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Osiris
2013-08-20, 08:36 AM
Sort-of-ish new to D&D and never played a sorcerer. In fact, am I spelling it correctly?
I am starting a 1st level sorcerer, he is a human
are there better +0 LA races?
Best 1 or 2 feats?
spell help? I'm thinking mage armor and sleep so far
cantrips definitely need detect and read magic
Well, they're OK, the cleric-type can prep them, but just in case, unless you can make a good argument
Can anybody help?

eggynack
2013-08-20, 08:53 AM
Human is fine, though there are a couple of somewhat better races in splatbooks, like the strongheart halfling, but it's nowhere near a big deal. For spells, at zeroth I'd advise against read magic, because it just doesn't do much for a sorcerer. Detect magic is a solid choice, and for the other three I recommend something like prestidigitation, because it's one of the best prestidigitations in the game, mage hand, because it's just a somewhat solid spell, and the fourth one is a toss up. I still haven't asked if you have splat book access, and that would help a bit.

Now, for first level spells. On a sorcerer, I actually think that sleep is a poor choice. It's solid at first level, but it scales horribly, and you're basically stuck with it forever. Instead, pick up color spray. You lose sleep's range, but you get a shorter casting time, and the spell affects targets of a higher HD. I've never been the biggest fan of mage armor, especially at first level when it doesn't last all day. It's alright though. Still, the best first level spell is probably silent image, and it fills both of a sorcerer's primary goals of versatility and spammability, so it works. Apart from that, spell selection is a bit party dependent. If you have a burly fighter or two, they might appreciate an enlarge person, and if you have a rogue as the party damage dealer, grease goes a long way.

I don't know an incredible amount about sorcerer feat selection, but it's at least partially dependent on whether you have out of core access. Still, metamagic is classic on a sorcerer, because they like being able to get one spell to fill several slots. It's an absolute must if you ever want to deal damage, though I don't like dealing damage much.

Radar
2013-08-20, 09:35 AM
Grease is usualy a better spell then Sleep, since it doesn't have a HD cap. It also scales well with levels, since later on you are likely to encounter larger monsters, which usualy have low Dexterity. It also has the option to work on a item instead of an area, which leads to some creativity.

Aside from that, I'd second the Silent Image - very, very useful spell, if used well.

Color Spray is insanly strong at first levels, but looses the edge quickly and becomes useless later.

As for the feats, remember that you'll get only a handful of them, so it's a good moment to consider Prestige Classes you'd like to use in your build and check the requirements. You usualy want to go into a PrC as soon as possible, since Sorcerer has no class features of its own. If you'll have some feats to spare, look for metamagic feats (which ones will depend on your choice of spells), or those, which give you more spells known (like Mother Cyst from Libris Mortis, if you have that book), or universaly useful ones like Improved Initiative.

Sorcerer has also a nice selection of Alternate Class Features, from which the Metamagic Specialist from PHB2 is one of the more interesting: you swap your familiar for the ability to apply metamagic without changing the casting time a few times a day.

Juntao112
2013-08-20, 10:55 AM
Sort-of-ish new to D&D and never played a sorcerer. In fact, am I spelling it correctly?
I am starting a 1st level sorcerer, he is a human
are there better +0 LA races?
Best 1 or 2 feats?
spell help? I'm thinking mage armor and sleep so far
cantrips definitely need detect and read magic
Well, they're OK, the cleric-type can prep them, but just in case, unless you can make a good argument
Can anybody help?

Sure, here you go. (http://www.minmaxboards.com/index.php?topic=487.0)

ArcaneGlyph
2013-08-20, 11:35 AM
Silverbrow humans are fantastic sorcerers and so are Kobolds. Both have the dragonblood subtype and qualify for some cool spells and feats.

eggynack
2013-08-20, 11:37 AM
Silverbrow humans are fantastic sorcerers and so are Kobolds. Both have the dragonblood subtype and qualify for some cool spells and feats.
What spells are you thinking of on this one? My recollection is that you generally qualify for that kind of stuff just by being a sorcerer. Might be missing something though.

Larkas
2013-08-20, 11:50 AM
What spells are you thinking of on this one? My recollection is that you generally qualify for that kind of stuff just by being a sorcerer. Might be missing something though.

Wings of X work differently when you're a (dragonblood) creature.

Radar
2013-08-20, 11:56 AM
Wings of X work differently when you're a (dragonblood) creature.
Forgot about those: those spells are one of the best defensive spells for sorcerers.

Osiris
2013-08-20, 11:56 AM
I like it! I'm allowed core, MIC, SC, and all the completes
ok then, grease it is.
yeah, mage armor isn't so good
silent image- maybe
what book is silverbrow human in?
Thx. I'll leave read magic 2 the cleric :smalltongue:

@juntao, thx, seen it b4, 4got

eggynack
2013-08-20, 11:57 AM
Wings of X work differently when you're a (dragonblood) creature.
That is a true and nifty thing. It seems like a bit of a different thing though, given that the topic at hand was qualifications. Might make picking up (dragonblood) worth the effort though.

Medic!
2013-08-20, 11:59 AM
I was always a fan of Detect Poison for cantrips as well, helps with trapfinding from time to tmie. Ray of Enfeeblement's not a bad choice for a 1st level either.

Osiris
2013-08-20, 11:59 AM
what is wings of X?:smallconfused:

also, do clerics get detect poison? they have nothing to do with orisons

eggynack
2013-08-20, 12:04 PM
what is wings of X?:smallconfused:
Wings of flurry, wings of cover, and some other ones that are less relevant from Races of the Dragon. Dragon Magic is the source for Silverbrow humans, and it's also the source for the primal spells, which are additionally helped by dragonblood, though those are better on druids.

Edit: And clerics do indeed get access to detect poison. You should probably check out the d20SRD (http://www.d20srd.org/index.htm). It looks like some of your questions are based on not knowing about that site, and it's a good site to use.

Beleron
2013-08-20, 12:14 PM
I would suggest trying to decide what role you want your character to have: battlefield controller, buffer, debuffer, blaster. This will inform your feat selection, especially metamagic.

Feint's End
2013-08-20, 12:39 PM
Silverbrow humans are fantastic sorcerers and so are Kobolds. Both have the dragonblood subtype and qualify for some cool spells and feats.

Really good suggestion. A thing I like to do (though I know it's not everyones taste) is to take Draconic Heritage and Draconic Breath. The great thing about those two feats is that you have a decent blasting spell at all levels while you can keep your precious spell slots for more important issues. (also breathing fire is definitely a cool thing :smallwink: ).

Osiris
2013-08-20, 01:45 PM
Thanks all. 4got about SRD
I like Battlefield Controllers, always have :smallsmile:

Checked out silverbrow humans. Seems the way to go, but I'll miss my skill point. I had max ranks in Knowledge arcana, Spellcraft, Concentration, and Bluff. Worthy choices. The skill point I just lost would have been half-ranks in diplomacy. Eventually, I'll get charm person. In the meantime, just gotta roll high.

Agincourt
2013-08-20, 01:51 PM
For battlefield control, I recommend the feats Sculpt Spell (Complete Arcane 83) and Heighten Spell (PHB). Sculpt Spell will allow you to modify the area of effect for your battlefield controls. Heighten Spell will allow you to modify the save DCs if necessary.

Osiris
2013-08-20, 02:05 PM
Thanks, I love sculpt spell. :smallbiggrin: Have at thee! Sculpted and sudden widened web can put a damper on anybody's day- because then they die.

Silverbrow Humans are dragonblooded and have the dragonblood subtype, anybody know how that can be useful?

Larkas
2013-08-20, 02:33 PM
Silverbrow Humans are dragonblooded and have the dragonblood subtype, anybody know how that can be useful?

Basically, it opens up the improved versions of the spells Wings of Cover and Wings of Flurry, though the improved Primal spells can also be of some use.

Radar
2013-08-20, 02:33 PM
Silverbrow Humans are dragonblooded and have the dragonblood subtype, anybody know how that can be useful?
For one, you get to take some very good spells liek Wings of Flurry. Second of, there are lot of other goodies in Dragon Magic, which are available only for dragonblooded individuals.

Beleron
2013-08-20, 02:52 PM
Silverbrow Humans are dragonblooded and have the dragonblood subtype, anybody know how that can be useful?

Practical Metamagic is particularly good.

Bronk
2013-08-20, 03:03 PM
I'm partial to the Star Elf for a sorcerer. They're LA+0, +2 to Cha, -2 to Con, have the normal elf stuff going on plus they get free ghost touch abilities at night...

Osiris
2013-08-20, 06:27 PM
Which would be more beneficial to my character: sudden extend, sudden still, or sudden silent? Sudden still kind of sounds nice. I have Grease and Mage armor as my 1st level spells. Hey, would sudden still grease not provoke AOO's? I could use color spray to its full extent!

If none of these are incredibly good, I could take them later and just get improved initiative.

You were right, Wings of Cover & Wings of Flurry are absolutely amazing
Due to these amazing stuffs, as well as taking draconic breath, I am absolutely sure on silverbrow human. Sorry, no star elves here

Osiris
2013-08-20, 07:35 PM
Well, I think I'll just take Improved Initiative, the others can be used for later, if at all.
Thank you all for everything! :smallbiggrin:

Agincourt
2013-08-20, 09:06 PM
Which would be more beneficial to my character: sudden extend, sudden still, or sudden silent? Sudden still kind of sounds nice. I have Grease and Mage armor as my 1st level spells. Hey, would sudden still grease not provoke AOO's? I could use color spray to its full extent!

If none of these are incredibly good, I could take them later and just get improved initiative.


The problem with any of the "sudden" feats is that they only are usable once per day. You get the benefit of not increasing the spell level or casting time, but that is a poor trade-off for a precious feat. Among the feats you have listed, I'd go with Improved Initiative.

You should still provoke AoOs when casting a stilled spell. Your concentration is not on the battlefield so the opponent gets to take one.

eggynack
2013-08-20, 09:14 PM
You should still provoke AoOs when casting a stilled spell. Your concentration is not on the battlefield so the opponent gets to take one.
It doesn't look like casting defensively has any kind of change in action time. There's no apparent RAW support to what you're saying here.

Agincourt
2013-08-20, 09:18 PM
It doesn't look like casting defensively has any kind of change in action time. There's no apparent RAW support to what you're saying here.

He didn't say anything about casting defensively. He said casting a stilled spell.

eggynack
2013-08-20, 09:20 PM
He didn't say anything about casting defensively. He said casting a stilled spell.
Ah. Yeah. It's all coming together now.

Sith_Happens
2013-08-20, 09:34 PM
Really good suggestion. A thing I like to do (though I know it's not everyones taste) is to take Draconic Heritage and Draconic Breath. The great thing about those two feats is that you have a decent blasting spell at all levels while you can keep your precious spell slots for more important issues. (also breathing fire is definitely a cool thing :smallwink: ).

The first Dragonblood Sorcerer substitution level trades your familiar for Draconic Heritage so you don't have to spend a feat on it.

Maginomicon
2013-08-20, 10:42 PM
The Deftness cantrip is great, a flat +2 to a skill check (and then you can roll to assist on the check on top of that, bringing it to a +4, all for a cantrip). You're a sorcerer, so you can afford to throw this spell around left and right.

In your first levels, Color Spray and True Strike are great for making yourself useful when your spell slots run low and you have to plink away with your crossbow. Trade out True Strike for True Casting in later levels so that you're better at overcoming spell resistance.


Really good suggestion. A thing I like to do (though I know it's not everyones taste) is to take Draconic Heritage and Draconic Breath. The great thing about those two feats is that you have a decent blasting spell at all levels while you can keep your precious spell slots for more important issues. (also breathing fire is definitely a cool thing :smallwink: ).

It's better than the Scorching Ray spell at its level, and even before then, 2d6 reflex half to a 60ft line (or 30ft cone) is very powerful. Spend your spells known on more encounter-ending things like Glitterdust and Ray of Stupidity. I recommend an option that gives you the acid line, especially if you're going into a dungeon.

I also use the Divine Sorcery feat, choosing the Healing domain. Then I can act the part of the party healer in a pinch.

Captnq
2013-08-20, 10:51 PM
I would direct you to The Spell Book (http://www.minmaxboards.com/index.php?topic=5044.msg72093#msg72093). That's my repository of all things spell related. Haven't updated it in a long time, but it should have what ya need. I recommend the first section. It doesn't just have all the rules, but also a great deal of tactical advice on being a spellcaster in general. I stole it from just about every handbook I could find. The other sections should be useful as well.

If you're looking for builds, look elsewhere. The Spell Book is only about spells.

Thanatosia
2013-08-21, 05:40 AM
If you have access to the spell compendium, I find Benign Transposition to be ridiculously good for a lv1. Combine it with Summon Monster I for even greater effect (Summon Red shirt).

nedz
2013-08-21, 07:48 AM
I quite like the Daze cantrip. It's a very low level thing but denying an enemy the ability to act is probably better than plinking away and hitting your friends/missing.

Osiris
2013-08-21, 08:13 AM
wait, I'm confused. I am a silverbrow human, and I have the dragonblood subtype. Doesn't that basically work as an alternative to draconic heritage? If not, then I guess I can't have draconic breath.

Also, which is better, color spray or grease? Wish color spray was bigger cone.

oh look we're on page 2 now! Daze is ok, sure why not. But if I take benign transposition and summon monster 1- wait that wont work. summon monster 1 lasts for 1 round, and I wouldn't use BT without it. I think I'm good BT-wise.
EDIT: what book is deftness from?

Agincourt
2013-08-21, 08:43 AM
But if I take benign transposition and summon monster 1- wait that wont work. summon monster 1 lasts for 1 round, and I wouldn't use BT without it. I think I'm good BT-wise.
EDIT: what book is deftness from?

You are correct. Summon Monster I is not a particularly good spell. It takes 1 round to cast, which means enemies have a whole round to try to disrupt the spell. Assuming the caster successfully summons, it only lasts 1 round at first level. The creatures on the Summon Monster I are mostly animals with the Celestial or Fiendish template. That makes communicating with them difficult. Without a way of communicating with them, the only thing they can do is attack your opponents.

Osiris
2013-08-21, 09:04 AM
So does having the dragonblood template basically let you take other draconic feats because the subtype works as an alternative to Draconic Heritage? I'm confused.:smallannoyed:

anyway, how can a sorc quicken a spell? does he need a feat or something, besides Quicken Spell? In the end, I want to have quickened spells

Agincourt
2013-08-21, 09:12 AM
anyway, how can a sorc quicken a spell? does he need a feat or something, besides Quicken Spell? In the end, I want to have quickened spells

A few possible answers:

1) Take the alternate class feature from the Player's Handbook II "Metamagic Specialist" (page 61). You give up your familiar and in exchange, 3 + Int times per day you can apply metamagic feat(s) to a spell without increasing the casting time.

2) Take "Rapid Metamagic" from Complete Mage. You need to have 12 ranks in Spellcraft so you can't take it before level 9.

3) Convince your DM that it is a dumb rule that Sorcerers cannot quicken spells. Pathfinder explicitly removed this rule (http://www.d20pfsrd.com/feats/metamagic-feats/quicken-spell-metamagic---final), for example.

Osiris
2013-08-21, 09:23 AM
we're moving over to PF soon. It's nice, but sorc's need more skill points 4 fly :smallannoyed:

so does dblood template work as alternative for D heratige?

Maginomicon
2013-08-21, 11:09 AM
EDIT: what book is deftness from?Dragon Magazine #302 page 49 :smallbiggrin:

Segev
2013-08-21, 11:16 AM
If you're considering Sudden Still and/or Sudden Silent, you should look up Whispercast from Lords of Madness. Level 2 sor/wiz, offered in the Tsochar section, has only a verbal component that can be used in a literal whisper. Takes a swift action. The next spell you cast within one round is auto-stilled and auto-silent.

Osiris
2013-08-21, 11:36 AM
I don't know about lords of madness

@maginomicon, we can't use dragon magazine.

Larkas
2013-08-21, 11:40 AM
so does dblood template work as alternative for D heratige?

If I'm reading it right, no, it doesn't. Silverbrow Humans are (dragonblood); Draconic Heritage gives you a few benefits, but doesn't give you (dragonblood). Unless the subtype gives you benefits I'm not remembering about, both give very different bonuses.

Osiris
2013-08-21, 12:48 PM
Thx. I expected as much, but I didn't like it :smallmad:

now I can't immediately take draconic breath without taking draconic heritage! fooey! I'll wait one ither improved initiative or draconic breath. Which do yall think?

and once again, Grease or Color Spray?

Agincourt
2013-08-21, 12:56 PM
At level 1, Color Spray is better. You're unlikely to encounter creatures immune to mind affecting, and if it works, you could end the encounter. Grease will be more useful later, but at level 1 it only lasts 1 round.

When you reach Sorcerer level 6, you should drop Color Spray and replace it with another level 1 spell.

Osiris
2013-08-21, 12:58 PM
true, but it's so small. :smallyuk: apparently it's been nerfed, hey wait what's the size in PathFinder- we're switching over soon

nedz
2013-08-21, 01:15 PM
So does having the dragonblood template basically let you take other draconic feats because the subtype works as an alternative to Draconic Heritage? I'm confused.:smallannoyed:

anyway, how can a sorc quicken a spell? does he need a feat or something, besides Quicken Spell? In the end, I want to have quickened spells

There is an ACF
Dragonblood Sorcerer Substitution Levels (Races of the Dragon p107): lose craft and profession, gain UMD
1st level: Arcane Insight (+2 knowledge: arcana), Dragon Heritage (the feat), lose familiar

You can't take this and Metamagic Specialist because they both require that you give up your Familiar, which you can't do twice.

Agincourt
2013-08-21, 01:18 PM
true, but it's so small. :smallyuk: apparently it's been nerfed, hey wait what's the size in PathFinder- we're switching over soon
I don't think there was a change to Color Spray for Pathfinder. It looks like the same wording to me. Pathfinder Color Spray (http://www.d20pfsrd.com/magic/all-spells/c/color-spray) versus 3.5 Color Spray (http://www.d20srd.org/srd/spells/colorSpray.htm).

Even if I missed a subtle change in Pathfinder, the range definitely is still 15ft cone-shaped burst.

Osiris
2013-08-21, 03:05 PM
thx with the color spray

also, sub levels are iffy. I want a familiar, ok? they don't do much, but I have big plans- one is PAO'ing them into Uber Elementals:smallamused:

Larkas
2013-08-21, 04:26 PM
thx with the color spray

also, sub levels are iffy. I want a familiar, ok? they don't do much, but I have big plans- one is PAO'ing them into Uber Elementals:smallamused:

Then take Obtain Familiar for one that scales with character levels instead of sorcerer levels.

Osiris
2013-08-22, 06:15 AM
oh clever. If I did that, and took the sub levels- from which book? oh right RotD- then I could have draconic heritage and breath, improved initiative, and at higher levels I could take feat, and get a non-liability. One that scales with prc's. :smallbiggrin: I'm liking it, but well I guess yer right, I don't need a familiar yet but I will get one, mark my words!

Oh, grease lasts 1 round? That's terrible! :smallannoyed: color spray it is.

With this build- color spray mage armor no familiar yet:smallfrown:
draconic heritage and other stuff gained, breath initiative

not bad thx

Osiris
2013-08-22, 06:31 AM
hey does a metamagic rod of invisible spell exist? I haz an idea!:smallamused:

u know, like the ones in the MIC that are with chaining, sculpting (top buy, that one) etc
any ones 4 invisibility spell meta feat?

Larkas
2013-08-22, 06:33 AM
Then take Obtain Familiar for one that scales with character levels instead of sorcerer levels.

Eep, just noticed I wrote it wrong! It scales by arcane caster level, not ECL! Shouldn't change much for you, though. :smallsmile:

Thanatosia
2013-08-22, 06:55 AM
Familiar Focus is an alternative to Obtain Familiar. It requires you to have the ability to have a familiar already as a pre-req unlike Obtain Familiar (wich grants you one), but it does grant your familiar full Character level scaling unlike Obtain Familiar.

I think it's from the Mongoose Big Book of Feats, so it's 3rd party, dunno if it'll be allowed in your campaign, but you could always ask your DM to allow it even if 3rd party sources are not blanket enabled.

Radar
2013-08-22, 07:01 AM
hey does a metamagic rod of invisible spell exist? I haz an idea!:smallamused:

u know, like the ones in the MIC that are with chaining, sculpting (top buy, that one) etc
any ones 4 invisibility spell meta feat?
Invisible Spell is usualy better as a feat then a rod, since it's a +0 metamagic. Unless there is some wonky cost mechanics for those, it's better to spend money on otherwise costly metamagic rods.

And yes, Sculpt Spell is mighty good choice for battlefield control. If you go with Incantatrix, you will be able to apply this metamagic to spells already in effect - even those cast by your enemy!

Osiris
2013-08-22, 07:20 AM
true.
obtain familiar is fine, I wont lose 1 cl, wizzrdz already ahead of me (well not yet but u kno)

finally, I guess yer right.
Thx all

1 more question- kno any sneaky ways of getting more feats? I like metamagic feats a lot, seems only thing 2 go. I dont think I'll go item creation. I just hope eventually we'll find a town with a runestaff-customcrafting wizard lol
btw, getting familiar 6th level. it can speak! talking weasel (no dragon magic, theres some bird there w/ +4 init)

actually, I don't need many feats. With rapid Metamagic, I'll be quickening things by 12th level, along with invis and a sculpt rod (normal by then) I'll be golden. I guess I'm done.:smallbiggrin: bye then and thanks 4 everything

nedz
2013-08-22, 07:26 AM
Well Sorcerer 1 > Wizard 1, it goes downhill pretty quickly from there though.

Note that Sculpt spell doesn't alter the spell's range, so it's not much use for Colour Spray. It's still a good feat though.

Personally I prefer Colour Spray + Silent Image, the latter for flexibility. +4 AC by itself isn't too brilliant and it only lasts 1 hour at 1st level.

Osiris
2013-08-22, 07:34 AM
well, yer right, I guess. I do have +6 initiative, we'll see how I last.:smallsmile: yeah, I'm going to die, aren't I? I guess, oh yeah remember this? :smallbiggrin: http://www.giantitp.com/comics/oots0565.html

Let's hope this works.
If not, I'm blaming you.
I was going to say more, but I forgot.
I blame you, but you did cause it this time
:smallsmile: lol
I remember! Yah, good point. I am only better with spells n such for this level one, but I bet I am better than some wizards at 2nd level. Do they have Draconic Breath? NO.

OK yeah I'm taking silent image. love the mischievous sorceror feel. Chaos is my favorite spectrum of alignments.

Osiris
2013-08-22, 07:43 AM
Oh, right. one last thing- we can't be incantatrixes. I don't know what they do and I don't care, because we can't be them. I think it's like epic spellcraft=free metamagic and all that but we can't take it. That was the other thing I forgot.

Well I believe I'm done. :smallsmile: thanks. If there's anything else tho, don't be afraid 2 post it.

Radar
2013-08-22, 09:02 AM
Additional specific feats can potentially be bought in special, magical locations like Otyugh Hole (gives Iron Will), but those don't have to be available in your campaign. You can also modify your feat selection using Embrace Dark Chaos/Shun Dark Chaos spell combo from Fiendish Codex I.

To expand your spell selection look into runestaves and drake helms.

nedz
2013-08-22, 09:40 AM
Arcane Disciple can get you some divine spells, but you need a patron deity as well as Know(Religion) 4 and Spellcraft 4. You would also need some Wisdom.

Osiris
2013-08-22, 05:52 PM
wisdom 12 lol. I'll remember the dark chaos stuff thanks.

nedz
2013-08-22, 06:04 PM
wisdom 12 lol. I'll remember the dark chaos stuff thanks.

So you can only access 1st and 2nd level spells, until you cast Owl's Wisdom when you can get up to 6th. Alternatively just buy a Wis item, a suitable one should be well within your budget.

Osiris
2013-08-22, 06:24 PM
true. Wand of owls wisdom in the meantime. I'll think about it, it could give me a fair amount of spells. Hmm, true seeing at 5th level is nice. I'll look into this- someday :)

Osiris
2013-08-23, 11:37 AM
On to page 3! yay
anyway, I'm chaotic good, which deity should I worship 4 best spells? Which ones offer Trickery?

nedz
2013-08-23, 12:05 PM
Well it's setting dependant but

Core Deities: Boccob, Erythnul, Garl Glittergold, Kurtulmak, Lolth, Olidammara, Nerull, Tiamat.
Eberron Deities: The Mockery, the Traveler.
Forgotten Realms Deities: Abbathor, Akadi, Baravar Cloakshadow, Beshaba, Brandobaris, Cyric, Erevan Ilesere,Gargauth, Mask, Oghma, Sharess, Shargaas, Vergadain, Vhaeraun.
Other Deities: Diirinka, Iuz, Maglubiyet, Memnor, Mouqol, Taiia, Xan Yae.

Osiris
2013-08-23, 01:58 PM
Thanks. I kind of like olidammara or boccob. does olidammara give you trickery?

I'm not neutral. boccob is out. Olidammara doesn't feel right.
My deity is bahamut, cuz u kno, dragons and such. I dont think I'm taking the feat thx tho

Osiris
2013-08-24, 08:08 AM
Besides the draconic heritage feat line, what other feats and prc's give sorc's spells? Besides extra spell

Radar
2013-08-24, 10:52 AM
Besides the draconic heritage feat line, what other feats and prc's give sorc's spells? Besides extra spell
Mother Cyst feat from Libris Mortis gives you a spell for each level from 1st to 9th and I heard, they are fairly good. There is Sand Shaper PrC from Sandstorm gives you a lot of additional spells known, so you might want to look into it - especially because the other class abilities aren't that bad either. There might be others, but I can't remember.

Larkas
2013-08-24, 11:11 AM
There is another feat in a Dragon Magazine that works like Mother Cyst, but regarding spells related to the Far Realm described in the same issue. Now, if only I could remember the feat's name... It's called Cerebrosis.

Osiris
2013-08-24, 02:01 PM
can't do that. dragon magazine off limits.:smallannoyed: rats, right?!

anyway, can somebody find the formula for crafting custom runestaffs? In some big city somewhere, some wizard may have craft staff and make customs. just want to know. Mother cyst looks nasty, I think not thanks. Sand shaper is hmm, haven't checked and will do it sometime

Maginomicon
2013-08-24, 02:46 PM
Besides the draconic heritage feat line, what other feats and prc's give sorc's spells? Besides extra spell
The Base Bloodline feats in Dragon Compendium (which is a book, not a Dragon Magazine, so you're free to use it). You can only take one "Base Bloodline" feat.

Air: Obscuring Mist, Gust of wind, Wind wall, Shout, Telekinesis, Control winds, Ethereal jaunt, Summon monster VIII (elementals and outsiders with the air subtype only), Freedom
Anarchic: Color spray, Tasha's hideous laughter, Rage, Confusion, Mind fog, Mislead, Prismatic spray, Maze, Weird
Axiomatic: Detect chaos, Locate object, Magic circle against chaos, Locate creature, Dismissal, True seeing, Forcecage, Discern location, Dominate monster
Celestial: Protection from evil, Daylight, Magic circle against evil, Rainbow pattern, Dismissal, Guards and wards, Sequester, Sunburst, Summon monster IX (good outsiders only)
Draconic: Comprehend languages, Darkvision, Protection from elements, Fear, Mind fog, True seeing, Vision, Mind blank, Dominate monster
Earth: Enlarge person, Shatter, Keen edge, Stone shape, Transmute mud to rock, Move earth, Statue, Iron body, Summon monster IX (elementals and outsiders with the earth subtype only)
Fey: Detect secret doors, Glitterdust, Tongues, Hallucinatory terrain, Seeming, Mislead, Sequester, Otto's irresistible dance, Wail of the banshee
Fiendish: Protection from good, Darkness, Sepia snake sigil, Bestow curse, Nightmare, Mislead, Insanity, Maze, Imprisonment
Fire: Hypnotism, Pyrotechnics, Tongues, Fire shield, Cloudkill, Summon monster VI (elementals and outsiders with the fire subtype only), Delayed blast fireball, Sunburst, Meteor swarm
Illithid: Hypnotism, Detect thoughts, Suggestion, Confusion, Feeblemind, Mass suggestion, Insanity, Mind blank, Dominate monster
Necromantic: Cause fear, Ghoul touch, Vampiric touch, Contagion, Dominate person, Eyebite, Control undead, Trap the soul, Wail of the banshee
Penumbra: Obscuring mist, Darkness, Nondetection, Evard's black tentacles, Shadow evocation, Shadow walk, Planeshift, Greater shadow evocation, Etherealness
Plant: Endure elements, False life, Water breathing, Minor creation, Transmute rock to mud, Control water, Control weather, Control plants, Imprisonment
Serpent: Cause fear, Hypnotic pattern, Sepia snake sigil, Phantasmal Killer, Dominate person, Repulsion, Power word blind, Power word stun, Power word kill
Water: Expeditious retreat, Fog cloud, Water breathing, Quench, Transmute rock to mud, Otiluke's freezing sphere, Control weather, Summon monster VIII (elementals and outsiders with the water subtype only), Elemental swarm (water elementals only)

Radar
2013-08-24, 03:03 PM
(...) anyway, can somebody find the formula for crafting custom runestaffs? (...)
Magic Item Compendium page 224 has it clearly explained.

Osiris
2013-08-24, 05:51 PM
OK thanks, I will no doubt need all the spells I can get.
Maginomicon, you strike again! this is amazing! any particular ones you recommend?

can't find it, thx anyway

Maginomicon
2013-08-24, 07:14 PM
OK thanks, I will no doubt need all the spells I can get.
Maginomicon, you strike again! this is amazing! any particular ones you recommend?

can't find it, thx anyway
Since you can't use Dragon Magazines, Divine Sorcery isn't an option anymore (a shame, since it's an excellent feat).

If you can convince your GM to let you use Draconic Bloodline in place of Draconic Heritage (which is a tad unlikely), take Draconic Bloodline and then take Draconic Breath.

Otherwise, it's really up to you and the flavor you want for your character. Sorcerers can swap out their spells known every other level starting at 4th level, so if there's some spells on those lists that you don't like you can probably swap them out.

As for a specific Base Bloodline feat, I can't really give any meaningful advice as I've never played any of them. What I'd recommend is looking at each spell and seeing how each Base Bloodline feat affects how early you can get the spell.

Osiris
2013-08-25, 08:12 AM
whut? I um dragon something book says feat draconic breath and heritage is the prerequisite, so I'm fine, dont kno wut yer talking about

Osiris
2013-08-28, 08:53 AM
anybody there?

Larkas
2013-08-28, 10:33 AM
You're looking for a book called "Dragon Compendium". It all should become pretty clear once you check its feat section.

Osiris
2013-08-29, 08:41 AM
dont have it, but dragon magic has draconic aura and draconic heritage and draconic breath. I can take draconic heritage and improved initiative now, and get draconic breath or aura later. In the meantime I can cast 2 good spells and plink with my crossbow, so I think I'm pretty good for 1st level

thanks all! I'm going to try this out