Xuldarinar
2013-08-15, 04:04 AM
THRALL OF PELOR
"In the name of the demon lord of the sun, I shall teach you the meaning of pain."
Kept hidden by wide spread misconceptions about the nature of Pelor, the thrall of Pelor is cruel individual. Delighting in inflicting pain and destroying the undead, they make dangerous foes to the living and the dead alike. Their skills with healing allow them to pass themselves off as standard clerics of Pelor, spreading his false faith where the truth is not welcome.
Hit Die: d6
REQUIREMENTS
To qualify to become a thrall of Pelor, a character must fulfill all the following criteria.
Alignment: Any evil
Skills: Knowledge (the planes) 2 ranks, Knowledge (religion) 8 ranks
Feats: Thrall to Demon, Weapon Focus (Morning Star)
Special: New thralls are initiated through an hour long ritual that requires the sacrifice of an intelligent undead by means of fire while exposed to sunlight.
CLASS SKILLS
The thrall of Pelor’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Heal (Wis), Intimidate (Cha), Knowledge (History)(Int), Knowledge (religion)(Int), Knowledge (the planes)(Int), Listen (Wis), Profession (Wis), and Spellcraft (Int).
Skill Points at Each Level: 2 + Int modifier.
Table 1-1: The Thrall of Pelor
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spellcasting
1st|+0|+2|+0|+2| Turn Undead, Pelor's Exception|-
2nd|+1|+3|+0|+3| Cauterizing Touch |+1 level of existing spellcasting class
3rd|+2|+3|+1|+3| Searing Turn, Pelor's Light |+1 level of existing spellcasting class
4th|+3|+4|+1|+4| The Burning |+1 level of existing spellcasting class
5th|+3|+4|+1|+4| Exalted Turning |+1 level of existing spellcasting class
6th|+4|+5|+2|+5| Pelor's Light |+1 level of existing spellcasting class
7th|+5|+5|+2|+5| Burning Foresight | +1 level of existing spellcasting class
8th|+6|+6|+2|+6| Sunburst |+1 level of existing spellcasting class
9th|+6|+6|+3|+6| Pelor's Light |+1 level of existing spellcasting class
10th|+7|+7|+3|+7| Light of Recovery |+1 level of existing spellcasting class[/table]
CLASS FEATURES
Weapon and Armor Proficiencies: A thrall of Pelor gains no weapon nor armor proficiencies.
Spellcasting: At each level, with exception to first level, a thrall of Pelor gains spells per day and an increase in caster level (and spells known, if applicable) as if they had also gained a level in a casting class to which they belonged before adding the prestige class level. They do not, however, gain any other benefit a character of that class would have gained. If they had more than one casting class before becoming a thrall of Pelor, they must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
If the thrall of Pelor lacks levels in any applicable class, then each time they gain "+1 level of existing spellcasting class", then they are treated as having gained a level in cleric for the purposes of spells per day and caster level. They must select two domains associated with Pelor, but unlike a true cleric may only cast spells from these domains. Should they later gain levels in cleric, they do not gain access to any new domains and the thrall's class levels stack with the thrall's levels in cleric.
Turn Undead (Su): A thrall of Pelor gains the ability to turn undead. Their class level counts towards their effective turning level and does stack with other sources.
Pelor's Exception: A thrall of Pelor may cast good and evil spells regardless of the thrall's alignment. In addition, for the purpose of casting spells that are a part of domains associated with Pelor, treat the thrall of Pelor's character level as their caster level. In addition, the spell Searing Light gains the light descriptor.
Cauterizing Touch (Su): At Will, but no more than once per round, a thrall of Pelor may make a melee touch attack against a living foe that deals 1d8 points of fire damage +1 per even numbered level (2nd, 4th, 6th, 8th, and 10th).
Searing Turn (Su): A thrall of Pelor gains the ability to expend a turn attempt to deal 1d6 per effective turning level damage to every undead creature in 30 feet. Half of the damage is dealt as fire damage. Each affected undead can attempt a will save (DC 10 + effective turning level + your Cha modifier) for half damage.
Pelor's Light (Ex): At 3rd level, a thrall of Pelor may add a first level spell of the [Light] or [Fire] descriptor capable of dealing damage to their spells known. This spell may be from any spell list. At sixth level they may do this again with a spell of second level or lower, and at ninth level, a spell of third level or lower.
The Burning (Ex): At 4th level, a thrall of Pelor gets a +1 bonus to the save DC of any spell they cast with the [fire] or [light] descriptors. Furthermore, a Thrall of Pelor may choose to treat spells with the [light] descriptor as having the [fire] descriptor.
Exalted Turning: At 5th level, a thrall of Pelor gains Exalted Turning as a bonus feat, even though a thrall of Pelor would not normally qualify for it.
Burning Foresight (Su): At 7th level, once a day, a thrall of Pelor may engage in a ritual which requires burning a helpless intelligent creature with at least three hit die. Undead are normally chosen, but any intelligent creature will actually do. The ritual requires slowly burning them over the course of ten minutes. If necessary, to prolong the fire and agony of the victim, wet wool can be placed on the victim's chest. The thrall may gaze into the fire and smoke, whose patterns reveal secrets to the thrall. This effect duplicates either Divination, or Legend Lore (chosen at the start of the ritual).
Sunburst (Sp): At 8th level, once a day a thrall of Pelor may use Sunburst as a spell-like ability. The save DC is 18 + your wisdom modifier.
Light of Recovery: At 10th level, a thrall of Pelor learns to recover power from those destroyed by Pelor's purging light. Whenever a creature of at least 2 hit die is destroyed by a divine spell or spell-like ability they cast with the [light] descriptor, the thrall may recover a spell slot or prepared spell they have used in the last 24 hours. The slot level may not exceed half of the hit die of the creature destroyed, nor may it exceed the level of the spell used (or its effective level if it is a spell-like ability). If multiple creatures are destroyed this way with a single spell or spell-like ability, you may recover multiple spell slots.
Special: Upon entering the thrall of Pelor prestige class, you may ignore the alignment requirements for the following prestige classes for the purpose of gaining entry; Master of Radiance, Sacred Purifier, Radiant Servant of Pelor.
"In the name of the demon lord of the sun, I shall teach you the meaning of pain."
Kept hidden by wide spread misconceptions about the nature of Pelor, the thrall of Pelor is cruel individual. Delighting in inflicting pain and destroying the undead, they make dangerous foes to the living and the dead alike. Their skills with healing allow them to pass themselves off as standard clerics of Pelor, spreading his false faith where the truth is not welcome.
Hit Die: d6
REQUIREMENTS
To qualify to become a thrall of Pelor, a character must fulfill all the following criteria.
Alignment: Any evil
Skills: Knowledge (the planes) 2 ranks, Knowledge (religion) 8 ranks
Feats: Thrall to Demon, Weapon Focus (Morning Star)
Special: New thralls are initiated through an hour long ritual that requires the sacrifice of an intelligent undead by means of fire while exposed to sunlight.
CLASS SKILLS
The thrall of Pelor’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Heal (Wis), Intimidate (Cha), Knowledge (History)(Int), Knowledge (religion)(Int), Knowledge (the planes)(Int), Listen (Wis), Profession (Wis), and Spellcraft (Int).
Skill Points at Each Level: 2 + Int modifier.
Table 1-1: The Thrall of Pelor
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spellcasting
1st|+0|+2|+0|+2| Turn Undead, Pelor's Exception|-
2nd|+1|+3|+0|+3| Cauterizing Touch |+1 level of existing spellcasting class
3rd|+2|+3|+1|+3| Searing Turn, Pelor's Light |+1 level of existing spellcasting class
4th|+3|+4|+1|+4| The Burning |+1 level of existing spellcasting class
5th|+3|+4|+1|+4| Exalted Turning |+1 level of existing spellcasting class
6th|+4|+5|+2|+5| Pelor's Light |+1 level of existing spellcasting class
7th|+5|+5|+2|+5| Burning Foresight | +1 level of existing spellcasting class
8th|+6|+6|+2|+6| Sunburst |+1 level of existing spellcasting class
9th|+6|+6|+3|+6| Pelor's Light |+1 level of existing spellcasting class
10th|+7|+7|+3|+7| Light of Recovery |+1 level of existing spellcasting class[/table]
CLASS FEATURES
Weapon and Armor Proficiencies: A thrall of Pelor gains no weapon nor armor proficiencies.
Spellcasting: At each level, with exception to first level, a thrall of Pelor gains spells per day and an increase in caster level (and spells known, if applicable) as if they had also gained a level in a casting class to which they belonged before adding the prestige class level. They do not, however, gain any other benefit a character of that class would have gained. If they had more than one casting class before becoming a thrall of Pelor, they must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
If the thrall of Pelor lacks levels in any applicable class, then each time they gain "+1 level of existing spellcasting class", then they are treated as having gained a level in cleric for the purposes of spells per day and caster level. They must select two domains associated with Pelor, but unlike a true cleric may only cast spells from these domains. Should they later gain levels in cleric, they do not gain access to any new domains and the thrall's class levels stack with the thrall's levels in cleric.
Turn Undead (Su): A thrall of Pelor gains the ability to turn undead. Their class level counts towards their effective turning level and does stack with other sources.
Pelor's Exception: A thrall of Pelor may cast good and evil spells regardless of the thrall's alignment. In addition, for the purpose of casting spells that are a part of domains associated with Pelor, treat the thrall of Pelor's character level as their caster level. In addition, the spell Searing Light gains the light descriptor.
Cauterizing Touch (Su): At Will, but no more than once per round, a thrall of Pelor may make a melee touch attack against a living foe that deals 1d8 points of fire damage +1 per even numbered level (2nd, 4th, 6th, 8th, and 10th).
Searing Turn (Su): A thrall of Pelor gains the ability to expend a turn attempt to deal 1d6 per effective turning level damage to every undead creature in 30 feet. Half of the damage is dealt as fire damage. Each affected undead can attempt a will save (DC 10 + effective turning level + your Cha modifier) for half damage.
Pelor's Light (Ex): At 3rd level, a thrall of Pelor may add a first level spell of the [Light] or [Fire] descriptor capable of dealing damage to their spells known. This spell may be from any spell list. At sixth level they may do this again with a spell of second level or lower, and at ninth level, a spell of third level or lower.
The Burning (Ex): At 4th level, a thrall of Pelor gets a +1 bonus to the save DC of any spell they cast with the [fire] or [light] descriptors. Furthermore, a Thrall of Pelor may choose to treat spells with the [light] descriptor as having the [fire] descriptor.
Exalted Turning: At 5th level, a thrall of Pelor gains Exalted Turning as a bonus feat, even though a thrall of Pelor would not normally qualify for it.
Burning Foresight (Su): At 7th level, once a day, a thrall of Pelor may engage in a ritual which requires burning a helpless intelligent creature with at least three hit die. Undead are normally chosen, but any intelligent creature will actually do. The ritual requires slowly burning them over the course of ten minutes. If necessary, to prolong the fire and agony of the victim, wet wool can be placed on the victim's chest. The thrall may gaze into the fire and smoke, whose patterns reveal secrets to the thrall. This effect duplicates either Divination, or Legend Lore (chosen at the start of the ritual).
Sunburst (Sp): At 8th level, once a day a thrall of Pelor may use Sunburst as a spell-like ability. The save DC is 18 + your wisdom modifier.
Light of Recovery: At 10th level, a thrall of Pelor learns to recover power from those destroyed by Pelor's purging light. Whenever a creature of at least 2 hit die is destroyed by a divine spell or spell-like ability they cast with the [light] descriptor, the thrall may recover a spell slot or prepared spell they have used in the last 24 hours. The slot level may not exceed half of the hit die of the creature destroyed, nor may it exceed the level of the spell used (or its effective level if it is a spell-like ability). If multiple creatures are destroyed this way with a single spell or spell-like ability, you may recover multiple spell slots.
Special: Upon entering the thrall of Pelor prestige class, you may ignore the alignment requirements for the following prestige classes for the purpose of gaining entry; Master of Radiance, Sacred Purifier, Radiant Servant of Pelor.