PDA

View Full Version : Help with Trapmaking



theIrkin
2013-08-02, 03:12 AM
So craft (trapmaking) has been discussed a lot on other topics and lots of suggestions for the mechanics are out there to make it viable in combat. That's fine. I'm planning on playing a rogue who prestiges in both 5 level classes that let you use traps in rounds rather than hours (trapsmith from dungeonscape and combat trapsmith from complete scoundrel). That's awesome. But I found very few concrete discussion about additional traps you could use with the combat trapsmith's full round/standard action trap laying.

Here's my question: have any of you guys used other traps in your games at that level, and what did you use that isn't already outlined in the trapsmith's class entry? I'm at a loss as to which ones make the transition well(burmese trap pit obviously isn't reasonable)?