A.A.King
2013-08-20, 09:15 AM
I'm wanting to create an Axe-Focused Ranger, but I'm torn between two ways in:
1. I can make it strength focused (using Brutal Throw) which would increase my damage output in both Melee and Ranged and opening up stuff like Power Attack and Power Throw. Making him a Dwarf with a Fighter Dip into the Racial Substitution Fighter will make him a true Axe Murder capable of using many type of axes. However I can see combat very quickly becoming focused on THF a Greataxe and having little actual focus on throwing weapons
2. I can make dexterity focused (using Weapon Finesse) which would make would make it easier to focus purely on Throwing Axes both Ranged And Two Weapon Fighting but such a build naturally geared towards dumping Strength will have a low damage output, but Whisper Knife might help out there.
So, is there a way to make my Dwarf more obviously multipurpose with feats or prestige classes (other then the Throw Anything Feat, not really a fan of that one) or should I go for a Whisper-Axe sort of build?
Edit:
Right now the idea is an Axe-Focused Dwarf who's Primary Melee Weapon is a Greataxe with a Dwarven Waraxe as Secondary Weapon combined with a throwing axe (Light Weapon) two weapon fight when fighting multiple weak opponents and few more throwing axes to make ranged attacks whenever necessary.
The important bit of the build so far
Ranger 1: Precise Shot (Level 1 Feat), Brutal Throw (Flaw 1), Quick Draw (Flaw 2)
Ranger 2: Two-Weapon Fighting (Combat Style)
Ranger 3: Rapid Shot (Level 3 Feat), Endurance (Ranger Bonus Feat)
Dwarf Fighter 1: Axe Focus (= Weapon Focus (Greataxe, Dwarven Waraxe, Throwing Axe and other Axes)
Fighter 2: Power Attack (Fighter Bonus Feat)
Deepwarden 1: Power Throw (Level 6 Feat)
Deepwarden 2: Constitution instead of Dexterity to AC
Something can still chance of course, depending on where I should go from here. Stat wise I only need a dexterity of 13 for Rapid Shot and can focus the rest on Strength and Constitution. Deepwarden 2 means my AC won't suffer from low Dex (though it takes a while to get it) so it will just be my initiative which will be low. And, if I plan on going Master Thrower (which I am not right now) I could replace Rapid Shot with Precise Shot, removing the need for a Dex of 13 and allowing me to get Quickdraw for free.
For now however I'm looking for ways to increase the potential of both my melee and ranged combat with the sheer power of my axes. Melee Weapon Mastery and Slashing Flurry seem nice but it would require Weapon Specilization. Any thoughts?
1. I can make it strength focused (using Brutal Throw) which would increase my damage output in both Melee and Ranged and opening up stuff like Power Attack and Power Throw. Making him a Dwarf with a Fighter Dip into the Racial Substitution Fighter will make him a true Axe Murder capable of using many type of axes. However I can see combat very quickly becoming focused on THF a Greataxe and having little actual focus on throwing weapons
2. I can make dexterity focused (using Weapon Finesse) which would make would make it easier to focus purely on Throwing Axes both Ranged And Two Weapon Fighting but such a build naturally geared towards dumping Strength will have a low damage output, but Whisper Knife might help out there.
So, is there a way to make my Dwarf more obviously multipurpose with feats or prestige classes (other then the Throw Anything Feat, not really a fan of that one) or should I go for a Whisper-Axe sort of build?
Edit:
Right now the idea is an Axe-Focused Dwarf who's Primary Melee Weapon is a Greataxe with a Dwarven Waraxe as Secondary Weapon combined with a throwing axe (Light Weapon) two weapon fight when fighting multiple weak opponents and few more throwing axes to make ranged attacks whenever necessary.
The important bit of the build so far
Ranger 1: Precise Shot (Level 1 Feat), Brutal Throw (Flaw 1), Quick Draw (Flaw 2)
Ranger 2: Two-Weapon Fighting (Combat Style)
Ranger 3: Rapid Shot (Level 3 Feat), Endurance (Ranger Bonus Feat)
Dwarf Fighter 1: Axe Focus (= Weapon Focus (Greataxe, Dwarven Waraxe, Throwing Axe and other Axes)
Fighter 2: Power Attack (Fighter Bonus Feat)
Deepwarden 1: Power Throw (Level 6 Feat)
Deepwarden 2: Constitution instead of Dexterity to AC
Something can still chance of course, depending on where I should go from here. Stat wise I only need a dexterity of 13 for Rapid Shot and can focus the rest on Strength and Constitution. Deepwarden 2 means my AC won't suffer from low Dex (though it takes a while to get it) so it will just be my initiative which will be low. And, if I plan on going Master Thrower (which I am not right now) I could replace Rapid Shot with Precise Shot, removing the need for a Dex of 13 and allowing me to get Quickdraw for free.
For now however I'm looking for ways to increase the potential of both my melee and ranged combat with the sheer power of my axes. Melee Weapon Mastery and Slashing Flurry seem nice but it would require Weapon Specilization. Any thoughts?