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View Full Version : Reincarnation Roulette! -Pathfinder help needed-



killer_monk
2013-08-04, 08:33 PM
I'm playing a Pathfinder and my character has been doomed to be reincarnated soon. The reason stems from a magic item I'm holding, and after it kills and reincarnates me it'll be gone.

Now my question is if anybody has an expanded pathfinder reincarnation list? One with all the races from the Advanced Race Guide on it? Because my chances of bugbear-ism are pretty high, and I'm a civilized man. So playing a goblinoid isn't preferable. If anybody has a link to anything, or would even like to write a list, then that'd be awesome. Just looking for some help on more options!

Qwertystop
2013-08-04, 09:51 PM
Here's a possibility:
Get the index of... whatever Pathfinder's Monster Manual is called. Count up the playable species. Pull up a good RNG (Random.org is atmospheric-noise-based, about as random as you're going to get). Plug in your range of numbers. Roll.

In other words, you don't need to make a table - just use the index.

the_david
2013-08-05, 01:10 AM
Just make a list of all the humanoids in the Advanced Race Guide. Alternatively, ask your DM to make a list that is more appropriate to your direct environment, then make sure you die in a city.

Grollub
2013-08-05, 01:14 AM
pfft.. just civilize those bugbears!!

once you do that.. take over the city ! =P

killer_monk
2013-08-06, 01:15 AM
The item in question more or less forces me to die in a dungeon. It's one of those "it killed me, but also killed the boss I was fighting" things. So no city for me.

Civilize bugbear? That's so crazy it just might work!

Anyways though, I took the time to write up this new reincarnation list. Feel free to change anything you want on it, just tell me if you think it's sufficient-

1-4% Dwarves
5-8% Elves
9-12% Gnomes
13-16% Half-Elves
17-20% Half-Orcs
21-24-12% Halflings
25-30% Humans
31-32% Aasimars
33-34% Catfolk
35-36% Dhampirs
37-38% Drow
39-40% Fetchlings
41-42% Goblins
43-44% Hobgoblins
45-46% Ifrits
47-48% Kobolds
49-50% Orcs
51-52% Oreads
53-54% Ratfolk
55-56% Sylphs
57-58% Tengus
59-60% Tieflings
61-62% Undines
63-64% Changelings
65-66% Duergar
67-68% Gillmen
69-70% Gripplis
71-72% Kitsune
73-74% Merfolk
75-76% Nagaji
77-78% Samsarans
79-80% Strix
81-82% Sulis
83-84% Svirfneblin
85-86% Vanaras
87-88% Vishkanyas
89-90% Wayangs
91-92% Bugbear
93-94% Gnoll
95-96% Lizardfolk
97-98% Troglodyte
99% Player's Original Race
100% GM's Choice.

Grollub
2013-08-06, 01:22 AM
I would change the "Gm's choice" to players choice :smallcool:

Ashtagon
2013-08-06, 02:08 AM
I normally go with:

{table=head] 1d20 | Result
1-8 | original species
9-14 | closely related species (demi-human or other "acceptable in polite society" species, where polite society depends on what that character would have considered)
15-18 | distantly related species (humanoid, triton, or something equally likely to be awkward, but capable of working in original society to some extent)
19 | awakened badger, eagle, or frog
20 | Roll again, and flip gender.
[/table]

The exact species within each category depends on the character's original race, and is subject to negotiation between player and GM to decide on an agreeable result. (one way is for each person to pick three different races in that category, then roll 1d6). This system avoids campaign-specific issues such as "no orcs in Dragonlance" or "no elves in Talislanta".

Bogardan_Mage
2013-08-06, 04:44 AM
I'm playing a Pathfinder and my character has been doomed to be reincarnated soon. The reason stems from a magic item I'm holding, and after it kills and reincarnates me it'll be gone.

Now my question is if anybody has an expanded pathfinder reincarnation list? One with all the races from the Advanced Race Guide on it? Because my chances of bugbear-ism are pretty high, and I'm a civilized man. So playing a goblinoid isn't preferable. If anybody has a link to anything, or would even like to write a list, then that'd be awesome. Just looking for some help on more options!
You consider a 1% chance to be "pretty high"? I think the first thing you want to figure out is how you're going to be determining your new race, because pretty much any game-oriented list is going to be assuming a d100 roll. You can't get any less likely than 1% unless bugbear isn't included at all.

For what it's worth, in that 1% I'd just play a civilised bugbear. The assumptions of others might make good roleplaying fodder but that's all they are: assumptions. Assuming the magic item works like the Reincarnate spell then your mind is still your own, you don't live the life of an uncivilised bugbear or even know anything about their culture necessarily. You're a human (or whatever your original race was) in a bugbear body.

the_david
2013-08-06, 04:49 AM
The item in question more or less forces me to die in a dungeon. It's one of those "it killed me, but also killed the boss I was fighting" things. So no city for me.

Civilize bugbear? That's so crazy it just might work!

Anyways though, I took the time to write up this new reincarnation list. Feel free to change anything you want on it, just tell me if you think it's sufficient-

1-4% Dwarves
5-8% Elves
9-12% Gnomes
13-16% Half-Elves
17-20% Half-Orcs
21-24-12% Halflings
25-30% Humans
31-32% Aasimars
33-34% Catfolk
35-36% Dhampirs
37-38% Drow
39-40% Fetchlings
41-42% Goblins
43-44% Hobgoblins
45-46% Ifrits
47-48% Kobolds
49-50% Orcs
51-52% Oreads
53-54% Ratfolk
55-56% Sylphs
57-58% Tengus
59-60% Tieflings
61-62% Undines
63-64% Changelings
65-66% Duergar
67-68% Gillmen
69-70% Gripplis
71-72% Kitsune
73-74% Merfolk
75-76% Nagaji
77-78% Samsarans
79-80% Strix
81-82% Sulis
83-84% Svirfneblin
85-86% Vanaras
87-88% Vishkanyas
89-90% Wayangs
91-92% Bugbear
93-94% Gnoll
95-96% Lizardfolk
97-98% Troglodyte
99% Player's Original Race
100% GM's Choice.
Yeah, now do it again but this time you remove everything from the list that isn't humanoid.

killer_monk
2013-08-06, 11:45 AM
The whole "bugbear-ism" thing is just a joke guys. I honestly just wanted to see if anybody had a bigger list, cause there are like 35 races that were previously not even an option that are now.

And that entire list is humanoid, so what do you mean?

I like the awakened animal thing, but it wasn't an original part of the spell, so where is the lists for those?

All good?

Ashtagon
2013-08-06, 12:24 PM
I like the awakened animal thing, but it wasn't an original part of the spell, so where is the lists for those?

Thee are no lists for an awakened animal. The idea is based on the awaken (http://www.d20srd.org/srd/spells/awaken.htm) spell. Just as with my reincarnation results for "demihumans" and "humanoids", there is no grand list. Player and GM work together to pick something entertaining that fits the campaign setting and storytelling needs. Just about any animal that could be used as a wizard's familiar would be suitable as the awakened animal to be reincarnated into.

killer_monk
2013-08-06, 12:28 PM
I see. Sounds neat. So where on the %'s do you think it belongs?

Ashtagon
2013-08-06, 01:04 PM
I see. Sounds neat. So where on the %'s do you think it belongs?

Well, my reincarnation table has it as a 5% probability (okay, 5.26%, given that a roll of 20 results in a re-roll). Depending on the tastes of your gaming table, you may want to adjust the various probabilities.

killer_monk
2013-08-06, 01:16 PM
Okay, how's this look?

1-4% Dwarves
5-8% Elves
9-12% Gnomes
13-16% Half-Elves
17-20% Half-Orcs
21-24% Halflings
25-30% Humans
31-32% Aasimars
33-34% Catfolk
35-36% Dhampirs
37-38% Drow
39-40% Fetchlings
41-42% Goblins
43-44% Hobgoblins
45-46% Ifrits
47-48% Kobolds
49-50% Orcs
51-52% Oreads
53-54% Ratfolk
55-56% Sylphs
57-58% Tengus
59-60% Tieflings
61-62% Undines
63-64% Changelings
65-66% Duergar
67-68% Gillmen
69-70% Gripplis
71-72% Kitsune
73-74% Merfolk
75-76% Nagaji
77-78% Samsarans
79-80% Strix
81-82% Sulis
83-84% Svirfneblin
85-86% Vanaras
87-88% Vishkanyas
89-90% Wayangs
91% Bugbear
92% Gnoll
93% Lizardfolk
94% Troglodyte
95-97% Awakened Animal
98-99% Player's Original Race
100% GM's Choice.