DementedFellow
2013-07-12, 11:31 PM
Sorry for the really horrible title, but it was the best I could come up with.
A little background, I'm DMing for my partner and his brother. So it's a 2-person D&D group. We typically let rule of cool override crunch, but it has to be pretty dang awesome. They are playing a CN Barbarian and a LE Cleric of Asmodeus. Weirdly enough, these two characters get along famously. I had them do a pretty simple fetch mission in an abandoned area filled with animated objects and a couple skeletons. Turns out I threw so much at them individually, that they were able to level up when the mission was complete!
They also wanted more of a challenge. So the next adventure will require them to go into the sewer level. Every adventure needs a sewer level, amiright?
The area full of animated objects was caused by a wizard's spell run amok. Sound familiar? Yep, the Mickey Mouse short "The Sorcerer's Apprentice" was the inspiration.
The sewer level will involve them fighting four human-like turtles and one human-like rat. I'm using the lycanthrope wererat as the basis for these enemies. The same wizard who flubbed up with the first mission and created the animated objects apparently tried his hand and created a mutagen.
Funnily enough when you fight 5 encounters that are CR3, you get enough to go up to level 3!
So what I am looking for is some inventive ideas on things that can be incorporated with relative ease and won't be too outlandish. Any ideas?
A little background, I'm DMing for my partner and his brother. So it's a 2-person D&D group. We typically let rule of cool override crunch, but it has to be pretty dang awesome. They are playing a CN Barbarian and a LE Cleric of Asmodeus. Weirdly enough, these two characters get along famously. I had them do a pretty simple fetch mission in an abandoned area filled with animated objects and a couple skeletons. Turns out I threw so much at them individually, that they were able to level up when the mission was complete!
They also wanted more of a challenge. So the next adventure will require them to go into the sewer level. Every adventure needs a sewer level, amiright?
The area full of animated objects was caused by a wizard's spell run amok. Sound familiar? Yep, the Mickey Mouse short "The Sorcerer's Apprentice" was the inspiration.
The sewer level will involve them fighting four human-like turtles and one human-like rat. I'm using the lycanthrope wererat as the basis for these enemies. The same wizard who flubbed up with the first mission and created the animated objects apparently tried his hand and created a mutagen.
Funnily enough when you fight 5 encounters that are CR3, you get enough to go up to level 3!
So what I am looking for is some inventive ideas on things that can be incorporated with relative ease and won't be too outlandish. Any ideas?