PDA

View Full Version : [3.5] Warblade 5/Bloodstorm 3 optimization



InfinityArts
2013-07-26, 09:03 PM
Hi guys, first post, long time lurker. I need your expert eyes to help me optimize this character even further.

My DM is running an odd 3.5 campaign where multiclassed characters are allowed to have BOTH the hit dice as well as the skill points of two classes when they level up. Because of this, he strongly encouraged us to multiclass as soon as possibly and even allowed us a free prestige class level when we qualify for it. We're also going with the PF feat-progression, one every odd level.

He's allowed each of us to roll three separate stat blocks (4d6 drop lowest), mine comes out to:

16 12 8 18 10 17
14 16 16 18 13 8
15 11 10 16 10 9

I'm making a Snow Elf Warblade/Bloodstorm Blade that'll enter Eternal Blade as soon as possible (and preferably maintain full IL). I'm going to be starting at ECL 7, which, with the free prestige class level, comes out to Warblade 1-3/Bloodstorm 1-3/Warblade 4-5. Starting at 3rd level (Warblade 3/Bloodstorm 1), I start getting the skill points and hit dice of both classes (two d12s!!) whenever I level up. Since we get ridiculous amount of skill points, we're allowed to put 4 (FOUR!) points in any one skill per level of character.

I want to make a two-handed warblade that can use Insightful Strike series for lolz-worthy amounts of damage (while not being super cheese). Here's my character so far, tell me what you guys think/what can be improved. Since I've yet to show this to my DM, most things are changeable.

Chaotic Good Snow Elf
Warblade 5/Bloodstorm Blade 3
STR: 17 (16 + 1 from level up) == +3 mod
DEX: 16 (14 + 2 racial) == +3 mod
CON: 16 (16 + 0) == +3 mod
INT: 18 (18 + 0) == +4 mod
WIS: 8 (8 + 0) == -1 mod
CHA: 11 (13 - 2 racial) == 0 mod

Saves:
Fort +10 (+4 Warblade + 3 Bloodstorm Blade + 3 CON)
Reflex + 9 (+1 Warblade + 1 Bloodstorm Blade + 3 DEX + 4 INT)
Will + 1 (+1 Warblade + 1 Bloodstorm Blade - 1 WIS)

Feats:
1st: Point Blank Shot (qualify for Bloodstorm Blade)
3rd: Flexible Mind (I wanted Sense Motive and Use Rope as class skills)
5th: Improved Sunder
Bloodstorm Blade bonus feat (3rd): Power Attack
Warblade bonus feat (5th): Ironheart Aura
7th: Stormguard Warrior
Plus the class-progression ones

Skills:
Balance: 5 ranks + 3 STR + 2 synergy = 10
Climb: 5 ranks + 3 STR + 4 synergy + 2 climber's kit = 14
Concentration: 28 ranks + 3 CON = 31
Diplomacy: 10 ranks + 2 synergy = 12
Intimidate: 10 ranks
Jump: 5 ranks + 3 STR + 2 synergy = 10
Sense Motive: 15 ranks - 1 WIS + 1 Flexible Mind = 15
Spot: 20 ranks - 1 WIS + 2 racial = 21
Swim: 5 ranks + 3 STR = 8
Tumble: 10 ranks + 3 DEX + 2 synergy = 15
Use Rope: 7 ranks + 3 DEX + 1 Flexible Mind = 11

Maneuvers & Stances
I've been told my character comes from a professional army (the best in the land), so I've focused on direct-damage maneuvers and counters that'll compensate for the horrid Will save.

Diamond Mind:
Moment of Perfect Mind
Insightful Strike
Ruby Nightmare Blade

Iron Heart:
Punishing Stance
Wall of Blades
Ironheart Surge

Tiger Claw:
Blood in the Water
Rabid Wolf Strike

Any ideas on how to make this character even better? Don't worry about balance issues, because our mages are following a rules-free system where they specify what they want to do and roll Spellcraft + Will to make it happen. My last mage character could easily do high 60s on those checks, so he was pretty broken in that regard (he died when he crit-failed on a roll and the cumulative arcane energies drove in mad, so the party had to off him).