatures gain this). Must have multiple legs to gain this.
*Note* All current modifiers from races/classes are dropped and the above is given. We also only use three size categories (Small, Medium, Large) which every monster/enemy would be considered for the purpose of this system.
End Wall of Text
However I'm not sure if the Math on this. I'm not sure if the CMDC should be calculated the way we are doing it or if there is a better way.
Should each maneuver be given a CMDC (say 13) and then just add the strength or dexterity to that number along with any feat/racial bonuses?
Should we leave it the way it is?
*shrug*
So if anyone has any constructive information for me then that would be fantastic.
Thanks in advance!
Start Wall of Text
Combat Maneuver DC: When performing a combat maneuver, the attacker has a value (the CMDC) which is the target goal the defender must meet or exceed on a Fortitude or Reflex save in order to not be hit with the maneuver.
Vlad the Fighter decides to Bull Rush Gary the Rogue. Vlad's CMDC is equal to 10 + 1/2 BAB + Vlad's Strength Mod. Vlad doesn't have Imp. Bull Rush so Gary the Rogue is allowed to choose a Fortitude or Reflex save to try to resist or dodge Vlad's attempt to push him. There is no AoO to perform a combat maneuver.
Gary chooses to make a reflex save since that is his strongest save. Gar the Rogue easily side steps the Bull Rush attempt by beating the CMDC set forth by Vlad.
A couple weeks later, Vlad comes back to Gary but this time he has Imp. Bull Rush. Vlad attempts to push Gary (CMDC = 10 +1/2 BAB + Vlad's Strength Mod) and due to Imp. Bull Rush forces Gary to make a Fortitude save against his CMDC. Gary fails his Fortitude check and was unable to resist the Bull Rush.
So what I have so far is...
CMDC (Combat Maneuver Difficulty Class) = 10 + 1/2 BAB + Strength or Dexterity Vs. Fortitude or Reflex Save.
If Attacker doesn't have the Improved Maneuver Feat (each taken separately or maybe in pairs) then the defender may choose which type of Save to make (resist or dodge). If the Attacker does have the Improved Maneuver Feat then the attacker may determine the save that the defender will make.
Additional feats:
Maneuver Focus: +1 CMDC of maneuver.
Small Size: -1/+1 CMDC to specific maneuvers (all small races gain this). Must be small.
Large+ Size: -1/+1 CMDC to specific maneuvers (all large and bigger races gain this). Must be at least large size to have this.
Multi-Legged: +1 CMDC to specific maneuvers (all multilegged creatures gain this). Must have multiple legs to gain this.
*Note* All current modifiers from races/classes are dropped and the above is given. We also only use three size categories (Small, Medium, Large) which every monster/enemy would be considered for the purpose of this system.
End Wall of Text
However I'm not sure if the Math on this. I'm not sure if the CMDC should be calculated the way we are doing it or if there is a better way.
Should each maneuver be given a CMDC (say 13) and then just add the strength or dexterity to that number along with any feat/racial bonuses?
Should we leave it the way it is?
*shrug*
So if anyone has any constructive information for me then that would be fantastic.
Thanks in advance!