ko_sct
2013-08-22, 09:02 PM
How well does artificers works in E6 ?
I ask because I had an idea for a a setting in which mages didn't cast spells an such, instead, they would summon and force spirits/demons/elementals to do their binding or into objects for them to use.
So, collegiate mages would call scrolls ''contract'' because they payed/bribed/forced a spirit to give them a single (or many) use of their power.
So, artificer work pretty much like the idea I had for mages in my head, but how do they work in E6 ? Do they break everything ? Are they far less good because xp is not a river anymore and when they spend xp, they generally spend it for good ?
P.S. In the setting I had in mind, most spell-casters would be artificers, not just mages, but alchemist too and at least 2 kind of priest would be. There would still be clerics/shaman/sorcerer/else, but they would be far rarer and wouldn't form huge organizations
P.P.S. I was also considering using something a system akin to pathfinder where creating magic items only cost money, time & a skill check (and the appropriate creation feat of course), thoughts ? opinions ?
I ask because I had an idea for a a setting in which mages didn't cast spells an such, instead, they would summon and force spirits/demons/elementals to do their binding or into objects for them to use.
So, collegiate mages would call scrolls ''contract'' because they payed/bribed/forced a spirit to give them a single (or many) use of their power.
So, artificer work pretty much like the idea I had for mages in my head, but how do they work in E6 ? Do they break everything ? Are they far less good because xp is not a river anymore and when they spend xp, they generally spend it for good ?
P.S. In the setting I had in mind, most spell-casters would be artificers, not just mages, but alchemist too and at least 2 kind of priest would be. There would still be clerics/shaman/sorcerer/else, but they would be far rarer and wouldn't form huge organizations
P.P.S. I was also considering using something a system akin to pathfinder where creating magic items only cost money, time & a skill check (and the appropriate creation feat of course), thoughts ? opinions ?