Emparawr
2013-08-17, 11:24 PM
So I'm making a character who is a custom race, and who's levels are going to run something like Psion Telepath 3/Tatooed Sorcerer 3/ Diablist 1/ Loremaster 1/ Cerebremancer 2/ Thrallherd 1/ Body Snatcher 1/ Cerebremancer 3-10.
He is all about bending the minds of others to his will, illusions, misdirection, and most importantly, getting others to do his will when ever possible. The trick is that in this campaign world, mind influencing abilities such as enchantment magic are illegal, so I need to prevent people from being able to detect my casting/manifesting as much as possible but also my character will quite literally never be walking around as himself. He will always be in disguise because nobody outside of his familiar and animal companion have any clue who he really is. Also I wan't him to be as maximized as possible at disguising himself as other specific individuals as well so I dont have to use mind switch all the time. So I have been doing huge amounts of research on Disguise and maximizing it as much as possible. At this point however I am seeking out the knowledge and experience of all of you to try to see if I can put together a coherent plan.
Disguise Self (http://www.d20pfsrd.com/magic/all-spells/d/disguise-self)
So obviously disguise self can create a disguise that is actually an illusion so whenever targets interact with it they get a save against it and in the meanwhile it provides a +10 unnamed bonus to disguise which it would seem polymorph spells do as well in their school description. The advantage to this is that this can change the appearance of your clothing and equipment as well. The only problem with disguise self is that obviously it doesn't actually physically change you, hence the save opportunity from physical interaction with the illusion, and you are limited on size change etc. This thought of course leads to
Alter Self (http://www.d20pfsrd.com/magic/all-spells/a/alter-self)
Alter self actually physically changes you into a being of the same type, possibly a different subtype, and gives you a very very small range of abilities. However this doesn't at all describe the extent of the change or how detailed it could be as far as using it to turn into a specific individual which I am curious about. Also since spells of the polymorph school give and unnamed +10 bonus to disguise, and disguise self does as well, one could hypothetically use alter self to change your physical body and then use disguise self to alter the appearance of your clothing and equipment etc and so the bonuses would stack. This however leaves out one final limiting factor as far as I can tell, beyond not having intimate details of the targets life which might be obtained through mind bending so to speak, and that is the voice. Which can be altered by...
Vocal Alteration (http://www.d20pfsrd.com/magic/all-spells/v/vocal-alteration)
So with this spell I could change the sound of my voice to replicate the voice of my target and as far as npcs making a check against my disguise by hearing my voice I would have a +10 unnamed bonus but since it's purely auditory I don't believe it would stack with disguise self and alter self although I guess it would depend on how the GM wanted to play it. If an NPC was simply making one cohesive check then maybe all three would stack but if it was prompted purely by my voice then I think only this bonus would apply. Lastly as far as I can tell as a topper is
Cultural Adaptation (http://www.d20pfsrd.com/magic/all-spells/c/cultural-adaptation)
Cultural adaptation allows me to refine both my auditory communication and my body language to appear as a native of a certain culture and grants a +2 circumstance bonus to my disguise.
So with all these, I would still be limited in a few ways.
1) I can't imitate anything that's not medium of small, although the disguise skill description does mention disguising yourself as a smaller or large size by taking a penalty on your disguise. But either way, obviously I wouldn't be able to disguise myself as anything other then a humanoid of some kind within that size range.
2) If anyone interacted with my clothing or equipment, assuming it appeared drastically different then it actually is, they would prompt a save.
Anyways at this point what I'm looking for is any options that I have missed, prefereably low level as I am trying to have all my disguise options not take up my much needed spell slots but I am open if the options are solid enough. Also if there is anything that I seem to have wrong or have obviously missed out on in all this please let me know. I could use the help :)
He is all about bending the minds of others to his will, illusions, misdirection, and most importantly, getting others to do his will when ever possible. The trick is that in this campaign world, mind influencing abilities such as enchantment magic are illegal, so I need to prevent people from being able to detect my casting/manifesting as much as possible but also my character will quite literally never be walking around as himself. He will always be in disguise because nobody outside of his familiar and animal companion have any clue who he really is. Also I wan't him to be as maximized as possible at disguising himself as other specific individuals as well so I dont have to use mind switch all the time. So I have been doing huge amounts of research on Disguise and maximizing it as much as possible. At this point however I am seeking out the knowledge and experience of all of you to try to see if I can put together a coherent plan.
Disguise Self (http://www.d20pfsrd.com/magic/all-spells/d/disguise-self)
So obviously disguise self can create a disguise that is actually an illusion so whenever targets interact with it they get a save against it and in the meanwhile it provides a +10 unnamed bonus to disguise which it would seem polymorph spells do as well in their school description. The advantage to this is that this can change the appearance of your clothing and equipment as well. The only problem with disguise self is that obviously it doesn't actually physically change you, hence the save opportunity from physical interaction with the illusion, and you are limited on size change etc. This thought of course leads to
Alter Self (http://www.d20pfsrd.com/magic/all-spells/a/alter-self)
Alter self actually physically changes you into a being of the same type, possibly a different subtype, and gives you a very very small range of abilities. However this doesn't at all describe the extent of the change or how detailed it could be as far as using it to turn into a specific individual which I am curious about. Also since spells of the polymorph school give and unnamed +10 bonus to disguise, and disguise self does as well, one could hypothetically use alter self to change your physical body and then use disguise self to alter the appearance of your clothing and equipment etc and so the bonuses would stack. This however leaves out one final limiting factor as far as I can tell, beyond not having intimate details of the targets life which might be obtained through mind bending so to speak, and that is the voice. Which can be altered by...
Vocal Alteration (http://www.d20pfsrd.com/magic/all-spells/v/vocal-alteration)
So with this spell I could change the sound of my voice to replicate the voice of my target and as far as npcs making a check against my disguise by hearing my voice I would have a +10 unnamed bonus but since it's purely auditory I don't believe it would stack with disguise self and alter self although I guess it would depend on how the GM wanted to play it. If an NPC was simply making one cohesive check then maybe all three would stack but if it was prompted purely by my voice then I think only this bonus would apply. Lastly as far as I can tell as a topper is
Cultural Adaptation (http://www.d20pfsrd.com/magic/all-spells/c/cultural-adaptation)
Cultural adaptation allows me to refine both my auditory communication and my body language to appear as a native of a certain culture and grants a +2 circumstance bonus to my disguise.
So with all these, I would still be limited in a few ways.
1) I can't imitate anything that's not medium of small, although the disguise skill description does mention disguising yourself as a smaller or large size by taking a penalty on your disguise. But either way, obviously I wouldn't be able to disguise myself as anything other then a humanoid of some kind within that size range.
2) If anyone interacted with my clothing or equipment, assuming it appeared drastically different then it actually is, they would prompt a save.
Anyways at this point what I'm looking for is any options that I have missed, prefereably low level as I am trying to have all my disguise options not take up my much needed spell slots but I am open if the options are solid enough. Also if there is anything that I seem to have wrong or have obviously missed out on in all this please let me know. I could use the help :)