androgial
2006-12-13, 04:33 AM
PLANEWALKER
requirements:
5 levels in four base classes that can be advanced by multiclassing rules to its full potential (ie monks arent allowed to go this route as by taking another class they can no longer advance in monk)
13 ranks in planar knowledge
hit dice d6/level
skillpoints 2+int bonus /level
special- from this point on character gains 1/5 exp
PLANEWALKER
{table=head]Level|Base Attack[br]Bonus|Fort Save|Ref Save|Will Save|Special
21st|
+1|
+0|
+0|
+0|harmonize
22nd|
+1|
+1|
+1|
+1|harmonize
23rd|
+2|
+1|
+1|
+1|harmonize
24th|
+2|
+2|
+2|
+2|harmonize
25th|
+3|
+2|
+2|
+2|harmonize
26th|
+3|
+3|
+3|
+3|harmonize
27th|
+4|
+3|
+3|
+3|harmonize
28th|
+4|
+4|
+4|
+4|harmonize
29th|
+5|
+4|
+4|
+4|harmonize
30th|
+5|
+5|
+5|
+5|harmonize
31st|
+6|
+5|
+5|
+5|harmonize
32nd|
+6|
+6|
+6|
+6|harmonize
33rd|
+7|
+6|
+6|
+6|harmonize
34th|
+7|
+7|
+7|
+7|harmonize
35th|
+8|
+7|
+7|
+7|harmonize
36th|
+8|
+8|
+8|
+8|planar location
37th|
+9|
+8|
+8|
+8|planar adjustment
38th|
+9|
+9|
+9|
+9|planar location II
39th|
+10|
+9|
+9|
+9|Planar adjustment II
40th|
+10|
+10|
+10|
+10|outsider[/table]
HARMONIZE - All base classes gain one effective level granting any abilities that confer from the class and bonus feats but not hit points or saves or attack bonuses(ie you get your fighter bonus feats, wizzard spell progression, psionic points and progression)
Planar Location- the plane walker gains the ability to know where in the universe she is at any given moment.
planar adjustment- the plane walker gains the ability to treat other planes as her home plane.
planar location II- the plane walker can find any path to any plane with this level of ability.
planar adjustment II- the planewalker can shift planes by walking and concentrating on the desired plane.
outsider- the plane walker is forever treated as an outsider to the prime material plane with all the benefits and drawbacks that entails.
requirements:
5 levels in four base classes that can be advanced by multiclassing rules to its full potential (ie monks arent allowed to go this route as by taking another class they can no longer advance in monk)
13 ranks in planar knowledge
hit dice d6/level
skillpoints 2+int bonus /level
special- from this point on character gains 1/5 exp
PLANEWALKER
{table=head]Level|Base Attack[br]Bonus|Fort Save|Ref Save|Will Save|Special
21st|
+1|
+0|
+0|
+0|harmonize
22nd|
+1|
+1|
+1|
+1|harmonize
23rd|
+2|
+1|
+1|
+1|harmonize
24th|
+2|
+2|
+2|
+2|harmonize
25th|
+3|
+2|
+2|
+2|harmonize
26th|
+3|
+3|
+3|
+3|harmonize
27th|
+4|
+3|
+3|
+3|harmonize
28th|
+4|
+4|
+4|
+4|harmonize
29th|
+5|
+4|
+4|
+4|harmonize
30th|
+5|
+5|
+5|
+5|harmonize
31st|
+6|
+5|
+5|
+5|harmonize
32nd|
+6|
+6|
+6|
+6|harmonize
33rd|
+7|
+6|
+6|
+6|harmonize
34th|
+7|
+7|
+7|
+7|harmonize
35th|
+8|
+7|
+7|
+7|harmonize
36th|
+8|
+8|
+8|
+8|planar location
37th|
+9|
+8|
+8|
+8|planar adjustment
38th|
+9|
+9|
+9|
+9|planar location II
39th|
+10|
+9|
+9|
+9|Planar adjustment II
40th|
+10|
+10|
+10|
+10|outsider[/table]
HARMONIZE - All base classes gain one effective level granting any abilities that confer from the class and bonus feats but not hit points or saves or attack bonuses(ie you get your fighter bonus feats, wizzard spell progression, psionic points and progression)
Planar Location- the plane walker gains the ability to know where in the universe she is at any given moment.
planar adjustment- the plane walker gains the ability to treat other planes as her home plane.
planar location II- the plane walker can find any path to any plane with this level of ability.
planar adjustment II- the planewalker can shift planes by walking and concentrating on the desired plane.
outsider- the plane walker is forever treated as an outsider to the prime material plane with all the benefits and drawbacks that entails.