Blackhawk748
2013-07-16, 06:12 PM
Ok so i kinda fibbed, i dont need tips i would just like some suggestions or just to hear what you think of this quest. The BBEG is a goblin, yes im dead serious. Hes a Large Half Fiend Goblin named Grond, who dual wields a Spiked Chain and a Heavy Flail, and hes prbly gonna have a bunch of levels of fighter, havent picked a PrC for him yet. He has 3 lieutenants; Verack (goblin), leader of the Rat clan, he is a Sorcerer who specializes in Illusions and trickery, Rat Goblins are your standard goblins as well as Shashyf goblins from KoK, they are the cannon fodder. Gorock (bugbear), leader of the Wolf clan, he is a Fighter/Lion Totem Barbarian/Cavalier who rides a Worg, the Wolf clan is the elites of Grond's forces and his outriders. Finally there is Kark (hobgoblin) leader of the Spider clan, he is a Rouge/Assassin, and the Spider clan is the assassins of the army.
Grond is searching for the Twilight Hall, an ancient ruin that contains the Fountain of Twilight, a well of incredible magical energy. Now to get in Grond needs the Crystal Scepter which gives the wielder incredible power as well as allowing them to "control"* the Fountain.
I actually know what the Scepter does, when the wielder isnt linked to the fountain it will allow him to fire a bolt of a random energy type every 1d4+1 rounds that does 2d4 d6 damage.
If the are linked to the Fountain, it has the above power as well as a +4 Deflection bonus, as well as the ability to once per day summon 2d4 max HP Twilight Archons (5 HD ghosts that can fire a ray of electricity that deals 3d6+3)
This is what i have, if you think of anything cool id like to hear about it.
EDIT: Wolf clan goblins stand up straighter than other goblins and have a +2 Str, and Spider clan has a Climb speed equal to half their land speed.
*control is not guaranteed, no gurantee that the wielder will not spontaniously combust.
Grond is searching for the Twilight Hall, an ancient ruin that contains the Fountain of Twilight, a well of incredible magical energy. Now to get in Grond needs the Crystal Scepter which gives the wielder incredible power as well as allowing them to "control"* the Fountain.
I actually know what the Scepter does, when the wielder isnt linked to the fountain it will allow him to fire a bolt of a random energy type every 1d4+1 rounds that does 2d4 d6 damage.
If the are linked to the Fountain, it has the above power as well as a +4 Deflection bonus, as well as the ability to once per day summon 2d4 max HP Twilight Archons (5 HD ghosts that can fire a ray of electricity that deals 3d6+3)
This is what i have, if you think of anything cool id like to hear about it.
EDIT: Wolf clan goblins stand up straighter than other goblins and have a +2 Str, and Spider clan has a Climb speed equal to half their land speed.
*control is not guaranteed, no gurantee that the wielder will not spontaniously combust.