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View Full Version : [Pathfinder] Reality check on antidetection



W3bDragon
2013-07-28, 07:14 AM
I'm currently working on a 20th level wizard for an upcoming game. Pathfinder only, no third party.

Looking for ways to keep my wizard out of melee, I was thinking of using the following combo:

Fly (Off the ground to avoid tremorsense)
Invisibility or Greater Invisibility (to avoid sight)
Spellbane (http://www.d20pfsrd.com/magic/all-spells/s/aroden-s-spellbane) used to counter the following spells: True Seeing, Detect Invsibility, Greater Dispel Magic, Disjunction (To avoid magical detection or dispelling)
High Stealth (to avoid the rest)

How realistic would it be to depend on that combo only to avoid detection in high level encounters, mostly against monsters, CR 20 to 30 range?

Is there anything I'm missing?
Is there something I can do about the elephant in the room? (Blindsight)