Chaosvii7
2013-07-26, 02:07 AM
I'm trying to create the foundation for a campaign setting in which the PCs are hired into an internship with a washed-up detective in order to make ends meet and hopefully get back on his feet. There's a lot more to the plot beyond sending them out on crime-solving sprees and trying to fight the injustices within society, but I need a good place to start in terms of assignments. You know, things that go missing, people dying, places with strange occurrences, etc. - anything that could be considered criminal justice(though not jury duty, I can't imagine that being too fun for PCs). I was going to use my book of two-minute mysteries and turn them into sessions or modules if I could, but I can't do that forever, and I was wondering if anybody has good ideas or advice on structuring mysteries and crimes in fantasy settings. I'll re-read my two-minute mysteries and likely find use for them, but I'm looking for good ideas that can get the ball rolling before I dig into the big plot.
Any suggestions? If you want/need more about the idea of the areas, the setting, or the overarching plot, just feel free to ask. Didn't seem worth it to just dump everything here, so I'll address stuff as it comes up. It is a standard fantasy setting, with at least mid-level magic, but it is less about super-powerful spellcasters(though there are definitely supernatural forces).
Any suggestions? If you want/need more about the idea of the areas, the setting, or the overarching plot, just feel free to ask. Didn't seem worth it to just dump everything here, so I'll address stuff as it comes up. It is a standard fantasy setting, with at least mid-level magic, but it is less about super-powerful spellcasters(though there are definitely supernatural forces).