Feriority
2013-07-19, 12:19 AM
I'm pretty sure none of my players read this forum, but if a player in your game tonight tried and failed to play remotely over a telepresence robot from three different computers, you're either my group or my group's evil twins, and maybe you want to not get spoilers.
So, as the topic says, I'm DMing a Shadowrun 4e game. I'm fairly new to the system (prior experience was a game that didn't make it far) and completely new to GMing it, and so I picked "On The Run" as a good beginner adventure. Spoilers ahead:
Things were going as well as could be expected, until the end of the concert. Their goal was to sneak in, steal some data from Nabo (the ork ex-gangster rockstar who a contact claimed had gotten an email about the data they're trying to track down), and sneak out. On their way out, a rival gang attacked the concert, and they were able to use the confusion to escape. Sort of.
They turned around, thinking they should help Nabo escape - he might be grateful and have more information for them! Well, his guards didn't shoot them after seeing their marksman pick off some enemy gangers, but when Nabo and the guards drove off without the party... their hacker stopped the car. The guards decide to shoot first and ask questions never, and eventually we have the PCs and Nabo left, and Nabo has been disarmed. They decide, because they wanted to ask him questions anyway, and he just saw them kill a bunch of dudes, they should take him with them.
So now, having accidentally kidnapped a rockstar, it dawns on them that they are in major trouble. He gets away eventually, and between his gang and Lone Star they figure they're not going to have a good time of things... so their plan is to escape Seattle and head for San Francisco, to party in the CFS and continue their investigation out of sight until things die down a little.
So now I'm trying to learn more about the CFS, and come up with either a way for them to continue the adventure or some new hook to pull them along on. I also need to figure out how they're getting to SF (a road trip through Tir Tairngire seems like a bad idea, and while to some extent getting out of Seattle is their problem I'd at least like to understand the options since nobody at the table has a lot of setting knowledge).
Any suggestions?
So, as the topic says, I'm DMing a Shadowrun 4e game. I'm fairly new to the system (prior experience was a game that didn't make it far) and completely new to GMing it, and so I picked "On The Run" as a good beginner adventure. Spoilers ahead:
Things were going as well as could be expected, until the end of the concert. Their goal was to sneak in, steal some data from Nabo (the ork ex-gangster rockstar who a contact claimed had gotten an email about the data they're trying to track down), and sneak out. On their way out, a rival gang attacked the concert, and they were able to use the confusion to escape. Sort of.
They turned around, thinking they should help Nabo escape - he might be grateful and have more information for them! Well, his guards didn't shoot them after seeing their marksman pick off some enemy gangers, but when Nabo and the guards drove off without the party... their hacker stopped the car. The guards decide to shoot first and ask questions never, and eventually we have the PCs and Nabo left, and Nabo has been disarmed. They decide, because they wanted to ask him questions anyway, and he just saw them kill a bunch of dudes, they should take him with them.
So now, having accidentally kidnapped a rockstar, it dawns on them that they are in major trouble. He gets away eventually, and between his gang and Lone Star they figure they're not going to have a good time of things... so their plan is to escape Seattle and head for San Francisco, to party in the CFS and continue their investigation out of sight until things die down a little.
So now I'm trying to learn more about the CFS, and come up with either a way for them to continue the adventure or some new hook to pull them along on. I also need to figure out how they're getting to SF (a road trip through Tir Tairngire seems like a bad idea, and while to some extent getting out of Seattle is their problem I'd at least like to understand the options since nobody at the table has a lot of setting knowledge).
Any suggestions?