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ZethVorador
2013-07-09, 01:08 AM
Hey guys. Here’s the Char so far but what I am looking from you is what my last 5 levels should be. It’ll be Rogue 5/Assassin 10/ then ???

Some suggestions were trapsmith, Abjurent Champion. Someone suggested Rogue 4/ Wizard 1/ Assassin 10 / Arcane Trickster 5

So I am just looking for the last 5 levels but open to other options.

Also magic items/weapon upgrades suggestions/armor upgrade suggestions are welcome.

I always see such amazing things from these forums so I am super excited to see what you guys have for me.

Phae’Loth Baenre “Agent of the house”

Name: Phae’Loth Baenre
Race: Drow
Class: Level 5 Rogue. Level 3 Assassin. See Notes.
Speed: 30 Ft
Size: Medium
Languages: Common, Elven, Undercommon, Drow Sign, Draconic, Abyssal, Goblin
Alignment: Neutral Evil
Religion: Lolth

Strength-14 (+2)
Dexterity-20 (+5)
Constitution-13 (+1)
Intelligence-19 (+4)
Wisdom-13 (+1)
Charism-13 (+1)

Fortitude saves: +3
Reflex save: +12
Will save: +7
Initiative: +5 (Dex)

HP:36

AC: 20 (10+4 Armor+0 Shield+5 Dex+0 Size+0 Natural+1 Misc (Deflection))
Spell Failure: 5%
Armor Check Penalty: 0
Spell Resistance: 11 + Character Level

Base Attack Bonus: +5

Racial Traits: Immune To Magic Sleep Effects, Darkvision 120', Spell Resistance 11+CL, +2 Will save vs mind affecting Spells, Racial Proficiencies, Racial Skill bonuses, Racial Spells, Find hidden doors, Light blindness.

Class Traits: Sneak Attack 5D6, Trap Finding, Penetrating Strike, Improved Uncanny Dodge, Death Attack, Poison Use, +1 Save vs Poisons and Assassin Spells

Armor: 15 Lb
+1 Muffled Twisted Silk
+4 AC, Max Dex (+7), AC Penalty (0), Spell Failure (5%), Speed (30 Ft), 15 Lb, +2 to move Silently.

Weapons Equipped: 10 Lb

+1 Keen Elven Thin Blade With Wand Chamber-
(Attack +10+2 (flat footed), Damage 1D8+1+2+2 (flat footed))
Draw as free action, Can activate loaded wand without dropping weapon.
1D8+1, 15-20/x2, 3 Lb, Piercing. Least Crystal of Return.
Houserule-Weapon Finesse Applies to this sword.

+1 Hand Crossbow- (Attack +10+2 (flat footed), Damage 1D4+1+2 (flat footed))
Draw as free action, Counts as TWF when in off hand and doesn’t provoke attacks of opportunity.
1D4+1, 19-20/x2, 2 Lb, 30 Ft, Piercing. Least Crystal of Return.

Hand Crossbow Blade- (Attack +10+2 (flat footed), Damage 1D4+2+2 (flat footed))
1D4, 19-20/x2, 2 Lb, Slashing/Piercing.

Elbow Blade- (Attack +10+2 (flat footed), Damage 1D4+2+2 (flat footed))
1D4, 20/x3, 2 Lb, Piercing.

Collapsible Baton- (Attack +7+2 (flat footed), Damage 1D4+2+2 (flat footed))
1D6, 20/x2, 2 Lb, Bludgeoning.

2 Garrotes- (Spot check neck armor before attack, Leather and Wire)
1D8, 18-20/x2, 1 Lb, Slashing. (See Song & Silence or DR 316 for garrote attack rules)

Sneak Attack Damage-5D6+Character Level and Re-Roll 1’s

Gear: 12LB (Rest in pack)
2 Sundark goggles, 100 Ft spiderwire, key making set, 2 wax impression blocks, smugglers belt, infiltration outfit, masterwork thieves tools, 5 parchment, pen & ink, scroll case, sealing wax, hammer, 5 pitons, whetstone, signet ring, signal whistle, manacles, tracing dust, 3 tracing vellum, spider harness, eternal wand of grease, eternal wand of expeditious retreat, masterwork flute, disguise kit, Glass cutter, 100 Bolts, 10 bags of marbles.

Special Gear: 6 Lb (Rest in pack)
1 Grapple Bolts
100' strong rope attached to bolt with grappling hook on end, 2Lb.
6 Serpent Tongue Bolt
Does slashing and piercing damage against objects with less then 5 hardness (IE-Rope).
4 Shadow Haze Dust
10' grenade weapon, all creatures receive -6 on spot for 1 hour or until eyes flushed.
2 Ghost Oil
Weapon is treated as ghost touch.
4 Vials Drow Poison
Injury, DC 13, Initial- Unconscious 1 Minute, Secondary- Unconscious 1D3 Hours.

Proficiency: Simple Weapons, Hand Crossbow, Rapier, Sap, Short Sword, Light Armor, Any Dagger, Dart, Shortbow, Composite Shortbow and Elven Thin Blade.

Feats:
Versatile Fighter-Whenever you are armed with a rapier in your primary hand and a hand crossbow in your off hand, you are treated as having the Two-Weapon Fighting feat for the purpose of calculating attack penalties.
In addition, you do not provoke attacks of opportunity from adjacent opponents when you make ranged attacks with a hand crossbow.

Weapon Finesse- You may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.

Weapon Proficiency Elven Thinblade- Gain Proficiency with chosen weapon.

Craven- You take a +2 on saving throws against fear effects. Plus, when making a sneak attack, you deal an extra 1 point of damage per character level.

Wanted Feats: Hand Crossbow Focus, Sickening Strike, Aleval School, Dark Stalker, Telling Blow.
Potential Feats: Maiming Strike,Venomous Strike, Improved weapon familiarity, Improved Initiative.

Skills:
132 Ranks Total, Max Ranks 10, Max Cross Class Ranks 5.

Spells: 3 1st Level and 2 2nd level spells per day
Darkness, Faerie Fire and Dancing Lights 1/day at CL-Racial
Grease-2/day-Wand
Expeditious Retreat-2/day-Wand

Shadow Double (Drow of the Underdark)
Stupor (Book of Vile Darkness)
Death Grimace (Book of Vile Darkness)-
Wraithstrike (Complete Adventurer)
Iceknife (Complete Arcane)

Magc Items-13Lb (Rest in Pack)

Hewards Handy Haversack-2000
Description: Holds 120 Lb worth of gear and always weighs 5Lb

Vanisher's Cowl
Price(Item Level): 2500 Gold(7th Level)
Body Slot: Head

Description: This cowl is made out of a single piece of gray silk.

A Vanisher's Cowl allows you and nearby allies to briefly disappear from sight. A cowl has 3 charges, what are renewed each day at dawn. Spending 1 or more charges turns you (and perhaps one or more allies) invisible, as the invisibility spell for 1 or more rounds.

1 charge: You become invisible for 4 rounds.
2 charges: You and on adjacent ally become invisible for 3 rounds.
3 charges: You and up to three adjacent allies become invisible for 2 rounds.

Shadow Cloak
Price(Item Level): 5500 Gold(10th Level)
Body Slot: Shoulders

Description: This black cloak writhes as if it were alive and seems to eat the light.

A Shadow Cloak grants a +1 deflection bonus to AC. If you are attacked, you can use the cloak three times per day to produce one or the other of the following effects. You can gain concealment for 1 round, or you can teleport to a space you can see clearly up to 10 feet in any direction.

Bracers Of Murder
Price(Item Level): 8000 Gold(11th Level)
Body Slot: Arms

Description: Each of these black leather bracers is adorned with a single grinning skulls set with onyx stones for eyes.

Bracers of Murder grant a +2 profane bonus on attack rolls and damage rolls against flat footed targets. If you have the death attack ability, the save DC to resist your death attack increases by 2. If you have sneak attack or sudden strike, re-roll any result of 1 on the dice.

Dimension Strider Boots
Price(Item Level): 2000 Gold(6th Level)
Body Slot: Feet

Description: These sleek black leather boots pull slightly forward as though constantly wanting to move.

While wearing Dimension Strider Boots, you gain a +2 competence bonus on jump checks, this is a continuous effect and requires no activation. In addition, the boots have 5 charges which are renewed each day at dawn. Spending 1 or more of the charges allows you to teleport a short distance with no chance of failure. Can teleport up to maximum load but not another creature.
1 charge: 20 feet
3 charges: 40 feet
5 charges: 60 feet

Belt of Disguise Self-2500
Activation: None
Body Slot: Waist
Weight: 1 Lb

Description: This black leather belt has a theatre mask for a buckle with a constantly changing expression on the mask.

Use spell Disguise self at will

Blessed Bandage(10), Ever Full Mug(200), Everlasting Rations(350)=560

Next Spell choices
2nd level- Spider Climb(DMG), Animate Weapon( CM)
3rd Level- Fangs of the Vampire King( LM), Sadism( BVD), Vital Strike( CM), Modify Memory(DMG)
4th Level- Unseen Strike (CM), Mordenkainen's Trust Bloodhound (CM), Heart Ripper (CA), Death Sight (CM)
Wanted Spells-Cloud of Knives, Whirling Blades.

Skill Tricks
Listen to This
Second Impression
Twisted Charge
Wall Jumper

Waker
2013-07-09, 01:16 AM
What is your goal for this character? Did you want to focus more on being a sneak, a tricky combatant, a solid striker...? I can make some guesses from looking at your build, but I would rather hear it specifically from you.

Also you don't need to list all the info on your items. It makes the post longer and more difficult to read.

ZethVorador
2013-07-09, 01:24 AM
Unsure at the moment. Any and all suggestions for the last 5 levels are welcome. Plus thoughts on the rogue4 /wizard 1/ Assassin 10/ Arcane trickster 5

Waker
2013-07-09, 01:36 AM
Unsure at the moment. Any and all suggestions for the last 5 levels are welcome. Plus thoughts on the rogue4 /wizard 1/ Assassin 10/ Arcane trickster 5

Would be somewhat underpowered. AT wouldn't be able to progress Assassin spells and having spells as an 11th level Wizard at 20 would be weak, you would have low BAB and HP nor all that many skill points for being a skillmonkey.