TuggyNE
2013-08-01, 05:20 AM
Anachronauts (http://www.pixelscapes.com/anachronauts/) is cool stuff, if you haven't seen it, but one of the things I thought was most interesting was the idea of casting spells from a spellbook, where every casting burned up the page it was on, so you had to recopy spells a lot (and, while this was tedious and required precision, it was not inherently expensive, nor did it take all day).
So how would you balance this, and what spell list might you use? I'm thinking that, to capture the feel of the story, there would probably be no automatic spells known gained per level.
Spoiler for a few chapters in:
Extra credit: how would you "balance" the casting-from-brain stuff? It seems like Wis damage or even drain, but very very slow, and care would need to be taken to avoid making the penalty just a speed bump. Maybe just borrow the UA Sanity rules?
So how would you balance this, and what spell list might you use? I'm thinking that, to capture the feel of the story, there would probably be no automatic spells known gained per level.
Spoiler for a few chapters in:
Extra credit: how would you "balance" the casting-from-brain stuff? It seems like Wis damage or even drain, but very very slow, and care would need to be taken to avoid making the penalty just a speed bump. Maybe just borrow the UA Sanity rules?