CaelCyndar1993
2006-12-18, 06:27 PM
Detect Gender
Divination
Level: Sor/Wiz 0, Brd 1
Components: V, S
Casting Time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Target: Any creature within the range that possesses a gender
Duration: Concentration, up to 1 min/level
Saving Throw: None
Spell Resistance: No
The mysteries of gender are revealed to you as you focus your magical energies. Any creature that possesses a gender (Undead and Constructs that once possessed or are intended to possess a gender do not count) that are within the spell's range will begin to reveal (No, not that way you sick perverts) their gender to you according to the time concentrating.
Round 1: Detect the presence of gendered creatures
Round 2: Detect how many of creatures of each gender there are
Round 3: Creatures within the detection range will begin to glow a color according to their gender in the caster's eyes: Light blue for males and pink for females.
Seduce
Enchantment
Level: Bar 3 Sor/Wiz 4 Dru 4
Components: V, S, M
Casting Time: 1 Full-Round Action
Range: Personal
Target: Any living creature of the same type of the caster that looks at the caster
Duration: 1 minute/level
Saving Throw: Will negates (Harmless)
Spell Resistance: No
Your image becomes more heavenly than the gods themselves as you weave a tapestry of magic around you. 2d4+half caster level HD targets of the same type of you that sees you becomes entranced by your fake beauty. Any target affected by this spell must make a will save (DC 12 + Caster level) or be seducted by your illusion. (Creatures of the same gender gain a +7 circumstance bonus on their save.) Seducted creatures act goofy around you, giggling, complimenting you, and even asking you out. Nothing can force the creature to attack you, and anyone attacking or insulting you will be attacked by the creature in turn.
Material Component: A white rose
Squeeze
Transmutation
Level: Sor/Wiz 6
Components: V, S, M
Casting Time: 1 Full-Round Action
Range: Long (400 ft. + 40 ft./level)
Target: One living creature
Duration: Concentration (Up to 1 round/2 levels)
Saving Throw: Fortitude Halves or Negates (See below)
Spell Resistance: No
By squeezing an organ in your hand, you inflict great damage upon the same organ in an opponent's body. For every round squeezing the organ, your target takes 1d10 + 1/level (Max 10) damage due to the strain on the organ. A successful Fortitude save halves the damage. Popping the organ in your hand immediately ends the spell's effect, with no extra damage to the opponent. Depending on the organ squeezed, other side effects may occur at the spells end:
Heart: 1 Con damage
Lungs: Unable to breath easily (Instantly drowning in water or suffocating in a vaccum. Taking 1d10 subdual damage whenever you run.)
Brain: 2 Int damage
Stomach: Nauseated or Sickened for 1d8 rounds
Male Reproductive Organs: Infertility, actions reduced to 1 move action per round for 2 minutes.
Female Reproductive Organs: Infertility
All secondary effects may be negated with a successful fortitude save.
Material Component: The organ of which you squeeze. (Must have been extracted from body less than three days ago.)
Fuse Creature
Transmutation
Level: Sor/Wiz 9
Components: V, S, XP
Casting Time: 1 hour
Range: Personal
Target: Two touched creatures
Duration: Permanent
Saving Throw: Will Negates (Harmless)
Spell Resistance: No
By touching two creatures, your powerful arcane might may fuse them together forever. When fused, both creatures are combined into a more powerful being. All outer traits (Type, race, size, speed, etc.) are the same as the creature with greater HD. Skill ranks, Ability scores, and levels are combined. (Multiclass penalties apply as normal.) Items owned by the two creatures appear in front of them after the casting. In the case of arcane spellcasters, the spell list is reset and refilled with spells according to the number of spells known by the combined caster level. A clone spell will effectively seperate the creatures.
XP: 5000 + 1000 per HD of creatures fused
Greater Squeeze
Level: Sor/Wiz 9
Duration: Instantaneous
Saving Throw: Fortitude Halves
Spell Resistance: No
As Squeeze except once cast, the target creature must immediately make a Fortitude save or have his insides completely crushed, leaving nothing but skin filled with a mixture of nearly-obliterated tissue, blood, water, and fat. The creature is immediately slain. Even if the creature succeeds on its Fortitude Save, it is dealt 12d8 damage, as well as suffering the effects of all organs being squeezed.
Divination
Level: Sor/Wiz 0, Brd 1
Components: V, S
Casting Time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Target: Any creature within the range that possesses a gender
Duration: Concentration, up to 1 min/level
Saving Throw: None
Spell Resistance: No
The mysteries of gender are revealed to you as you focus your magical energies. Any creature that possesses a gender (Undead and Constructs that once possessed or are intended to possess a gender do not count) that are within the spell's range will begin to reveal (No, not that way you sick perverts) their gender to you according to the time concentrating.
Round 1: Detect the presence of gendered creatures
Round 2: Detect how many of creatures of each gender there are
Round 3: Creatures within the detection range will begin to glow a color according to their gender in the caster's eyes: Light blue for males and pink for females.
Seduce
Enchantment
Level: Bar 3 Sor/Wiz 4 Dru 4
Components: V, S, M
Casting Time: 1 Full-Round Action
Range: Personal
Target: Any living creature of the same type of the caster that looks at the caster
Duration: 1 minute/level
Saving Throw: Will negates (Harmless)
Spell Resistance: No
Your image becomes more heavenly than the gods themselves as you weave a tapestry of magic around you. 2d4+half caster level HD targets of the same type of you that sees you becomes entranced by your fake beauty. Any target affected by this spell must make a will save (DC 12 + Caster level) or be seducted by your illusion. (Creatures of the same gender gain a +7 circumstance bonus on their save.) Seducted creatures act goofy around you, giggling, complimenting you, and even asking you out. Nothing can force the creature to attack you, and anyone attacking or insulting you will be attacked by the creature in turn.
Material Component: A white rose
Squeeze
Transmutation
Level: Sor/Wiz 6
Components: V, S, M
Casting Time: 1 Full-Round Action
Range: Long (400 ft. + 40 ft./level)
Target: One living creature
Duration: Concentration (Up to 1 round/2 levels)
Saving Throw: Fortitude Halves or Negates (See below)
Spell Resistance: No
By squeezing an organ in your hand, you inflict great damage upon the same organ in an opponent's body. For every round squeezing the organ, your target takes 1d10 + 1/level (Max 10) damage due to the strain on the organ. A successful Fortitude save halves the damage. Popping the organ in your hand immediately ends the spell's effect, with no extra damage to the opponent. Depending on the organ squeezed, other side effects may occur at the spells end:
Heart: 1 Con damage
Lungs: Unable to breath easily (Instantly drowning in water or suffocating in a vaccum. Taking 1d10 subdual damage whenever you run.)
Brain: 2 Int damage
Stomach: Nauseated or Sickened for 1d8 rounds
Male Reproductive Organs: Infertility, actions reduced to 1 move action per round for 2 minutes.
Female Reproductive Organs: Infertility
All secondary effects may be negated with a successful fortitude save.
Material Component: The organ of which you squeeze. (Must have been extracted from body less than three days ago.)
Fuse Creature
Transmutation
Level: Sor/Wiz 9
Components: V, S, XP
Casting Time: 1 hour
Range: Personal
Target: Two touched creatures
Duration: Permanent
Saving Throw: Will Negates (Harmless)
Spell Resistance: No
By touching two creatures, your powerful arcane might may fuse them together forever. When fused, both creatures are combined into a more powerful being. All outer traits (Type, race, size, speed, etc.) are the same as the creature with greater HD. Skill ranks, Ability scores, and levels are combined. (Multiclass penalties apply as normal.) Items owned by the two creatures appear in front of them after the casting. In the case of arcane spellcasters, the spell list is reset and refilled with spells according to the number of spells known by the combined caster level. A clone spell will effectively seperate the creatures.
XP: 5000 + 1000 per HD of creatures fused
Greater Squeeze
Level: Sor/Wiz 9
Duration: Instantaneous
Saving Throw: Fortitude Halves
Spell Resistance: No
As Squeeze except once cast, the target creature must immediately make a Fortitude save or have his insides completely crushed, leaving nothing but skin filled with a mixture of nearly-obliterated tissue, blood, water, and fat. The creature is immediately slain. Even if the creature succeeds on its Fortitude Save, it is dealt 12d8 damage, as well as suffering the effects of all organs being squeezed.