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View Full Version : HEY... someone left this druid rewite here! Nah, just kidding. It was me.



Xaotiq1
2013-07-24, 04:19 PM
Once again I'm here with a goofy base class re-write! This time I'm taclking the Druid. One of my players is deadset on it. I advised that I would have to amke some alterations
to the class as the other members of the party would end up decidedly out-classed.

Soo, yeah; here we go. Let me know if I've carved off too much or what have you. Constructive criticism is thanked for in advance!

DRUID (...again)
All of the fluff for the druid is the same; so I'm not going to re-post any of it here.

The Druid's Game Rule Information and Class Skills are also the same. As are their weapon and armor proficiencies. What is posted are the alterations made to the class.
Druid
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|1st|2nd|3rd|4th|5th

1st|
+0|
+2|
+0|
+2|Animal companion, shapeshift (predator), wild empathy|2

2nd|
+1|
+3|
+0|
+3|Woodland stride|3

3rd|
+2|
+3|
+1|
+3|Trackless step|3|2

4th|
+3|
+4|
+1|
+4|Advanced learning|4|3

5th|
+3|
+4|
+1|
+4|Shapeshift (Aerial)|4|3|2

6th|
+4|
+5|
+2|
+5|Resist nature’s lure|4|4|3

7th|
+5|
+5|
+2|
+5||5|4|3|2

8th|
+6/+1|
+6|
+2|
+6|Advanced learning|5|4|4|3

9th|
+6/+1|
+6|
+3|
+6|Shapeshift (Slayer)|5|4|4|3|2

10th|
+7/+2|
+7|
+3|
+7|Venom immunity|5|5|4|4|3

11th|
+8/+3|
+7|
+3|
+7|Fast healing (2)|6|5|5|4|3

12th|
+9/+4|
+8|
+4|
+8|Advanced learning|6|5|5|4|4

13th|
+9/+4|
+8|
+4|
+8|Shapeshift (Forest Avenger)|6|6|5|5|4

14th|
+10/+5|
+9|
+4|
+9|A thousand faces|6|6|5|5|4

15th|
+11/+6/+1|
+9|
+5|
+9|Timeless body|6|6|6|5|5

16th|
+12/+7/+2|
+10|
+5|
+10|Advanced learning|6|6|6|5|4

17th|
+12/+7/+2|
+10|
+5|
+10|Shapeshift (Elemental Fury)|6|6|6|5|5

18th|
+13/+8/+3|
+11|
+6|
+11||6|6|6|6|5

19th|
+14/+9/+4|
+11|
+6|
+11|Fast healing (4)|6|6|6|6|6

20th|
+15/+10/+5|
+12|
+6|
+12|Advanced learning|6|6|6|6|6[/table]

Spells: As the PHB entry except the druid has no orisons; nor do they get spells of 6th level or higher.

Also, no converting spells into summon nature's ally X spells.

Bonus Languages: A druid’s bonus language options include Sylvan, the language of woodland creatures. This choice is in addition to the bonus languages available to the character because of her
race (see Race and Languages, page 12, and the Speak Language skill, page 82).
A druid also knows Druidic, a secret language known only to druids, which she learns upon becoming a 1st-level druid. Druidic is a free language for a druid; that is, she knows it in addition to her regular allotment of languages and it doesn’t take up a language slot. Druids are forbidden to teach this language to non-druids. Druidic has its own alphabet.

Animal Companion Nothing really changed here.

Shapeshift (Su): This is found on page 39 of the Player's Handbook II for 3.5.

Wild Empathy (Ex), Woodland Stride (Ex), and Trackless Step (Ex): As the PHB Druid

Advanced Learning (Ex): At 4th, 8th, 12th, and 16th level, a druid can add a new spell to his list, representing the result of personal study and experimentation. The spell must be a divine spell with acid, air, cold, electricity, fire, sonic, water, or wood descriptor, and of a level no higher than that of the highest-level spell the druid already knows. Once a new spell is selected, it is forever added to that druid's spell list and can be cast just like any other spell on the druid's list.

Resist Nature’s Lure (Ex): As PHB.

Venom Immunity (Ex): As PHB.

Fast Healing (Ex): At 11th level, a druid’s metabolism allows them to heal much faster than normal; gaining fast healing 2. This healing increases by 2 at 19th level.

A Thousand Faces (Su): As PHB

Timeless Body (Ex): As PHB

THE DRUID SPELL LIST
Unless otherwise noted, all of the druids spells come from the PHB or the D20SRD

1st Level
Animate Water
Burning Hands
Calm Animals
Chill Touch
Create Water
Dawn Burst
Detect Secret Doors
Doom
Endure Elements
Entangle
Faerie Fire
Light of Lunia, SpC
Magic Stone
Make Whole
Obscuring Mist
Raptor’s Sight, RotW 175
Sanctuary
Shocking Grasp
True Strike
Vigor, Lesser, SpC 229
Wave Blessing, Stormwrack
2nd Level
Barkskin
Bear's Endurance
Calm Emotions
Charm Person
Chill Metal
Darkness
Fog Cloud
Gentle Repose
Gust of Wind
Heart of Air, CM 106
Heat Metal
Hold Animal
Minor Image
Moonbeam, FRCS 73
Produce Flame
Ray of Enfeeblement
Restoration, Lesser
Shield Other
Soften Earth and Stone
Sound Burst
Summon Dire Hawk, RotW 175
3rd Level
Call Lightning
Clarity of Mind, Und 57
Contagion
Create Food & Water
Dominate Animal
Enduring Flight, RotW 175
Gaseous Form
Haste
Heart of Water, CM 107
Inspired Aim, BoED 101
Meld Into Stone
Moon Blade, FRCS 72
Plant Growth
Protection from Energy
Refreshment, BoED 105
Resist Energy
Searing Light
Sleet Storm
Stone Shape
Vigor, SpC 229
Water Breathing
4th Level
Aerial Alacrity, RotW174
Air Walk
Blinding Beauty, BoED 92
Command Plants
Control Water
Dismissal
Enervation
Fire Shield
Free Movement
Good Hope
Heart of Earth, CM 106
Ice Storm
Minor Creation
Resounding Thunder, CM 115-6
Restoration
Secure Shelter
Spell Immunity
Summon Nature’s Ally III
Sustain, BoED 109
Wall of Fire
5th Level
Binding Winds
Blight
Commune w/ Nature
Cone of Cold
Control Winds
Cyclonic Blast, SpC 57
Flame Strike
Heart of Fire, CM 107
Major Creation
Moon Path, FRCS 72
Passwall
Permanency
Rushing Waters, Und 61
Sanctuary, Mass, Und 61
Spell Resistance
Stoneskin
Tree Stride
Vigor, Greater, SpC 229
Wall of Ice
Wall of Stone
Wall of Thorns