jaydubs
2013-07-31, 12:06 AM
So, I don't actually have very much experience designing characters. But my friend is looking for some advice on character builds, and I'd like to help him out and maybe get some good will for it (to hopefully avoid my own character being killed in his sleep).
The only things that are basically set in stone, are that his character needs to fill the scout/traps/skills role, and he really wants to take a rank in wizard so he can have Abrupt Jaunt as an alternate class feature. His main concern with his own attempts at character designing were that he wouldn't be particularly effective in combat.
I was considering suggesting Rogue 1 - Wizard 1 - Rogue 2 - Swashbuckler 3 - Abjurant Champion 5 - Rogue 1 - Swashbuckler. The main idea is that this allows Arcane casting at character level -2 at level 12, and for him to mainly just put points into Intelligence for everything. Then Daring Outlaw to have Swashbuckler and Rogue stack for sneak attacks and defense bonuses.
So, comments or suggestions? Will he be able to fill the required scout/traps/skillmonkey role? Will he be effective at later levels? Are there any major flaws I haven't thought of?
Things to note: the DM is probably going to allow him to take Faeries Mysteries Initiate to use Intelligence bonus for determining HP, Nymph's Kiss for 1 extra skill point per level, and he starts with 20 intelligence.
Edit:
Brainstorming... would it be better/worse to get rid of Daring Outlaw, cap Swashbuckler at 3, and put levels into Daggerspell Mage?
The only things that are basically set in stone, are that his character needs to fill the scout/traps/skills role, and he really wants to take a rank in wizard so he can have Abrupt Jaunt as an alternate class feature. His main concern with his own attempts at character designing were that he wouldn't be particularly effective in combat.
I was considering suggesting Rogue 1 - Wizard 1 - Rogue 2 - Swashbuckler 3 - Abjurant Champion 5 - Rogue 1 - Swashbuckler. The main idea is that this allows Arcane casting at character level -2 at level 12, and for him to mainly just put points into Intelligence for everything. Then Daring Outlaw to have Swashbuckler and Rogue stack for sneak attacks and defense bonuses.
So, comments or suggestions? Will he be able to fill the required scout/traps/skillmonkey role? Will he be effective at later levels? Are there any major flaws I haven't thought of?
Things to note: the DM is probably going to allow him to take Faeries Mysteries Initiate to use Intelligence bonus for determining HP, Nymph's Kiss for 1 extra skill point per level, and he starts with 20 intelligence.
Edit:
Brainstorming... would it be better/worse to get rid of Daring Outlaw, cap Swashbuckler at 3, and put levels into Daggerspell Mage?