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aeauseth
2013-08-19, 12:39 PM
I'm currently playing a Wizard 3/Master Specialist (http://dndtools.eu/classes/master-specialist/) 9 with Domain Wizard (http://dndtools.eu/classes/domain-wizard/) (Conjuration). DM allowed the Master Specialist qualification even though I technically didn't qualify. I'm considered a Conjuration specialist without any banned schools for PRC & FEAT qualifications.

I will definitely finish out Master Specialist. I need to start thinking about my next PRC. I'm seriously considering Archmage (http://www.d20srd.org/srd/prestigeClasses/archmage.htm), the high arcana abilities like Mastery of Shaping would seem to compliment my battlefield control play style. But not all of the high arcana abilities seem to fit, so I'd like suggestions for alternative PRC's with full caster progression and a non-summoning Conjuration flavor.

BTW: I do occasionally summon a creature (typically the domain slot 4th—summon monster IV), but focus mostly on grease, glitterdust, fogs, etc. My secondary roll is buffing (haste). Third role is damage (manyjaws, orb of X).

strider24seven
2013-08-19, 12:45 PM
Very rarely can you go wrong with Incantatrix.

aeauseth
2013-08-19, 12:57 PM
Very rarely can you go wrong with Incantatrix.

I thank you for the suggestion. I'm not crossing Incantatrix (http://dndtools.eu/classes/incantatrix/) off my list, but it isn't at the top of my list either. It is indeed a full caster progression, but requires the addition of a banned school. I tried very hard via Domain Wizard (http://dndtools.eu/classes/domain-wizard/) to avoid banned schools, and I've really enjoyed the flexibility it has provided me so far. I even took Alacritous Cogitation (http://dndtools.eu/feats/complete-mage--58/alacritous-cogitation--55/) to maximize my flexibility.

sleepyphoenixx
2013-08-19, 02:04 PM
A level of Abjurant Champion lets you quicken all Abjuration spells for free, for the cost of having to take Combat Casting.
If you can scrounge up the skill points, Unseen Seer 2 gets you Silent Spell for free and access to a Divination spell of any class list.
Unseen Seer 5 gets you another and continuous Nondetection at your character level.

Another two levels of Wizard get you the Spontaneus Divination ACF.
Initiate of the Sevenfold Veil needs a lot of feat investment but is one of the stronger arcane PrCs.

All classes that focus on conjuration specialize in summoning afaik.
Also, if you value flexibility you should consider taking Uncanny Forethought.

Roguenewb
2013-08-19, 02:23 PM
The best PrC for high powered wizards: Wizard! I doubt you need more power than you are currently getting. Leave something to the rest of the party.

tyckspoon
2013-08-19, 02:28 PM
A level of Abjurant Champion lets you quicken all Abjuration spells for free, for the cost of having to take Combat Casting.


Not exactly. You quicken Abjurations of half your Abjurant Champion level, rounded up. It's not all that useful, especially if you're only going to dip.. it's mostly used for quickening Shield.

If you're interested in versatility, take a look at Mage of the Arcane Order in Complete Arcane. Its Spellpool feature lets you semi-spontaneously call spells into an empty slot (that is, one that was left unfilled when you prepped spells - normally it would take 15 minutes to put a spell into it), and it doesn't even have to be a spell you actually know. 4 levels in it would get you Spellpool access of up to 6th level spells and leave enough levels to get the interesting stuff out of Archmage.

Biffoniacus_Furiou
2013-08-19, 02:42 PM
Incantatrix is unbelievably powerful, just three or four levels is enough. Cooperative Metamagic and Metamagic Effect both allow you to add Persistent Spell to your buffs for a Spellcraft check. Cooperative Metamagic works on your own spells outside of combat because the action economy system only exists during initiative. With immunity to just about everything from those buffs, and Persistent Fell Drain on spells like Death Armor and Fire Shield (twice) and Cloud of Knives (multiple times), your personal safety becomes a non-issue.

You can dip one level of Mindbender, and take the feat Mindsight from Lords of Madness.

Maybe take Arcane Disciple for the Summoner domain and pick up Thaumaturgist (http://www.d20srd.org/srd/prestigeClasses/thaumaturgist.htm).

Fax Celestis
2013-08-19, 02:56 PM
Honestly you don't need a god-tier PrC at this point. You're a 15th level caster: class features at this point are just icing on an already delicious red-velvet spellcake.

Magical Trickster (CScn) is often overlooked but is pretty awesome, as is Uncanny Trickster (CScn). You'll lose a CL on both as they're only 2/3 progressions, but they're pretty cool.

Spellwarp Sniper (also CScn) is 5/5 casting and has some neat tricks involved in it. Unfortunately, it only lets you warp up to 5th level spells (7th if you advance its features via Uncanny Trickster). At this point in the game, it may be too little too late.

Anima Mage (ToM) would be relatively easy to walk into with the right feats or a 1 level Binder dip. Pretty cool, but it's not really in the vein of what you're doing so much as general all-purpose awesome.

Dracolexi (RotD) is more built for sorcerers than wizards due to its bonus spells known features, but is still pretty cool. Power Words are awesome, and many of them are good for controller-types.

Keld Denar
2013-08-19, 03:19 PM
The Spell Power High Arcana is pretty solid and can be taken multiple times. Your CL is never high enough. No, not even then. Master of Flavors Elements is pretty decent as well since some BC spells have an element attached to them.

If you are sold on no more Archmage, Divine Oracle is pretty painless to enter as long as you can buy the feat prereq with cash from the Frog God's Fane. Grants Evasion more or less by level 2.

strider24seven
2013-08-19, 03:26 PM
Mastery of Shaping is godlike on a Conjurer.

See what I did there?

Randomguy
2013-08-19, 03:44 PM
Look into pragnostic apostle to see if it can add anything to your character.

aeauseth
2013-08-19, 04:00 PM
Also, if you value flexibility you should consider taking Uncanny Forethought.

If I can get the DM to approve Uncanny Forethought (http://dndtools.eu/feats/exemplars-of-evil--64/uncanny-forethought--3009/), I just might take it. Excellent flexibility.

strider24seven
2013-08-19, 04:00 PM
Look into pragnostic apostle to see if it can add anything to your character.

Likewise with Ruathar. Since you basically qualify by having a pulse. Or not, in the case of undead.

aeauseth
2013-08-19, 04:19 PM
Honestly you don't need a god-tier PrC at this point. You're a 15th level caster: class features at this point are just icing on an already delicious red-velvet spellcake.


I'm actually a 12th level caster, but I agree that I'm powerful enough. I generally match the damage output of my party, but prefer to use battlefield control and buffs to maximize our parties effectiveness.

I have a DM with extra time on his hands. When the party is in town I will take on solo side missions. A solo mission is chancy for anyone, almost certain death for a wizard. But, I'm flexible enough to carry on just fine (so far). Leadership gives me a cleric cohort. With my characters loose interpretation of morality it is relatively easy to use my charms to put together a few giants or dire bears (whatever is available) to use as fighters. Nothing to charm, how about create undead, or summon monster(s). My exploits allow me to expand my merchant business by force or trickery. Once in awhile my political adversary may have an "accident" and the town vote goes in my favor. I don't get any XP for my side missions, most of the coin gets re-invested in my side businesses. This is why I need flexibility, the DM throws weird situations at me, many times dealing damage won't get the job done. Scrying + dire charms seem to work just as well, if not better. Killing the mayor, high noble, or town guard is going to attract unwanted attention. Charming one (or all three) can convince them to allow my merchant business to thrive.

If my solo mission goes awry a teleport spell will whisk me away to safety. Also a Ring of Backup Plan (http://www.dandwiki.com/wiki/Ring_of_Backup_Plan_(3.5e_Equipment)), and a lesser Clone (http://www.d20srd.org/srd/spells/clone.htm) spell alleviate my fears of death.

chaos_redefined
2013-08-19, 05:01 PM
I have a DM with extra time on his hands. When the party is in town I will take on solo side missions. A solo mission is chancy for anyone, almost certain death for a wizard. But, I'm flexible enough to carry on just fine (so far). Leadership gives me a cleric cohort.

You are a level 12 wizard with a pet level 10 cleric. I'm not sure I agree with your definition of "almost certain death". Anything that the rest of the party can handle 1v1, you can handle too.

At first level, wizards are squishy and fighters are tough to kill. At twelfth level, these roles are reversed.