Luna_Mayflower
2013-08-25, 07:32 PM
I have a few questions for those of you out there who may be able to answer them:
1. If a Vampire covered their entire skin, face and all, with thick layers of cloth, would they be protected from the damage of the sun. Only, I feel a little cheap just giving the Vampire Protection from Sunlight, since it just removes a huge weakness from a Vampire. But coverings seem more reasonable.
2. At one point soon in the game, I want one of the main villains to call a very temporary truce with the players so that he can talk about something important with one of the PCs, the party's leader in fact. However, the problem is that the talk must be private between him and the player, so they'll have to talk alone. Does anyone have any tips as to how to convince the PCs that this villain won't just break the truce and kill the player with a spell or something once they're alone. I plan for the villain to honour his word (he's Lawful Evil, after all), but I'm not sure how to get the players to be ok with the private talk.
3. Could a Neutral Good NPC be returned to life as a Mummy by their god to allow them to continue in providing the aid they did in life? If so, could they be both still good, and be free-willed as they were in life?
4. If an NPC is drained to 0 CON by a Vampire, but his body is recovered before he turns, or even after he turns to a Vampire, is there any way to remove the original Vampire's control over the NPC, short of killing the original Vampire? Would a Break Enchantment do it? What about Limited Wish? (Even though no one in the world has Wish or Miracle yet, would they do it?)
5. What is the average size for a medieval army? Or, more to the point, one in D&D. I've got about 15,000 soldiers on each side, with Devils, Undead, high level NPCs and Giants as more powerful forces. Does that sound about right?
Thanks for any help,
Luna.
1. If a Vampire covered their entire skin, face and all, with thick layers of cloth, would they be protected from the damage of the sun. Only, I feel a little cheap just giving the Vampire Protection from Sunlight, since it just removes a huge weakness from a Vampire. But coverings seem more reasonable.
2. At one point soon in the game, I want one of the main villains to call a very temporary truce with the players so that he can talk about something important with one of the PCs, the party's leader in fact. However, the problem is that the talk must be private between him and the player, so they'll have to talk alone. Does anyone have any tips as to how to convince the PCs that this villain won't just break the truce and kill the player with a spell or something once they're alone. I plan for the villain to honour his word (he's Lawful Evil, after all), but I'm not sure how to get the players to be ok with the private talk.
3. Could a Neutral Good NPC be returned to life as a Mummy by their god to allow them to continue in providing the aid they did in life? If so, could they be both still good, and be free-willed as they were in life?
4. If an NPC is drained to 0 CON by a Vampire, but his body is recovered before he turns, or even after he turns to a Vampire, is there any way to remove the original Vampire's control over the NPC, short of killing the original Vampire? Would a Break Enchantment do it? What about Limited Wish? (Even though no one in the world has Wish or Miracle yet, would they do it?)
5. What is the average size for a medieval army? Or, more to the point, one in D&D. I've got about 15,000 soldiers on each side, with Devils, Undead, high level NPCs and Giants as more powerful forces. Does that sound about right?
Thanks for any help,
Luna.