Tebryn
2013-08-12, 07:31 AM
http://i167.photobucket.com/albums/u131/Tebryn_Cabal/delversdrop_zpsc40f94d4.png
Posted this a month back but it's not off the main page and I fear Thread Necromancy so posting another thread now that it's actually in Alpha. A lot of changes, a lot of information. It's a game I think the Playground could really get behind. Delver's Drop is a top down dungeon crawl pulling a lot of influences from Zelda and Secret of Mana along with Dungeons and Dragons and The Binding of Isaac. The game has some Rogue Like Elements like randomly generated floors and tough as nails combat. Things not in the Alpha thus far but planned are randomly generated weapons akin to Diablo or Torchlight 2, Undelvers (undead versions of your previous characters), Boss Fights and eight more zones with three to four floors.
Episode One: Rogue Magic (http://www.youtube.com/watch?v=j6oeYNwCixc&feature=c4-overview&list=UUJQCKs8DBOC92yJFoqW_6rg)
Posted this a month back but it's not off the main page and I fear Thread Necromancy so posting another thread now that it's actually in Alpha. A lot of changes, a lot of information. It's a game I think the Playground could really get behind. Delver's Drop is a top down dungeon crawl pulling a lot of influences from Zelda and Secret of Mana along with Dungeons and Dragons and The Binding of Isaac. The game has some Rogue Like Elements like randomly generated floors and tough as nails combat. Things not in the Alpha thus far but planned are randomly generated weapons akin to Diablo or Torchlight 2, Undelvers (undead versions of your previous characters), Boss Fights and eight more zones with three to four floors.
Episode One: Rogue Magic (http://www.youtube.com/watch?v=j6oeYNwCixc&feature=c4-overview&list=UUJQCKs8DBOC92yJFoqW_6rg)