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atomicwaffle
2013-09-06, 10:35 PM
This started off as a conversation yesterday when we discovered (when comparing stats) a common house cat could beat a commoner in a straight-up fight. So, my question is: What else can beat a lvl 1 commoner?

Rubik
2013-09-06, 10:36 PM
This started off as a conversation yesterday when we discovered (when comparing stats) a common house cat could beat a commoner in a straight-up fight. So, my question is: What else can beat a lvl 1 commoner?Pretty much anything, up to and including fleas.

Blackhawk748
2013-09-06, 10:37 PM
a SRD kobold, with a toothpick

Deophaun
2013-09-06, 11:04 PM
A slick staircase.

Rubik
2013-09-06, 11:14 PM
The butler, in the library, with a lead pipe.

Greenish
2013-09-06, 11:17 PM
An owl or a rat couldn't disable a commoner in one full attack, but they'd probably get a surprise round anyway. Hawk could with a lucky roll, and tiny viper with poison.

Of those, a plucky commoner might be able defeat a rat mano-a-mano. The others have rather decent ACs.


But really, is there anything that couldn't defeat a level 1 commoner?

ryu
2013-09-06, 11:47 PM
An owl or a rat couldn't disable a commoner in one full attack, but they'd probably get a surprise round anyway. Hawk could with a lucky roll, and tiny viper with poison.

Of those, a plucky commoner might be able defeat a rat mano-a-mano. The others have rather decent ACs.


But really, is there anything that couldn't defeat a level 1 commoner?

Depends. Does he have chicken infested?

Scow2
2013-09-06, 11:55 PM
Depends. Does he have chicken infested?
...what would keep his chickens from killing him?

ryu
2013-09-07, 12:09 AM
More chickens crush any disobedient chickens of course. We don't have a limited supply of infinite chicken weights here.

AuraTwilight
2013-09-07, 12:24 AM
Better question: What COULDN'T defeat a level 1 Commoner?

Rubik
2013-09-07, 12:26 AM
Better question: What COULDN'T defeat a level 1 Commoner?...A level 1 commoner?

Platymus Pus
2013-09-07, 01:44 AM
Better question: What COULDN'T defeat a level 1 Commoner?

I'd say a rock, but knowing this game it could.
Sounds like a commoner isn't even strong enough to beat OoC people.
That's pretty sad.

Quite amusing to have a common insight into 3.5 rules played out so literally.



A swarm of flies would deal 0 damage. Distraction might still be an issue, though.


only 4 hp then possible con+ , more likely a - con because you are a commoner.

Though he does get (2 + Int modifier) × 4 first level.
That would be rather killer to get first level.
24 skill points would be possible right?
He'd could attempt to beat a housecat with handle animal.

NeoPhoenix0
2013-09-07, 01:49 AM
Better question: What COULDN'T defeat a level 1 Commoner?

A normal bat.

gooddragon1
2013-09-07, 01:53 AM
A normal bat.

A truenamer. Just kidding.

NeoPhoenix0
2013-09-07, 01:58 AM
A truenamer.

No, the truenamer is better. It has a d6 HD, UMD, and things (that theoretically are supposed to so something).

Vizzerdrix
2013-09-07, 02:20 AM
Beat these commoners :smalltongue: (http://www.giantitp.com/forums/showthread.php?t=232822)

Slipperychicken
2013-09-07, 08:13 AM
A human without any class levels at all is better than a Commoner.

1 Human HD gives 3/4 BAB, d8 HD, good reflex saves, and simple weapon proficiency.

Commoner is a straight-up downgrade from the Humanoid hit die.


...A level 1 commoner?

Commoner vs. Commoner should actually have roughly even odds. So a level 1 commoner could certainly beat a level 1 commoner.

Chronos
2013-09-07, 08:36 AM
The housecat vs. commoner thing is overrated, anyway. Yeah, if the commoner just stands there and trades blows with the cat, he's probably going to lose. But we're humans. We're smart. On your turn, move away from the cat, and then ready an action. This denies the cat full attacks, and gives you two attacks (the readied one and the attack of opportunity) for each one of its. Then, on your attacks, don't try to hit the cat; try to grab it. Your grapple modifier is so much greater than the cat's that a single successful touch attack is pretty much guaranteed to end the fight. The cat still has a chance, of course, but the odds are definitely in favor of the human.

Studoku
2013-09-07, 08:48 AM
A level 1 expert.

Reinkai
2013-09-07, 08:54 AM
The housecat vs. commoner thing is overrated, anyway. Yeah, if the commoner just stands there and trades blows with the cat, he's probably going to lose. But we're humans. We're smart. On your turn, move away from the cat, and then ready an action. This denies the cat full attacks, and gives you two attacks (the readied one and the attack of opportunity) for each one of its. Then, on your attacks, don't try to hit the cat; try to grab it. Your grapple modifier is so much greater than the cat's that a single successful touch attack is pretty much guaranteed to end the fight. The cat still has a chance, of course, but the odds are definitely in favor of the human.

This is why I never understood that commoner vs cat thing. We actually played this out a few times. In a straight up fight it was 50/50, depending on the luck of the dice. The cat can get off so many more attacks, that it could be over fast.

However, if the commoner grapples the cat, it's pretty much over right there.

limejuicepowder
2013-09-07, 09:06 AM
Realistically speaking, the cat (and most animals of that size or smaller) shouldn't do any damage. IRL, a cat can scratch the s*** out of someone, and cause a moderate amount of pain, but the person would never be in actual danger. Cats beating people is purely a function of the system not having a small enough measurement for the damage they should actually be doing, thus it's rounded up to 1. It should really be ".1" or ".05" or something.

The Glyphstone
2013-09-07, 09:07 AM
The housecat vs. commoner thing is overrated, anyway. Yeah, if the commoner just stands there and trades blows with the cat, he's probably going to lose. But we're humans. We're smart. On your turn, move away from the cat, and then ready an action. This denies the cat full attacks, and gives you two attacks (the readied one and the attack of opportunity) for each one of its. Then, on your attacks, don't try to hit the cat; try to grab it. Your grapple modifier is so much greater than the cat's that a single successful touch attack is pretty much guaranteed to end the fight. The cat still has a chance, of course, but the odds are definitely in favor of the human.

The classic scenario isn't trading blows. It assumes the cat, with its huge Hide modifier and superior initiative, gets surprise round bite and a full attack claw/claw/bite by winning initiative. If the commoner gets a turn your plan works, but the math is heavily against the commoner ever even getting to act




Realistically speaking, the cat (and most animals of that size or smaller) shouldn't do any damage. IRL, a cat can scratch the s*** out of someone, and cause a moderate amount of pain, but the person would never be in actual danger. Cats beating people is purely a function of the system not having a small enough measurement for the damage they should actually be doing, thus it's rounded up to 1. It should really be ".1" or ".05" or something.

Realistically speaking, human barbarians should not be able to fall from orbit and survive with only mild bruising, but this is trivial for most PCs whose HP exceeds the 20d6 cap on falling damage. It's just as absurd as the cat, just absurd at the opposite end of the scale.