PDA

View Full Version : Paladin homebrew help



GeekGirl
2013-07-18, 10:44 AM
Hey everyone. I'm trying to work out a paladin variant with more spell casting. I wanted to get 0-5 or 6th level spells. The spell progression will be between Mystic Ranger and Bard.


My question is what spells would you put on the list for 0 level, 5th and 6th? Any suggestion?

If this was already done even better, I haven't been able to find anything yet.

OzymandiasX
2013-07-18, 11:38 AM
Sounds like you're looking at a Paladin/Cleric.

Vadskye
2013-07-18, 11:46 AM
5th: Atonement, Break Enchantment, Commune, Mass Cure Light Wounds, Dispel Chaos/Evil, Disrupting Weapon, Hallow, Mark of Justice, Righteous Might

6th: Mass Cure Moderate Wounds, Dictum, Mass Eagle's Splendor, Heal, Heroes' Feast, Holy Word, Mass Owl's Wisdom, True Seeing

Debihuman
2013-07-18, 11:49 AM
What from the paladin class are you willing to lose in exchange for better spellcasting? That is the most important question that you should ask.

Just adding levels of spellcasting doesn't make it better, it makes it overpowered and munchkinny.


Debby

AttilaTheGeek
2013-07-18, 12:10 PM
Pathfinder's Inquisitor (http://www.d20pfsrd.com/classes/base-classes/inquisitor) might be worth taking a look at. It seems very similar to what you want to do.

Xerlith
2013-07-18, 12:31 PM
It may not be to your tastes, but Ziegander did something similar (http://www.giantitp.com/forums/showthread.php?t=239689) to what you want some time ago.

GeekGirl
2013-07-18, 01:07 PM
What from the paladin class are you willing to lose in exchange for better spellcasting? That is the most important question that you should ask.

Just adding levels of spellcasting doesn't make it better, it makes it overpowered and munchkinny.


Debby


Not entirely sure yet, I was going to get some ideas for spells and see what to take away from that. Likely it will be the special mount and something. I still have a good bit to work out with it.