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View Full Version : DnD 3.5 Homebrew Ranger Class P.E.A.C.H



Hantthar
2013-07-18, 01:38 AM
Ranger(Kings Ranger)
Alignment
Lawful Good
Hit Die
d8.
Class Skills
The ranger’s class skills are Balance,Bluff,Craft,Diplomacy,Disguise,Escape Artist,Forgery,Gather Information,Handle Animal,Heal,Hide,Intimidate,Jump,Knowledge Geography,Knowledge History,Knowledge Local,Knowledge Nature,listen,Move Silently,Profession,Ride,Search,Sense Motive, Slight of Hand, Spot,Survival,Swim,Tumble,Use Rope


Skill Points at 1st Level
(8+ Int modifier) ×4.
Skill Points at Each Additional Level
8 + Int modifier.
Class Features
All of the following are class features of the Ranger.
Weapon and Armor Proficiency
A Ranger is proficient with a longbow,a saxe knife, a throwing knife,strikers, light armor and no shields.

Bronze Oakleaf (Ex)
You are now an apprentice Ranger, Due to your innate abilities you are considered as having Point blank Shot,Camouflage, and Trackless Step.

Rangers Horse
At 2nd level you acquire your Rangers horse.

Farshot (Ex)
A Ranger at 2nd level is considered to have the Farshot feat


Farsight
Starting at 3rd level, a Ranger is trained to see and spot enemies at a farther range than the average man, he has the farsight ability(see Craigtop archer)

Hide In plain sight
At 4th level a Ranger is a master of concealment.(see ranger ability)

Arching shot
5th level You have the arching shot ability(see craigtop Archer)

Silver Oakleaf
6th level. You are now a Full Fledged Ranger, you are considered to have Horizon shot(see craigtop archer) and Favored enemy(Humanoid)(Human)

Favorite Enemy
7th level.You are now a master Hunter, you have Favorite Enemy(Animal).

Fast Movement
8th level. Add +10ft Movement speed.

Evasion (Ex)
9th level. You gain the ability to evade enemy attacks.(see Scout)

Flawless Stride
10th level. (see Scout)

Blindsense
10th level. You have a blindsense of 30ft.

Apprentice
15th level.You now have your own Ranger's apprentice.(Works same as leadership feat)




Level*
BAB*
Fort*
Ref*
Will*
1st
+1
+0
+2
2
2nd
+2
+0
+3
3
3rd
+3
+1
+3
3
4th
+4
+1
+4
4
5th
+5
+2
+4
4
6th
+6/+1
+2
+5
4
7th
+7/+2
+2
+5
5
8th
+8/+3
+2
6
6
9th
+9/+4
+3
+6
6
10th
+10/+5
+3
+7
7
11th
+11/+6/+1
+3
+7
7
12th
+12/+7/+2
+4
+8
8
13th
+13/+8/+3
+4
+8
8
14th
+14/+9/+4
+4
+9
9
15th
+15/+10/+5
+5
+9
9
16th
+16/+11/+6/+1
+5
+10
10
17th
+17/+12/+7/+2
+5
+10
10
18th
+18/+13/+8/+3
+6
+11
11
19th
+19/+14/+9/+4
+6
+11
11
20th
+20/+15/+10/+5
+6
+12
12

Xuldarinar
2013-07-18, 03:27 AM
Here.
____________
RANGER (KING'S RANGER)


GAME RULE INFORMATION
Alignment: Lawful Good
Hit Die: d8

Class Skills
The ranger’s class skills are Balance, Bluff, Craft, Diplomacy, Disguise, Escape Artist, Forgery, Gather Information, Handle Animal, Heal, Hide, Intimidate, Jump, Knowledge (Geography), Knowledge (History), Knowledge (Local), Knowledge (Nature), listen, Move Silently, Profession, Ride, Search, Sense Motive, Slight of Hand, Spot, Survival, Swim, Tumble, and Use Rope.
Skill Points at 1st Level: (8+ Int modifier) ×4
Skill Points at Each Additional Level: 8 + Int modifier

Table 1-1: The Ranger
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|+1|+0|+2|+2|Bronze Oakleaf
2nd|+2|+0|+3|+3|Ranger's Horse, Farshot
3rd|+3|+1|+3|+3|Farsight
4th|+4|+1|+4|+4|Hide in Plain Sight
5th|+5|+1|+4|+4|Arching Shot
6th|+6/+1|+2|+5|+5|Silver Oakleaf
7th|+7/+2|+2|+5|+5|Favored Enemy
8th|+8/+3|+2|+6|+6|Fast Movement
9th|+9/+4|+3|+6|+6|Evasion
10th|+10/+5|+3|+7|+7|Flawless Stride, Blindsense (30ft.)
11th|+11/+6/+1|+3|+7|+7|-
12th|+12/+7/+2|+4|+8|+8|-
13th|+13/+8/+3|+4|+8|+8|-
14th|+14/+9/+4|+4|+9|+9|-
15th|+15/+10/+5|+5|+9|+9|Apprentice
16th|+16/+11/+6/+1|+5|+10|+10|-
17th|+17/+12/+7/+2|+5|+10|+10|-
18th|+18/+13/+8/+3|+6|+11|+11|-
19th|+19/+14/+9/+4|+6|+11|+11|-
20th|+20/+15/+10/+5|+6|+12|+12|- [/table]

Class Features
All of the following are class features of the Ranger.
Weapon and Armor Proficiency: A Ranger is proficient with a longbow, a saxe knife, a throwing knife, strikers, light armor and no shields.

Bronze Oakleaf (Ex): You are now an apprentice Ranger, Due to your innate abilities you are considered as having Point blank Shot,Camouflage, and Trackless Step.

Ranger's Horse: At 2nd level you acquire your Rangers horse.

Farshot (Ex): A Ranger at 2nd level is considered to have the Farshot feat

Farsight: Starting at 3rd level, a Ranger is trained to see and spot enemies at a farther range than the average man, he has the farsight ability(see Craigtop archer)

Hide In plain sight: At 4th level a Ranger is a master of concealment.(see ranger ability)

Arching shot: 5th level You have the arching shot ability(see craigtop Archer)

Silver Oakleaf: 6th level. You are now a Full Fledged Ranger, you are considered to have Horizon shot(see craigtop archer) and Favored enemy(Humanoid)(Human)

Favored Enemy (Ex): 7th level.You are now a master Hunter, you have Favored Enemy (Animal).

Fast Movement (Ex): 8th level. Add +10ft Movement speed.

Evasion (Ex): 9th level. You gain the ability to evade enemy attacks.(see Scout)

Flawless Stride (Ex): 10th level. (see Scout)

Blindsense (Ex): 10th level. You have a blindsense of 30ft.

Apprentice: 15th level.You now have your own Ranger's apprentice.(Works same as leadership feat)

Hantthar
2013-07-18, 11:57 AM
Thank you for fixing that for me!