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Ionbound
2013-07-27, 12:52 PM
You approach the hill in which the legendary tomb rests. You have heard legend of great riches for those who successfully pass the tomb's many tests, but so far none have returned alive to verify or deny these rumors.

Svata
2013-07-27, 04:09 PM
"There it is, gentlemen. The Tomb of Horrors," said Joril in a hushed tone. "Legendary for its danger and its treasure. Shall we go in?"

kellbyb
2013-07-28, 07:02 AM
Zeralis nods and hefts his spiked chain. "It's time to claim our fortune," he says. "and my vengeance."

blade artist
2013-07-28, 09:10 PM
Tristan looks around, uneasy of... just about everything. "But isn't this also the place where walking in is akin to burying oneself?" Tristan says in his whispery, frightened voice.

Svata
2013-08-12, 01:27 PM
Joril begins looking around, seeing what he can see.



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[roll0]
Also, taking 10 on spot and listen at all times, giving me a 10 in both.

Ionbound
2013-08-14, 08:41 AM
You find a sandy area on the side of the hill.

Svata
2013-08-14, 01:18 PM
"There seems to be a sandy area on the side of the hill, here. Can someone check it out for me? I would, but knowing this area, it may be trapped, so someone with the skill to check for them should do it."

kellbyb
2013-08-15, 08:27 AM
"yes, it would be prudent to have one of our more perceptive companions inspect the area first."

blade artist
2013-08-18, 10:04 PM
"I would be happy to assist the one searching," Tristan offers helpfully. "But someone would need to point me toward what I'm looking for."

kellbyb
2013-09-05, 05:52 PM
"Alright," Zeralis muses, looking around the hill. "Let's get things moving". (Take 20 to search the hill for anything suspicious, for a total of 22)

Ionbound
2013-09-07, 07:05 PM
You find a part of the hill that seems like it is hiding a passageway, but will take some time to dig out.

kellbyb
2013-09-08, 11:53 AM
"I thought that shovel would come in handy," Zeralis mutters to himself as he starts excavating the hillside with his hands.

blade artist
2013-09-08, 07:54 PM
"Allow me to help. The sooner we're in, the sooner out." Tristan says as he begins interring the mysterious object.

Svata
2013-09-09, 12:45 PM
Joril merely stands back a bit, and off to the side. "You guys go ahead. I'll stand back here and NOT get killed by the inevitable trap."

Ionbound
2013-09-09, 06:32 PM
After 1/2 an hour, you clear a passage wide enough to crawl through. Although, it looks like if you invested another 2 hours, the passage would be clear enough to walk through.

kellbyb
2013-09-09, 09:34 PM
"I'd rather waste a couple of hours than risk getting blown into who-knows-what," Zeralis says. "Let's get to work."

blade artist
2013-09-10, 12:31 AM
"I don't mind, I mean I'd prefer not dying," Tristan says as he continues digging.

Svata
2013-09-10, 11:26 AM
"Agreed, and since you haven't blown up YET, I suppose I'll help with the rest." says the wizard, "Though I most likely won't be much help."

Ionbound
2013-09-10, 07:11 PM
After another 2 hours of digging, it is revealed that there is a roughly worked, plain stone corridor that is full of cobwebs. A set of double oaken doors are just visible at the end of the passageway. The roof 20 feet overhead is obscured by hanging strands.

kellbyb
2013-09-13, 01:05 PM
"Alright, it's time for a bit of MacGuyvering," Zeralis says. He ties his spiked chain to whatever handle is on the double door, backs up to the maximum range (10 feet), and pulls, trying to open the door.

Svata
2013-09-13, 01:58 PM
"Who is MacGuyver?"

kellbyb
2013-09-13, 04:50 PM
"Old Mr Macguyver lived down the road from my old home. He was a, um, creative person."

blade artist
2013-09-13, 09:04 PM
"I'm going to look for holes that needles could come out of..."

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Svata
2013-09-14, 01:05 PM
"I see. Speaking of seeing, did you find anything?"

Ionbound
2013-09-14, 03:01 PM
When Zeralis pulls the chain, the door opens revealing a blank wall. The ceiling then collapses. Roll Reflex saves to jump out of the way.

kellbyb
2013-09-14, 05:14 PM
If aforementioned 10 ft wasn't enough distance to be safe, reflex save 1d20+6.

blade artist
2013-09-15, 07:44 AM
"Whoa, there!"

reflex [roll0]

Svata
2013-09-15, 02:51 PM
[roll0] Ten Characters

Ionbound
2013-09-21, 11:50 AM
The ceiling collapses, doing [roll0] damage. Tristan manages to maneuver his body to take half damage.

kellbyb
2013-09-21, 05:11 PM
"Well, that hurt," Zeralis grunts, prying a chuck of rock off his chest. "We may need to wait a little while before trying anything else."

Svata
2013-09-22, 01:40 PM
Joril manages to gasp out, "Ow," as he is nearly crushed to death by the ceiling.

blade artist
2013-09-26, 03:08 AM
Well that could have been a lot worse."

kellbyb
2013-10-03, 04:38 PM
"Certainly. Shall we set up camp while we recuperate?"