MukkTB
2013-07-30, 09:30 PM
I'm putting together an Oracle using the DMM Persist setup. I have a few questions about the character build. I'll outline the build, then stick them at the end. Rules for the group are all 3.5 and PF material, 20 point buy.
An oracle with the life mystery (http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/paizo---oracle-mysteries/life) can select channeling as a revelation. Then the feat investment is Turn Undead (http://www.d20pfsrd.com/feats/general-feats/turn-undead--final), Extend Spell (http://www.d20pfsrd.com/feats/metamagic-feats/extend-spell-metamagic---final), Persistent Spell (http://dndtools.eu/feats/complete-arcane--55/persistent-spell--2140/), and Divine Meta Magic (http://dndtools.eu/feats/complete-divine--56/divine-metamagic--660/) itself.
Right now I'm human and looking at a stat array of Str 18 Dex 10 Con 12 Int 12 Wis 7 Cha 16. In combat I'll two hand a Morningstar and whack people when I'm not being a caster.
I'll take the haunted curse and roleplay it as the character attracting and being aware of lesser spirits. He may have learned to handle positive energy from his association with them.
Traits are seeker, dangerously curious, noble, with the meticulous drawback. I'm using them to play the son of a wizard nobleman who has some natural magic but can't measure up by following the family profession of wizardly arcane magic. 12 int is just not good enough for the family mantle. The character will start the game attempting to conceal his divine magic. Mostly he'll just look like an overly strong guy trying to study wizardry by sticking some skillpoints into knowledge arcana, and being good with use magic device. A failure of sorts.
Now questions:
#1 Is there a better option available to me than noble (http://www.d20pfsrd.com/traits/regional-traits/issian-noble-regional-brevoy) for being a scion of the aristocracy? Lesser Noble (http://www.d20pfsrd.com/traits/regional-traits/ustalavic-noble-regional-ustalav) isn't quite the goal, being a family that's lost its power, and prince/princess (http://www.d20pfsrd.com/traits/social-traits/princess-female) seems a bit too high up the totem pole.
#2 Can someone point me in the direction of a good guide describing what can be done with DMM. I understand self buffing and being a fighter is one option, but I've heard other playstyles can also be accommodated.
#2B If someone wants to pitch a different approach to combat than hitting things with a pointy stick I'd be interested in hearing about it. I'm more wedded to the RP aspect of a 'positive energy caster with family issues' than the pointy stick combat option.
#3 Turn Undead is an extra feat tax for me over a 3.5 caster. I'm selecting it because I want to be as RAW as possible. For a thing that trumpets 'backwards compatibility' Pathfinder makes no effort to provide a RAW framework for using 3.5 material. An argument could be made that channel energy is sufficient. How does this look?
#4 I don't get 3rd level spells until level 6. Should I rush to DMM at level 5 or pick it up at 7? I could pick up power attack at level 3 if I had went for DMM at 7.
#5 Is there anything I'm missing?
An oracle with the life mystery (http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/paizo---oracle-mysteries/life) can select channeling as a revelation. Then the feat investment is Turn Undead (http://www.d20pfsrd.com/feats/general-feats/turn-undead--final), Extend Spell (http://www.d20pfsrd.com/feats/metamagic-feats/extend-spell-metamagic---final), Persistent Spell (http://dndtools.eu/feats/complete-arcane--55/persistent-spell--2140/), and Divine Meta Magic (http://dndtools.eu/feats/complete-divine--56/divine-metamagic--660/) itself.
Right now I'm human and looking at a stat array of Str 18 Dex 10 Con 12 Int 12 Wis 7 Cha 16. In combat I'll two hand a Morningstar and whack people when I'm not being a caster.
I'll take the haunted curse and roleplay it as the character attracting and being aware of lesser spirits. He may have learned to handle positive energy from his association with them.
Traits are seeker, dangerously curious, noble, with the meticulous drawback. I'm using them to play the son of a wizard nobleman who has some natural magic but can't measure up by following the family profession of wizardly arcane magic. 12 int is just not good enough for the family mantle. The character will start the game attempting to conceal his divine magic. Mostly he'll just look like an overly strong guy trying to study wizardry by sticking some skillpoints into knowledge arcana, and being good with use magic device. A failure of sorts.
Now questions:
#1 Is there a better option available to me than noble (http://www.d20pfsrd.com/traits/regional-traits/issian-noble-regional-brevoy) for being a scion of the aristocracy? Lesser Noble (http://www.d20pfsrd.com/traits/regional-traits/ustalavic-noble-regional-ustalav) isn't quite the goal, being a family that's lost its power, and prince/princess (http://www.d20pfsrd.com/traits/social-traits/princess-female) seems a bit too high up the totem pole.
#2 Can someone point me in the direction of a good guide describing what can be done with DMM. I understand self buffing and being a fighter is one option, but I've heard other playstyles can also be accommodated.
#2B If someone wants to pitch a different approach to combat than hitting things with a pointy stick I'd be interested in hearing about it. I'm more wedded to the RP aspect of a 'positive energy caster with family issues' than the pointy stick combat option.
#3 Turn Undead is an extra feat tax for me over a 3.5 caster. I'm selecting it because I want to be as RAW as possible. For a thing that trumpets 'backwards compatibility' Pathfinder makes no effort to provide a RAW framework for using 3.5 material. An argument could be made that channel energy is sufficient. How does this look?
#4 I don't get 3rd level spells until level 6. Should I rush to DMM at level 5 or pick it up at 7? I could pick up power attack at level 3 if I had went for DMM at 7.
#5 Is there anything I'm missing?