nikandros
2013-07-16, 05:38 PM
Hi, I am currently playing a campaign in a 3.5 Forgotten Realmsish style campaign with some Ravenloft elements. My DM is rather easy going with a lot of rules, but he still follows the books. He allows us players a lot of freedom in setting up characters, and things of that nature.
The Campaign started us off at decently high level, as its just 3 of us playing(including the DM) and thats where the other PC tends to find the most fun in playing the game. I digress though.
The character I am playing is Lawful Evil, and has sworn an oath to a king of similar alignment, and I was wondering what rules govern the creation of a knight's order? I think I have some leeway to pursue this, but I have been scouring the books I have available, and I am having trouble pinpointing how I would set up the charter, what benefits it would offer people who join, what determent a character who would join would face and all associated with it.
My character follows the faith of Nerull, largely because of the Ravenloft elements, and the king is a vampire, though not Strahd. Again this isn't strictly forgotten realms or ravenloft, he tends to pick and choose elements he wants when world building, this is just what I can gather from having played with them for a while.
This is a relatively new campaign, but since play has started a fair bit of time has passed in game.
Anyway, I await replies. I tried to find any related posts about this, but I didn't want to necro a thread, and couldn't find a search tool to find if the info has been covered.
While potentially my DM doesn't mind nearly godlike characters, and allows people to make them, I tend to want my characters to be balanced and mortal, so while I want it to be over all more of a positive in the campaign, to join this order, I am not particularly interested in ideas that would make my, compared to other characters in play, relatively weak character into an unstoppable powerhouse able to 2 round adult dragons(despite the relative humor in doing that).
The Campaign started us off at decently high level, as its just 3 of us playing(including the DM) and thats where the other PC tends to find the most fun in playing the game. I digress though.
The character I am playing is Lawful Evil, and has sworn an oath to a king of similar alignment, and I was wondering what rules govern the creation of a knight's order? I think I have some leeway to pursue this, but I have been scouring the books I have available, and I am having trouble pinpointing how I would set up the charter, what benefits it would offer people who join, what determent a character who would join would face and all associated with it.
My character follows the faith of Nerull, largely because of the Ravenloft elements, and the king is a vampire, though not Strahd. Again this isn't strictly forgotten realms or ravenloft, he tends to pick and choose elements he wants when world building, this is just what I can gather from having played with them for a while.
This is a relatively new campaign, but since play has started a fair bit of time has passed in game.
Anyway, I await replies. I tried to find any related posts about this, but I didn't want to necro a thread, and couldn't find a search tool to find if the info has been covered.
While potentially my DM doesn't mind nearly godlike characters, and allows people to make them, I tend to want my characters to be balanced and mortal, so while I want it to be over all more of a positive in the campaign, to join this order, I am not particularly interested in ideas that would make my, compared to other characters in play, relatively weak character into an unstoppable powerhouse able to 2 round adult dragons(despite the relative humor in doing that).