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2013-07-28, 12:12 AM
On a thread in the minmaxboards forum, a poster named Empirate came up with a very interesting idea:
Just noticed something about the Generation focused Evoker (found here: http://paizo.com/pathfinderRPG/prd/advanced/coreClasses/wizard.html). Lingering Evocations keeps your evocation spells in place for 1/2 CL rounds, IF they already have a duration greater than instantaneous. How about combining this with the Lingering Spell metamagic?
All of a sudden, Evocation is all about battlefield control! A Lingering Lingering ( :smalltongue:) Fireball is 40' of burning death for the whole combat, as a 4th level spell - much, much better than Wall of Fire. Lingering Lingering Pyrotechnics is half a football field of blinding. Lingering Lingering Prismatic Spray is pure, unadulterated fun for the chaos-loving mage. Lingering Lingering Stormbolts fills the battlefield with an allied-friendly zone of lightning damage plus stunlock possibility. Lingering Lingering Caustic Eruption is sure death for anything not immune to acid. And so on.
Sadly it was pointed out that Empirate had missed a rule:
From the Lingering Spell (http://www.d20pfsrd.com/feats/metamagic-feats/lingering-spell-metamagic) metamagic: "Those already in the area suffer no additional harm, but other creatures or objects entering the area are subject to its effects."
Is there any way to keep this concept viable? It's just a really cool mechanical interaction.
Just noticed something about the Generation focused Evoker (found here: http://paizo.com/pathfinderRPG/prd/advanced/coreClasses/wizard.html). Lingering Evocations keeps your evocation spells in place for 1/2 CL rounds, IF they already have a duration greater than instantaneous. How about combining this with the Lingering Spell metamagic?
All of a sudden, Evocation is all about battlefield control! A Lingering Lingering ( :smalltongue:) Fireball is 40' of burning death for the whole combat, as a 4th level spell - much, much better than Wall of Fire. Lingering Lingering Pyrotechnics is half a football field of blinding. Lingering Lingering Prismatic Spray is pure, unadulterated fun for the chaos-loving mage. Lingering Lingering Stormbolts fills the battlefield with an allied-friendly zone of lightning damage plus stunlock possibility. Lingering Lingering Caustic Eruption is sure death for anything not immune to acid. And so on.
Sadly it was pointed out that Empirate had missed a rule:
From the Lingering Spell (http://www.d20pfsrd.com/feats/metamagic-feats/lingering-spell-metamagic) metamagic: "Those already in the area suffer no additional harm, but other creatures or objects entering the area are subject to its effects."
Is there any way to keep this concept viable? It's just a really cool mechanical interaction.