JusticeZero
2013-08-02, 03:36 PM
been poking on NWN2 for a bit. Having an issue with the AI.
The default AI is.. meh, but it's okay for most situations. (It is mitigated by the enemy being equally dumb, and most of the time, i'm totally fine with "hey, there's a fight, ima go hit something".)
Problem is, there are a couple of places where the AI is horrible. The bandit camp early in act 1 in particular has enemies scattered everywhere with bows, so the party spends all their time running from one edge of the map to the other and occasionally hitting something in passing while being chewed up by archers. Last playthrough I basically just soloed this, but this time i'm a bit more puny. HOWEVER, if I turn off the AI, or give commands so that the rest of the party does things in a slightly more controlled way? I can never get the intelligence of the original AI back.
From then on, it seems like i'm cursed to play a tactical RPG, insofar as I have to use party command all for everything, and if a fight breaks out, all I see are "Do I attack? Do I attack?" unless I tell them to attack everything, in which case they start aggressively scouring the map until they drop dead.
I detest tactical RPGs.
How do I give the companion characters their minds back?
The default AI is.. meh, but it's okay for most situations. (It is mitigated by the enemy being equally dumb, and most of the time, i'm totally fine with "hey, there's a fight, ima go hit something".)
Problem is, there are a couple of places where the AI is horrible. The bandit camp early in act 1 in particular has enemies scattered everywhere with bows, so the party spends all their time running from one edge of the map to the other and occasionally hitting something in passing while being chewed up by archers. Last playthrough I basically just soloed this, but this time i'm a bit more puny. HOWEVER, if I turn off the AI, or give commands so that the rest of the party does things in a slightly more controlled way? I can never get the intelligence of the original AI back.
From then on, it seems like i'm cursed to play a tactical RPG, insofar as I have to use party command all for everything, and if a fight breaks out, all I see are "Do I attack? Do I attack?" unless I tell them to attack everything, in which case they start aggressively scouring the map until they drop dead.
I detest tactical RPGs.
How do I give the companion characters their minds back?