View Full Version : 3.5 Magic Jar and soul-collecting
DementedFellow
2013-07-23, 01:29 AM
So I'm reading this handy guide (http://community.wizards.com/go/thread/view/75882/19872726/Revised_Necromancer_Handbook)on how to be an excellent necromancer, when the topic shifts slightly to discuss catching souls and using them.
There is a part that I'm really confused about. It says that a standard way to collect souls is to use Magic Jar. But the text I see says nothing about the soul being trapped anywhere if the host body dies. All it says is "it departs".
Can someone explain this to me?
Piggy Knowles
2013-07-23, 05:53 PM
Step 1: Cast magic jar, placing your soul into a gem.
Step 2: Possess a creature. This moves your soul out of the gem and into their body, and then forces their soul into the gem.
Step 3: Create an item, replacing some of the XP required with the soul in the gem (it will save you 10 XP!), or use it as an optional spell component in a spell (+10 to overcome SR!). The soul will be destroyed completely and permanently, and the enemy that you've possessed is gone forever and can never be resurrected.
Step 4: Your enemy's soul dealt with, go ahead and return to your original body.
Not too shabby for a fifth level spell, no? Be warned that BoVD says that the destruction of a soul is "evil of the blackest sort," and more or less strongly implies that there's no coming back from that.
EDIT: As for the rules re: using captured souls when creating items or as spell components, see BoVD pages 33 (Souls as Power) and 45-46 (Material Components, "soul in receptacle"), respectively.
DementedFellow
2013-07-23, 08:00 PM
At this point you'd pretty much have to have these victims there in your lab or whatever since the spell magic jar is 1hr/level and it typically takes 8 hours of work a day to make something, right?
What other methods could one use to keep a stockpile of crafting xp (souls) around? Methods before level 8 and 9 spells would be preferable.
Alex12
2013-07-23, 08:59 PM
At this point you'd pretty much have to have these victims there in your lab or whatever since the spell magic jar is 1hr/level and it typically takes 8 hours of work a day to make something, right?
What other methods could one use to keep a stockpile of crafting xp (souls) around? Methods before level 8 and 9 spells would be preferable.
Thinuan is probably the easiest way: it's a metal that traps the soul of anyone who dies while touching it. It's from Complete Warrior, I think.
Soul Shackles, a spell from BoVD, might work, if the target line didn't contradict the spell description.
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