White_North
2013-07-16, 01:42 PM
Hello, all.
As most of you know, Fantasy Flight recently released their very own take on making a Star Wars roleplaying game: The Edge of the Empire. In it, players create and play characters who live on the edge of Imperial Space. They are scoundrels, explorers and mercenaries who try to fend for themselves while dodging the ever-watchful eye of the Empire as well as the far-reaching arm of the Hutts and various other criminal organizations with whom they may have gotten into trouble. A friend of mine, who is a huge Star Wars fan, had long since tried to run a Star Wars campaign, but always ended up prematurely ending them, as the system never was quite what he wanted it to be. When I pitched him EotE, I suspect that his attention was most definitely caught when he heard "no Jedi" (Force users had always been a headache for him, as they inevitably outstripped most other players and made his job as GM much harder). And so, I ended up buying the book on release day and it has since become our new regular game. In fact, we've all derived such enjoyment from it that I figured I should share it with all you fine people. And so, without further ado...
The Players
Jayden Korr: A Slicer/Bodyguard, Jayden is part of a dying breed of Mandalorians in the Galaxy. Having been born into a small war camp, he always dreamed of living for himself the exploits of warriors of old. With a technically-inclined mind and a preference for Vibro-axes (though he is proficient in all forms of combat), Jayden earned the honor of becoming part of a raiding party. The reality of the galaxy, however, was much harsher than he expected. While preparing for a raid, the young Mandalorian's ship was attacked by an Imperial taskforce, accompanied by an Interdictor cruiser. The fight was fierce, but brief, as Jayden's ship was sent hurtling towards a nearby planet. When he awoke, he found his armor in pieces around him and no one else there. Unsure if his companions had been thrown clear during the crash or had simply abandoned him, he headed for a nearby settlement and, from there, hitched a ride on an outbound transport, determined to evade the Empire. His obligation is Wanted, as the Imperials somehow found out he survived and began a sector-wide search for Mandalorians.
Mufasa: A small Rodian Bounty Hunter Gadgeteer with a love for big guns, Mufasa always had an unhealthy fascination with things he could not have. In his youth, that fascination manifested itself in the form of a beautiful Rodian noble, far above his own social caste. He fell in love with her at an early age and, though he never could bring himself to even speak to her, he swore that, one day, he would prove he was worthy of her. And so, taking a blaster to his hip and a flamethrower to his hands (!) Mufasa headed off into space, to find fortune, glory, and just maybe, something that would one day bring his true love to him. Self-described as "space Scarface", Mufasa's Obligation is True Love.
Katryyhnn: A Doctor Colonist who joined the party in the secong session, Katryyhnn (or Kat for short) never fully understood the reputation of her race as warriors. Her talents, she found early, were in the fine arts of healing. But the Galaxy, unfortunately, did not share her peaceful preferences. And, when a group of Trandoshan hunters slaughthed her family, claimed their pelts as prizes and sold her into slavery, Kat was violently awakened to the potential evils of the Galaxy. And so, she swore upon her family's memory that, though she would stay true to the path of healing she had chosen, exceptions must be made and that violent, furrry justice would one day come to the depraved hunters that had stolen her life from her. Her Obligation is Oath (Get revenge on the Trandoshan hunters).
And finally, Zrazk Tresk'Lya: a Bothan Hired Gun Mercenary played by yours truly, Zrask grew up a soldier on Bothawui. Being one of the few Bothans who willingly chose a martial lifestyle, Zrask became part of the Bothan Planetary Defense Force at a young age. Working hard and slowly climbing to the rank of Sergeant, Zrask lived his life with the unhappy conviction that, given the physically non-violent inclinations of his people, he would live out the rest of his life undegoing drills and simulations, far from actual combat. All that changed, however, when the Empire came. Following the initial refusal of the Bothan population to be incorporated into the newly-founded Empire, the Emperor decided an example had to be made. And though the Bothans were accomplished diplomats, their soldiers ahd little battle experience and proved to be no match for the over-trained Stormteoopers of the Empire. The siege lasted a day, and during that day, Imperial forces tore through Bothan defenses like a vibro-blade through glassteel. And, in his people's hour of need, Zrask found his courage wanting. Taken by panic and fear, he abandoned his people, climbed into the first transport he could find and fled Bothawui. Once in the Galaxy at large, Zrask chose to forget his planet and started selling his services as a mercenary, his betrayal an increasingy distant memory. His Obligation is Betrayal.
Whoo, that took a while. Sorry if it was too long, but I found that EotE is a very Character-based system, so I thought it best to give lots of details in order to give you guys a proper impression of our group. Unfortunately, I'm a bit short on time now, so I'll leave it at that and post the first session synopsis in a few hours.
As most of you know, Fantasy Flight recently released their very own take on making a Star Wars roleplaying game: The Edge of the Empire. In it, players create and play characters who live on the edge of Imperial Space. They are scoundrels, explorers and mercenaries who try to fend for themselves while dodging the ever-watchful eye of the Empire as well as the far-reaching arm of the Hutts and various other criminal organizations with whom they may have gotten into trouble. A friend of mine, who is a huge Star Wars fan, had long since tried to run a Star Wars campaign, but always ended up prematurely ending them, as the system never was quite what he wanted it to be. When I pitched him EotE, I suspect that his attention was most definitely caught when he heard "no Jedi" (Force users had always been a headache for him, as they inevitably outstripped most other players and made his job as GM much harder). And so, I ended up buying the book on release day and it has since become our new regular game. In fact, we've all derived such enjoyment from it that I figured I should share it with all you fine people. And so, without further ado...
The Players
Jayden Korr: A Slicer/Bodyguard, Jayden is part of a dying breed of Mandalorians in the Galaxy. Having been born into a small war camp, he always dreamed of living for himself the exploits of warriors of old. With a technically-inclined mind and a preference for Vibro-axes (though he is proficient in all forms of combat), Jayden earned the honor of becoming part of a raiding party. The reality of the galaxy, however, was much harsher than he expected. While preparing for a raid, the young Mandalorian's ship was attacked by an Imperial taskforce, accompanied by an Interdictor cruiser. The fight was fierce, but brief, as Jayden's ship was sent hurtling towards a nearby planet. When he awoke, he found his armor in pieces around him and no one else there. Unsure if his companions had been thrown clear during the crash or had simply abandoned him, he headed for a nearby settlement and, from there, hitched a ride on an outbound transport, determined to evade the Empire. His obligation is Wanted, as the Imperials somehow found out he survived and began a sector-wide search for Mandalorians.
Mufasa: A small Rodian Bounty Hunter Gadgeteer with a love for big guns, Mufasa always had an unhealthy fascination with things he could not have. In his youth, that fascination manifested itself in the form of a beautiful Rodian noble, far above his own social caste. He fell in love with her at an early age and, though he never could bring himself to even speak to her, he swore that, one day, he would prove he was worthy of her. And so, taking a blaster to his hip and a flamethrower to his hands (!) Mufasa headed off into space, to find fortune, glory, and just maybe, something that would one day bring his true love to him. Self-described as "space Scarface", Mufasa's Obligation is True Love.
Katryyhnn: A Doctor Colonist who joined the party in the secong session, Katryyhnn (or Kat for short) never fully understood the reputation of her race as warriors. Her talents, she found early, were in the fine arts of healing. But the Galaxy, unfortunately, did not share her peaceful preferences. And, when a group of Trandoshan hunters slaughthed her family, claimed their pelts as prizes and sold her into slavery, Kat was violently awakened to the potential evils of the Galaxy. And so, she swore upon her family's memory that, though she would stay true to the path of healing she had chosen, exceptions must be made and that violent, furrry justice would one day come to the depraved hunters that had stolen her life from her. Her Obligation is Oath (Get revenge on the Trandoshan hunters).
And finally, Zrazk Tresk'Lya: a Bothan Hired Gun Mercenary played by yours truly, Zrask grew up a soldier on Bothawui. Being one of the few Bothans who willingly chose a martial lifestyle, Zrask became part of the Bothan Planetary Defense Force at a young age. Working hard and slowly climbing to the rank of Sergeant, Zrask lived his life with the unhappy conviction that, given the physically non-violent inclinations of his people, he would live out the rest of his life undegoing drills and simulations, far from actual combat. All that changed, however, when the Empire came. Following the initial refusal of the Bothan population to be incorporated into the newly-founded Empire, the Emperor decided an example had to be made. And though the Bothans were accomplished diplomats, their soldiers ahd little battle experience and proved to be no match for the over-trained Stormteoopers of the Empire. The siege lasted a day, and during that day, Imperial forces tore through Bothan defenses like a vibro-blade through glassteel. And, in his people's hour of need, Zrask found his courage wanting. Taken by panic and fear, he abandoned his people, climbed into the first transport he could find and fled Bothawui. Once in the Galaxy at large, Zrask chose to forget his planet and started selling his services as a mercenary, his betrayal an increasingy distant memory. His Obligation is Betrayal.
Whoo, that took a while. Sorry if it was too long, but I found that EotE is a very Character-based system, so I thought it best to give lots of details in order to give you guys a proper impression of our group. Unfortunately, I'm a bit short on time now, so I'll leave it at that and post the first session synopsis in a few hours.