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Nasagi
2013-07-16, 11:07 AM
Hey guys, I got invited to a Star Wars Saga Edition game and I'm trying to make a character for it. I'd like to play the scout because it seems the coolest IMO and I already know the party has like 3 Jedi. It's a 32 point build and I'm torn between playing a living character or a droid(in which case the points drop to 30). Can someone give me any tips?

Edit: I was told we can use any of the box except Legacy. I've currently got access to Base Player's Guide, Clone Wars, Rebellion Era, and Force Unleashed

Alejandro
2013-07-16, 11:48 AM
You'll have better luck in the Other Systems forum. :) We have a big thread for Saga there, here is the link.

http://www.giantitp.com/forums/showthread.php?t=267237&page=38

Nasagi
2013-07-16, 12:18 PM
Sweet thanks man, didn't see that.:smalleek:

Alejandro
2013-07-16, 02:38 PM
What level will the character be?

LibraryOgre
2013-07-16, 03:43 PM
Hey guys, I got invited to a Star Wars Saga Edition game and I'm trying to make a character for it. I'd like to play the scout because it seems the coolest IMO and I already know the party has like 3 Jedi. It's a 32 point build and I'm torn between playing a living character or a droid(in which case the points drop to 30). Can someone give me any tips?

Edit: I was told we can use any of the box except Legacy. I've currently got access to Base Player's Guide, Clone Wars, Rebellion Era, and Force Unleashed

Scouts have some neat abilities. Personally, one build I wanted was an Ithorian Scout... the combination of Ithorian Bellow and a scout's ability to recover as a swift action means you have pretty much unlimited sonic grenades. Evasion is a great skill. With a party full of Jedi, you are likely to be skill monkey, so look to Int, as well. I'm of the general opinion that you'll be able to skimp Strength and Dex; as a Ithorian Scout, I would load up on Int, get the minimum needed for Con (to activate your bonus feat), and spread some love to Dex... leave Str at 10, and your racial bonuses will take care of bumping Wis and Cha.

That's not the only way to build the character, but it's a solid skill monkey with some combat options.

Alejandro
2013-07-16, 04:10 PM
If you're going to be a Scout, Evasion is very popular. As one alternate, keep in mind that Scouts have the easiest time qualifying for the Bounty Hunter prestige class... but that is why I asked how many levels we are talking :)

IdleMuse
2013-07-16, 05:51 PM
Scouts are also great for movement and stealth based abilities.. just don't look at any talents from the core book except Evasion. Afaicr, all the expansion books you listed have cool stuff for scouts in them, so have a read through and see if anythign takes your fancy. It's hard to really misdesign a character in Saga Edition, as long as you actually read the talents and feats you pick...

Immabozo
2013-07-16, 06:41 PM
I made (and sadly, never got to play, a Jedi 1/scout 6/ assassin x

Dual wield light sabers, IIRC, it was possible to do 16D6 damage AND -4 spots on the conditions track per turn. Lightsaber/lightsaber/lightsaber/lightsaber and then for each hit that overcame threshold and thus lowered condition, an extra 3D6 damage.

or something like that. Check out the Assassin class, I highly suggest it

Nasagi
2013-07-16, 09:58 PM
The games already been going for a bit, but I'll be starting at level 5

Nasagi
2013-07-16, 10:01 PM
Last time I played a star wars saga game, we had 2 jedi in the party and somehow ended up with an abundance of lightsabers so I had a droid that went scout to get Long Stride and Evasion then soldier and picked up Exotic Weapon Prof and dual weilded lightsabers. If I thought I could get away with that in this one, I might try to do something similar again :smallcool:

Vertharrad
2013-07-17, 06:29 AM
Lightsaber in Saga isn't an exotic weapon...it's a class of it's own Wpn Prof (lightsabers). I made the same mistake early on.

Alejandro
2013-07-17, 09:32 AM
You say the party has an abundance of Jedi. So, we're going to assume they have plenty of melee ability and Force powers, but are mostly awful at skills or starships or anything to do with the rest of the galaxy besides being a Jedi. If they actually have these abilities, then I'm wrong, but you didn't say. :)

How about a human Scout 1/Soldier 3/Scoundrel 1?

Scout talent: Evasion

Soldier talents: Ambush Specialist, Destructive Ambusher (Rebellion book)

Scoundrel talent: Spacehound

At level 1 Scout, make sure to train Endurance and make sure your Con is at least 13, so you get Shake it Off for being a Scout. Also train Pilot and Mechanics, then whatever you want.

When you pick up Soldier, you can either learn light armor, or see if your GM will let you learn 1 soldier skill from their class list instead, if you don't want armor.

When you pick up Scoundrel, nab Point Blank Shot.

Spend your feats and Soldier bonus feat as you see fit, based on your character concept. Vehicular Combat is always excellent if you want to be extra effective in vehicles, for the dodge ability (again, the Jedi probably aren't.) Don't bother becoming awesome at melee, because with so many Jedi there's probably no need to. I'd become better at blasters and grenades. :)

End result, you'll have evasion either on foot or when piloting a vehicle, you'll be able to do bonus damage against an enemy in any situation (on foot or with a vehicle weapon) you'll be able to move up the condition track faster, handle any starship situation, and have a broad base of skills, especially if you have a good INT.

Nasagi
2013-07-18, 10:10 AM
That's actually pretty sweet Alejandro, many thanks

Alejandro
2013-07-18, 10:51 AM
If you could tell us a little about the builds of the other PCs, and what specific things you'd like your PC to be good at, we can help even more.

Nasagi
2013-07-18, 11:09 AM
If you could tell us a little about the builds of the other PCs, and what specific things you'd like your PC to be good at, we can help even more.
the only person I know, the one who invited me, is a slicer scoundrel. The one you reccomended is pretty damn cool I'll probably start with a noble since I've always wanted to play a bard style class

Alejandro
2013-07-18, 11:49 AM
the only person I know, the one who invited me, is a slicer scoundrel. The one you reccomended is pretty damn cool I'll probably start with a noble since I've always wanted to play a bard style class

Um, well, that is entirely different. You can make a very effective Saga 'bard' but the build will be entirely different and less multiclassed. Is that what you actually want a build for?

Nasagi
2013-07-18, 01:37 PM
Um, well, that is entirely different. You can make a very effective Saga 'bard' but the build will be entirely different and less multiclassed. Is that what you actually want a build for?

i was originally thinking of mixing the scoundrel and scout classes and building some form of hybrid between the two, they are the classes that most interest me

Alejandro
2013-07-18, 01:57 PM
i was originally thinking of mixing the scoundrel and scout classes and building some form of hybrid between the two, they are the classes that most interest me

If you want a 'bard' in that you'd like to be excellent at skills and hand out big bonuses to the party, I can suggest a pretty much noble-only build that will do that handily.

Nasagi
2013-07-18, 02:42 PM
i think i could do that, now I gotta figure out the stat build. It's a 32 point build. Shouldn't be too hard, lol

Alejandro
2013-07-18, 03:14 PM
Share your build with us once you have it. :)

Nasagi
2013-07-18, 06:10 PM
once i figure one out, I'll be more than happy to share I know Cha and Int are gonna be pretty needy stats

Nasagi
2013-07-19, 11:23 AM
I've come up with a few sets of of stats that i'm looking through. 1) 10,16,13,15,13,10 2) 10,16,10,16,14,10 and 3) 10,16,13,13,13,13

those all total out to 32 points amazingly enough.

Alejandro
2013-07-19, 04:13 PM
I've come up with a few sets of of stats that i'm looking through. 1) 10,16,13,15,13,10 2) 10,16,10,16,14,10 and 3) 10,16,13,13,13,13

those all total out to 32 points amazingly enough.

Stats only matter a certain amount in Saga: meeting a few feat requirements, Cha and Wis if you are a Force user, and Dex for a lot of combat. That's not to say they aren't important (they very much are) just that your feats and talents are going to be a lot more important in how effective you actually are.

So, less worry about stats and more on build :)

IdleMuse
2013-07-20, 05:35 AM
At level 5, Scout 1/Scoundrel 1/Noble 3 will get you the flavour I think you want?

If you're looking at core-only, I'd suggest the following talents.

Scout: Evasion
Scoundrel: Skirmisher or Disruptive (depends on play style and GM)
Noble: Born Leader
Noble: Inspire Confidence

You have LOTS more options outside core, options much better than this.

Alejandro
2013-07-20, 11:01 AM
At level 5, Scout 1/Scoundrel 1/Noble 3 will get you the flavour I think you want?

If you're looking at core-only, I'd suggest the following talents.

Scout: Evasion
Scoundrel: Skirmisher or Disruptive (depends on play style and GM)
Noble: Born Leader
Noble: Inspire Confidence

You have LOTS more options outside core, options much better than this.

And if you have a lot of much meaner and tougher party members, snag the Stand Tall feat, then get the enemies to attack you. :)

IdleMuse
2013-07-20, 11:08 AM
Stand Tall = one of the best feats in the game.

Mando Knight
2013-07-20, 11:20 AM
Stats only matter a certain amount in Saga: meeting a few feat requirements, Cha and Wis if you are a Force user, and Dex for a lot of combat. That's not to say they aren't important (they very much are) just that your feats and talents are going to be a lot more important in how effective you actually are.

So, less worry about stats and more on build :)

Also Int for skills and languages, if you are in need of those, and Strength if you're using equipment (or a non-finesse melee build).

Alejandro
2013-07-20, 11:22 AM
Also Int for skills and languages, if you are in need of those, and Strength if you're using equipment (or a non-finesse melee build).

Yes. There are tons of variables, it depends a lot on the specific player's needs.