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View Full Version : level indepentant crafting XP



ghgh55
2013-07-27, 11:25 PM
So I'm running a campaign and have decided to try out level-independent EXP rewards from Unearthed Arcana. The system seems pretty solid, except for the item creation section, it seemed like there was to much of a jump (from a x4 to a x10) to actually match the cost of the items, though I could be mistaken.

ryu
2013-07-27, 11:32 PM
Honestly I find the most elegant idea to clean up crafty and xp resource in general is to simply get rid of it and make crafting feats a simple system of getting discounts on the buying price of items. Feats are very significant things, and sometimes time is a factor. If that seems too powerful simply tweak just how much of a discount it is. Suddenly life is a lot simpler.