Xuldarinar
2013-08-15, 10:46 PM
KEEPER OF THE TOME
Hit Die: d4
REQUIREMENTS
To qualify to become a keeper of the tome, a character must fulfill all the following criteria
Skills: Knowledge (the planes) 4, Spellcraft 8 ranks, Truespeak 4 ranks.
Mysteries: Ability to cast 2nd-level mysteries.
Special: Ability to bind a 2nd-level vestige.
Special: Ability to use 1st-level utterances.
CLASS SKILLS
The keeper of the tome's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (All skills, taken individually) (Int), Preform (oratory)(Cha), Search (Int), Spellcraft (Int), and Truespeak (Int)
Skill Points at Each Level: 2 + Int modifier.
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Mysteries
1st|+0|+0|+0|+2|Bestow Form, Soul Binding +1|+1 of existing mystery-using class
2nd|+1|+0|+0|+3|Word of Shadow, Soul Binding +2|+1 of existing mystery-using class
3rd|+1|+1|+1|+3|Soul Binding +3|+1 of existing mystery-using class, +1 of existing spellcasting class
4th|+2|+1|+1|+4|Soul Binding +4|+1 of existing mystery-using class
5th|+2|+1|+1|+4|Twin Vestige, Soul Binding +5|+1 of existing mystery-using class
6th|+3|+2|+2|+5|Soul Binding +6|+1 of existing mystery-using class
7th|+3|+2|+2|+5|Soul Binding +7|+1 of existing mystery-using class
8th|+4|+2|+2|+6|Soul Binding +8|+1 of existing mystery-using class
9th|+4|+3|+3|+6|Soul Binding +9|+1 of existing mystery-using class
10th|+5|+3|+3|+7|Soul Binding +10|+1 of existing mystery-using class[/table]
CLASS FEATURES
All of the following are class features of the keeper of the tome prestige class.
Weapon and Armor Proficiency: Keepers of the tome gain no new proficiency with any weapon or armor.
Mysteries: At each level, you gain new mysteries known and an increase in caster level (and uses per mysteries per day, if applicable) as if you had also gained a level in your mystery using class.You do not, however, gain any other benefits a character of the class would have gained. If you had more than one mystery using class before becoming a keeper of the tome, you must decide to which class to add each level for the purposes of determining caster level, and mysteries known.
Soulbinding: At each level your soul binding ability improves as if you had also gained a level in the binder class. Thus, your keeper of the tome level stack with your binder levels for the purpose of determining your bonus on binding checks, the effectiveness of your vestige-granted abilities, your ability to bind higher-level vestiges, and the number of vestiges you can bind. You do not, however, gain any other benefit a binder would have gained.
Bestow Form (Su): Through the merging of shadow magic, utterances, and binding, you gain the ability to bestow a physical form to a vestige. These physical vestiges count against the maximum number of vestiges you can have bound at once. Treat the vestige's body as if being created by the shadow conjuration spell, except it is only 10% real, increasing by 10% with each additional class level. You may not have more than one vestige bestowed physical form. [Ability WiP]
Word of Shadow (Su): Beginning at 2nd level you gain the ability to expend a number of uses of a single mystery you know to gain a bonus to your true naming checks for the rest of the turn. You may use this ability at-will, but no more often than once per round. The bonus is equal to the level of the mystery expended x the number of uses expended. You may not expend more uses of a single mystery than half your class level.
Twin Vestige (Su): Upon reaching 5th level, you gain the ability to bind two vestiges to a single physical form. This vestige's physical form is 20% less real. [Ability WiP]
Hit Die: d4
REQUIREMENTS
To qualify to become a keeper of the tome, a character must fulfill all the following criteria
Skills: Knowledge (the planes) 4, Spellcraft 8 ranks, Truespeak 4 ranks.
Mysteries: Ability to cast 2nd-level mysteries.
Special: Ability to bind a 2nd-level vestige.
Special: Ability to use 1st-level utterances.
CLASS SKILLS
The keeper of the tome's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (All skills, taken individually) (Int), Preform (oratory)(Cha), Search (Int), Spellcraft (Int), and Truespeak (Int)
Skill Points at Each Level: 2 + Int modifier.
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Mysteries
1st|+0|+0|+0|+2|Bestow Form, Soul Binding +1|+1 of existing mystery-using class
2nd|+1|+0|+0|+3|Word of Shadow, Soul Binding +2|+1 of existing mystery-using class
3rd|+1|+1|+1|+3|Soul Binding +3|+1 of existing mystery-using class, +1 of existing spellcasting class
4th|+2|+1|+1|+4|Soul Binding +4|+1 of existing mystery-using class
5th|+2|+1|+1|+4|Twin Vestige, Soul Binding +5|+1 of existing mystery-using class
6th|+3|+2|+2|+5|Soul Binding +6|+1 of existing mystery-using class
7th|+3|+2|+2|+5|Soul Binding +7|+1 of existing mystery-using class
8th|+4|+2|+2|+6|Soul Binding +8|+1 of existing mystery-using class
9th|+4|+3|+3|+6|Soul Binding +9|+1 of existing mystery-using class
10th|+5|+3|+3|+7|Soul Binding +10|+1 of existing mystery-using class[/table]
CLASS FEATURES
All of the following are class features of the keeper of the tome prestige class.
Weapon and Armor Proficiency: Keepers of the tome gain no new proficiency with any weapon or armor.
Mysteries: At each level, you gain new mysteries known and an increase in caster level (and uses per mysteries per day, if applicable) as if you had also gained a level in your mystery using class.You do not, however, gain any other benefits a character of the class would have gained. If you had more than one mystery using class before becoming a keeper of the tome, you must decide to which class to add each level for the purposes of determining caster level, and mysteries known.
Soulbinding: At each level your soul binding ability improves as if you had also gained a level in the binder class. Thus, your keeper of the tome level stack with your binder levels for the purpose of determining your bonus on binding checks, the effectiveness of your vestige-granted abilities, your ability to bind higher-level vestiges, and the number of vestiges you can bind. You do not, however, gain any other benefit a binder would have gained.
Bestow Form (Su): Through the merging of shadow magic, utterances, and binding, you gain the ability to bestow a physical form to a vestige. These physical vestiges count against the maximum number of vestiges you can have bound at once. Treat the vestige's body as if being created by the shadow conjuration spell, except it is only 10% real, increasing by 10% with each additional class level. You may not have more than one vestige bestowed physical form. [Ability WiP]
Word of Shadow (Su): Beginning at 2nd level you gain the ability to expend a number of uses of a single mystery you know to gain a bonus to your true naming checks for the rest of the turn. You may use this ability at-will, but no more often than once per round. The bonus is equal to the level of the mystery expended x the number of uses expended. You may not expend more uses of a single mystery than half your class level.
Twin Vestige (Su): Upon reaching 5th level, you gain the ability to bind two vestiges to a single physical form. This vestige's physical form is 20% less real. [Ability WiP]