OverdrivePrime
2013-08-22, 02:04 PM
My players are about to venture into a long-buried fortress in search of a long-lost artifact (that won't be useful to them until they manage to gather five others like it from different parts of the world).
For the first few levels of the buried fortress (I'm calling it the Underkeep of Greb Bithan) they'll be making their way past traps and wandering monsters populated by the lovely (and sometimes unreasonable) dungeon generator by Drow at donjon.bin.sh (http://donjon.bin.sh/pathfinder/dungeon/index.cgi).
But for the last level, I just need a big, round underground room with the treasure and its guardian. The online generator kept recommending that I just use two dozen trolls, and that just won't fly. :smalltongue:
The Artifact is a large floating sphere made of millions of tiny, interlocking crystal components that continually shifts in colors and texture as the crystal components morph into slightly different configurations. It can be used for as the focus for scrying, and applies a -4 to the target's saves.
The Guardian needs to be fair, intelligent and purpose-driven. A lawful alignment would be ideal. It also needs to be immortal, or close to it, as it's been guarding the artifact for over 1200 years. It needs to be capable of pushing the player character's to desperation, but not be wholly unbeatable.
Bonus: It would be excellent if the guardian had some relationship to the Naga or Serpentfolk, or could otherwise be explained as being forced into a bargain with the them.
The Available Resources: Anything on d20pfsrd.com (http://www.d20pfsrd.com/)
The Players are a mostly-united group of 4 who will likely be level 11 by the time they face the guardian. They are:
A Generalist Wizard who enjoys blowing things up but also is learning the usefulness of battlefield control.
A Ranger (archer) who is the prototypical elf archer you'd imagine. He also fights with paired swords, and is extremely perceptive. He's pretty much Legolas, if Legolas spent more time in the gym and less in front of a mirror.
An Archivist that I converted over from 3.5. She almost never remembers to use her Dark Knowledge abilities, but her spells more than make up for it. She's picked up a number of druid and paladin spells to complement her selection of cleric spells.
A Duskblade that I converted over from 3.5. He's a mouthy hothead who specializes in direct damage and taking foolish risks without letting the rest of the part in on his plans. His most treasured item is a custom set of magical bracers that let him control shadows (treat as Silent Image) and use shadow step 3/day.
For the first few levels of the buried fortress (I'm calling it the Underkeep of Greb Bithan) they'll be making their way past traps and wandering monsters populated by the lovely (and sometimes unreasonable) dungeon generator by Drow at donjon.bin.sh (http://donjon.bin.sh/pathfinder/dungeon/index.cgi).
But for the last level, I just need a big, round underground room with the treasure and its guardian. The online generator kept recommending that I just use two dozen trolls, and that just won't fly. :smalltongue:
The Artifact is a large floating sphere made of millions of tiny, interlocking crystal components that continually shifts in colors and texture as the crystal components morph into slightly different configurations. It can be used for as the focus for scrying, and applies a -4 to the target's saves.
The Guardian needs to be fair, intelligent and purpose-driven. A lawful alignment would be ideal. It also needs to be immortal, or close to it, as it's been guarding the artifact for over 1200 years. It needs to be capable of pushing the player character's to desperation, but not be wholly unbeatable.
Bonus: It would be excellent if the guardian had some relationship to the Naga or Serpentfolk, or could otherwise be explained as being forced into a bargain with the them.
The Available Resources: Anything on d20pfsrd.com (http://www.d20pfsrd.com/)
The Players are a mostly-united group of 4 who will likely be level 11 by the time they face the guardian. They are:
A Generalist Wizard who enjoys blowing things up but also is learning the usefulness of battlefield control.
A Ranger (archer) who is the prototypical elf archer you'd imagine. He also fights with paired swords, and is extremely perceptive. He's pretty much Legolas, if Legolas spent more time in the gym and less in front of a mirror.
An Archivist that I converted over from 3.5. She almost never remembers to use her Dark Knowledge abilities, but her spells more than make up for it. She's picked up a number of druid and paladin spells to complement her selection of cleric spells.
A Duskblade that I converted over from 3.5. He's a mouthy hothead who specializes in direct damage and taking foolish risks without letting the rest of the part in on his plans. His most treasured item is a custom set of magical bracers that let him control shadows (treat as Silent Image) and use shadow step 3/day.