baojin
2013-08-16, 02:44 PM
Hiya guys,
First time i play a mage in this wonderful game (didn't try the 5th edition yet). I'm going to do a char that doesn't break the game (they ain't too optimized i think) while still carrying the group if needed.
500 bp to start with, cool beans
Gonna do an Elf (that charisma man, that Charisma !)
Path of the wheel (warrior) - oh nice drains
Mentor spirit : wise warrior
Very honorable guy.
Stats are the usual, nothing maxed out at the beginning, like :
Body : 3-4
AGI : 3
INT : 4
Cha : 7
Log : 3
Will : 5
STR : 2 probably
MAG : 6 (ofc)
REA : 4 (maybe 5 ?)
For skills :
Spellcasting at 5
Summoning at 5
Binding at 4 (or mabye i'll lvl it later)
Counterspelling 4
Assening at 4
Influence (group) at 2 or so to not be a wimp on the streets
Perception 4 (gotta have it)
Driving something at 3 i'd say
Maybe throw some athletics and stealth somewhere.
After that it's a matter of having a gun at 3/5 or not. A manabolt is once every pass but it drops a dude for sure, while an ares predator, well, doesn't.
I wonder if the Ares Black Knight exists in the 4th ? That was an awesome beast in 3rd, probably best handgun possible.
I'll take a sustaining focus lvl 3 for the reflexes, might get power focus lvl 1, never hurts either.
For spells (that's the tricky part), i've got 10 so far (SC 5) :
- Manabolt
- Levitate
- Lightning bolt (for those pesky drones)
- Mana window (it's like clairvoyance but better no ?)
- Detect Life, extended (gotta know who's where and why)
- Mind probe (seems better than compel truth to me and i can do whatever i want with the info ^^)
- Heal
- Increased reflexes
- Physical camouflage (i find it quite good for fighting non "elite" guys but it's not really optimized and needs to be sustained). Improved invis could be better but i dunno, it feels like cheating...
- Sterilize (gotta have it)
Now i got no magic defense thingie, no mana barrier :( Ah yeah i don't take any manipulation spell either cuz they are totally imba. As are possession traditions... Guardian spirit possessing a heavy armed security guard wipes out their group while u just need to eat pop corn and watch.
Also, i see a lot of people taking light spells against drones and all and i'm wondering why going light instead of lightning ? Lightning can shut down drones and other things ? Now nothing has specific "light" resistance tho.
I'm wondering about having a weapon focus for the 'style' but they are pricey and i'd need to have melee weapons + it'd mean go into the fray and my char ain't a troll mage at all. They are good against spirits but so are my spirits & elementals.
Sustaining focus lvl 3 for the reflexes might get one for camouflage but it'd mean only -3D to shoot at me so kinda not worth it.
We can buy one thing about avail 12 so i'm going for that SWAT armor + helmet (Tir Na Nog ghost style) as it has all the widgets u wanna for vision and all, a smartlink and i boost it with eletric resistance for those shock pads.
Tell me if i missed anything please, wise warriors.
Thx !
First time i play a mage in this wonderful game (didn't try the 5th edition yet). I'm going to do a char that doesn't break the game (they ain't too optimized i think) while still carrying the group if needed.
500 bp to start with, cool beans
Gonna do an Elf (that charisma man, that Charisma !)
Path of the wheel (warrior) - oh nice drains
Mentor spirit : wise warrior
Very honorable guy.
Stats are the usual, nothing maxed out at the beginning, like :
Body : 3-4
AGI : 3
INT : 4
Cha : 7
Log : 3
Will : 5
STR : 2 probably
MAG : 6 (ofc)
REA : 4 (maybe 5 ?)
For skills :
Spellcasting at 5
Summoning at 5
Binding at 4 (or mabye i'll lvl it later)
Counterspelling 4
Assening at 4
Influence (group) at 2 or so to not be a wimp on the streets
Perception 4 (gotta have it)
Driving something at 3 i'd say
Maybe throw some athletics and stealth somewhere.
After that it's a matter of having a gun at 3/5 or not. A manabolt is once every pass but it drops a dude for sure, while an ares predator, well, doesn't.
I wonder if the Ares Black Knight exists in the 4th ? That was an awesome beast in 3rd, probably best handgun possible.
I'll take a sustaining focus lvl 3 for the reflexes, might get power focus lvl 1, never hurts either.
For spells (that's the tricky part), i've got 10 so far (SC 5) :
- Manabolt
- Levitate
- Lightning bolt (for those pesky drones)
- Mana window (it's like clairvoyance but better no ?)
- Detect Life, extended (gotta know who's where and why)
- Mind probe (seems better than compel truth to me and i can do whatever i want with the info ^^)
- Heal
- Increased reflexes
- Physical camouflage (i find it quite good for fighting non "elite" guys but it's not really optimized and needs to be sustained). Improved invis could be better but i dunno, it feels like cheating...
- Sterilize (gotta have it)
Now i got no magic defense thingie, no mana barrier :( Ah yeah i don't take any manipulation spell either cuz they are totally imba. As are possession traditions... Guardian spirit possessing a heavy armed security guard wipes out their group while u just need to eat pop corn and watch.
Also, i see a lot of people taking light spells against drones and all and i'm wondering why going light instead of lightning ? Lightning can shut down drones and other things ? Now nothing has specific "light" resistance tho.
I'm wondering about having a weapon focus for the 'style' but they are pricey and i'd need to have melee weapons + it'd mean go into the fray and my char ain't a troll mage at all. They are good against spirits but so are my spirits & elementals.
Sustaining focus lvl 3 for the reflexes might get one for camouflage but it'd mean only -3D to shoot at me so kinda not worth it.
We can buy one thing about avail 12 so i'm going for that SWAT armor + helmet (Tir Na Nog ghost style) as it has all the widgets u wanna for vision and all, a smartlink and i boost it with eletric resistance for those shock pads.
Tell me if i missed anything please, wise warriors.
Thx !