Segev
2013-09-01, 05:04 PM
So, part of what makes casters as powerful as they are is the sheer number of options they have. In particular, Wizards and Clerics and Druids (and many other prepped casters) not only can pick a fair number of options at any one point in time, but they can change their load-out.
I'm not generally a fan of cribbing spellcasting mechanics for non-casters, and that's probably why the ToB material, while workable, still feels a touch "off" to me. (Not so badly off that I don't think it has a place, however. It just doesn't fill all the "non-caster" need, to me, in terms of flavor and feel.) However, if the Wizard is the iconic caster and the Fighter is the iconic ... well, fighting-man, perhaps the fighter needs just a little bit more of the same concept: the ability to turn his highly-trained techniques to the specific problem at hand, and a mastery of multiple fighting styles for use in multiple situations.
So, proposed: The Technique Repertoire.
A fighter trains in many different techniques. At each level of Fighter, he selects two "fighter bonus feats" to add to that repertoire. Any time he has had at least four hours of rest (equivalent to what a wizard needs 8 hours for to recover before he can prepare spells), a fighter may spend an hour practicing his techniques, readying himself for a particular unique style.
A fighter can form his style from one feat in his repertoire at level 1, and may add another at every even-numbered Fighter level, as indicated in the Fighter class level table. He must meet the prerequisites for any feats he selects, whether from other feats in his style for the day or from feats he knows naturally or from another source. If he ceases to meet the prerequisite for any feat he knows as part of his style selections, he cannot use that feat until he gains its prerequisites back again.
Joint Training
A 5th level fighter can share his secrets with others who are similarly trained. When multiple fighters spend the hour of training necessary to set their styles working together, they may share their repertoires, allowing each other to pick up on their techniques for the next 24 hours. After that time, if they do not train with a fighter who has any 'borrowed' feats in their repertoire, they lose access to those feats they borrowed.
Drill Sergeant
A 10th level fighter can spend an extra half hour in order to include those without fighter bonus feats in his training regimen. He may have as many trainees as he has fighter levels, and may train them as if they had bonus feats as a fighter of ten fewer levels (minimum one bonus feat).
He may grant other fighters these additional feats, as well, rather than having them consume their own bonus feat slots, but it can only be from his repertoire, not from theirs. There is also no requirement that the Fighter take the feats in which he trains others as his own style for the day.
This would make fighters working together get terrifying at higher levels, as well as allow a single fighter to really bolster the prowess of his whole team as they level up. It still isn't spellcasting, of course, but I'm hoping it might move them to a much more versatile place. Also makes fighters with Leadership able to really bolster his cohorts and followers.
The reason for the limited repertoire of 2 feats per fighter level is so that not every fighter feels "samey." Clerics and druids somewhat fall victim to this already due to having the same broad spell list, and Clerics try to combat it via Domains. It doesn't hurt their power or versatility, but I think the wizard's spellbook does something to make wizards feel...unique...to an extent. I hope to capture that with this.
I am picturing having additional ways to add feats to the repertoire, whether semi-permanently or just on a daily basis. Training dummies or perhaps even spending gp or xp on feats trained at dojos or swordsman schools...
Kinda rough, there, though.
I'm not generally a fan of cribbing spellcasting mechanics for non-casters, and that's probably why the ToB material, while workable, still feels a touch "off" to me. (Not so badly off that I don't think it has a place, however. It just doesn't fill all the "non-caster" need, to me, in terms of flavor and feel.) However, if the Wizard is the iconic caster and the Fighter is the iconic ... well, fighting-man, perhaps the fighter needs just a little bit more of the same concept: the ability to turn his highly-trained techniques to the specific problem at hand, and a mastery of multiple fighting styles for use in multiple situations.
So, proposed: The Technique Repertoire.
A fighter trains in many different techniques. At each level of Fighter, he selects two "fighter bonus feats" to add to that repertoire. Any time he has had at least four hours of rest (equivalent to what a wizard needs 8 hours for to recover before he can prepare spells), a fighter may spend an hour practicing his techniques, readying himself for a particular unique style.
A fighter can form his style from one feat in his repertoire at level 1, and may add another at every even-numbered Fighter level, as indicated in the Fighter class level table. He must meet the prerequisites for any feats he selects, whether from other feats in his style for the day or from feats he knows naturally or from another source. If he ceases to meet the prerequisite for any feat he knows as part of his style selections, he cannot use that feat until he gains its prerequisites back again.
Joint Training
A 5th level fighter can share his secrets with others who are similarly trained. When multiple fighters spend the hour of training necessary to set their styles working together, they may share their repertoires, allowing each other to pick up on their techniques for the next 24 hours. After that time, if they do not train with a fighter who has any 'borrowed' feats in their repertoire, they lose access to those feats they borrowed.
Drill Sergeant
A 10th level fighter can spend an extra half hour in order to include those without fighter bonus feats in his training regimen. He may have as many trainees as he has fighter levels, and may train them as if they had bonus feats as a fighter of ten fewer levels (minimum one bonus feat).
He may grant other fighters these additional feats, as well, rather than having them consume their own bonus feat slots, but it can only be from his repertoire, not from theirs. There is also no requirement that the Fighter take the feats in which he trains others as his own style for the day.
This would make fighters working together get terrifying at higher levels, as well as allow a single fighter to really bolster the prowess of his whole team as they level up. It still isn't spellcasting, of course, but I'm hoping it might move them to a much more versatile place. Also makes fighters with Leadership able to really bolster his cohorts and followers.
The reason for the limited repertoire of 2 feats per fighter level is so that not every fighter feels "samey." Clerics and druids somewhat fall victim to this already due to having the same broad spell list, and Clerics try to combat it via Domains. It doesn't hurt their power or versatility, but I think the wizard's spellbook does something to make wizards feel...unique...to an extent. I hope to capture that with this.
I am picturing having additional ways to add feats to the repertoire, whether semi-permanently or just on a daily basis. Training dummies or perhaps even spending gp or xp on feats trained at dojos or swordsman schools...
Kinda rough, there, though.