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BenShums
2013-09-07, 08:58 PM
What's your favorite roleplaying moment when someone (GM or player) busted out a musical track?

For me, it was when the PC's entered a barn taken over by sentient, talking, evil chickens. I set the mood with The Imperial March (http://www.youtube.com/watch?v=-bzWSJG93P8) because the leader chicken was just like the emperor from star wars, with plans to take over the world and everything.

It was hilarious, and set the mood for an epic battle. The PC's ate chicken afterward.

originalginger
2013-09-07, 09:15 PM
What's your favorite roleplaying moment when someone (GM or player) busted out a musical track?

For me, it was when the PC's entered a barn taken over by sentient, talking, evil chickens. I set the mood with The Imperial March (http://www.youtube.com/watch?v=-bzWSJG93P8) because the leader chicken was just like the emperor from star wars, with plans to take over the world and everything.

It was hilarious, and set the mood for an epic battle. The PC's ate chicken afterward.

That is epic. I tend to have music set up before hand for every encounter. Also, each time I bring out a recurring villain or major NPC, I have a specific piece I play for him or her, and each city and major location has a piece I cue up when they first enter, kind of a theme song for the major people and places.

But to answer you specifically. During one session a while back, I was kind of slacking on the music. No one seemed to care, so I didn't bother. Just as I was setting up for a climatic encounter in a burial complex, the next door neighbor decided that Slayer was a good music choice, and at pretty absurd volumes too. It was like the rock gods smiled that day upon my Death Knight and his rabble of skeletal soldiers. It was glorious.

Kymme
2013-09-07, 11:48 PM
Well, lets see here.

Once upon a time, I ran a western campaign. But were a normal western has cowboys, horses, train robberies, bandits, and the like, my campaign had cyberpunk gunslingers, giant lizards and beetles, assaults on dead cities, and Mind Flayers. Lots and lots of Mind Flayers.

It was during a fight against one of these Mind Flayers that our epic moment happened. The tentacled freak got the drop on the party and completely incapacitated three out of four of them with a paralyzing mind blast. I rolled a d4 for the duration and naturally it came up a 4. Three players groaned, while the last gulped as he realized he would be fighting the Flayer solo. So his character, a changeling Gunslinger/Swordsage in magitech armor, drew his rifle and prepared to face the Mind-Scythe toting Illithid assassin.

Then, this (http://www.youtube.com/watch?v=-7syYdo2SEQ&list=PL376EC1390B587685) came on.

The two of them charged at each other and proceed to have one of the coolest battles I've ever witnessed in my DMing career. The Illithid was a melee bruiser. The Gunslinger? Not so much. Regardless of his melee squishiness he held his own, teleporting around the Mind Flayer and laying into it with devastating point blank shots. The Flayer retaliated with devastating attacks from it's scythe, taking out about three fourths of the Gunslinger's heath in three rounds.

Then the Gunslinger criticaled. The x4 damage from his gun was incredible, and took a huge chunk out of the Illithid's health. I described to everyone how the creature doubled over in pain, blood dripping from its tentacles as it caughed. Rather than falling over, though, the Illithid leaped to the Gunslinger and wrapped him in its tentacles. The opening damage was enough to send him into single digits, and the a gasp went up from the party. The music matched perfectly, shifting to the somber tones of a hero's death (http://www.giantitp.com/forums/newreply.php?do=newreply&noquote=1&p=15979573). The monster smiled, relishing its victory. In its hubris, the creature didn't take notice of the three individuals shaking off their paralysis. It's turn passed, and our Binder's turn came up.

In one swift motion the Binder charged, making three max damage attacks and shredding the Illithid into tiny pieces. The creature fell, and high-fives passed around the table.

And lo, the Gunslinger of the Desert Wind embraced the Binder of the Howling Dark, and in each other's arms they did remain. (http://www.youtube.com/watch?v=l3-TN2Q4sw0&list=PL376EC1390B587685)

And it was good.

Rondodu
2013-09-08, 06:24 AM
Given that I’ve barely played with music, that one’s easy. In my first game of Paranoia, the DM father was around and asked if he could join. Except he already played that game; he could hardly join as a troubleshooter. So he joined as a multibot. Complete with its manual. It heavily redacted manual. I.e. a few hundred blank pages (we didn’t have proper clearance), one printed page lost somewhere in there. Which explained how to stop it. Yes, in real life.

Except we didn’t find that page, obviously. So we couldn’t stop the multibot; it kept obeying the orders… forever. You tell it to follow you? It keeps bumping your leg. Tell it to open a door? It opens the first doors it sees. Then comes and bump your leg. Then goes back to open some other door. Then comes back and bump your leg. Tell it to stop? It interrupts its activity for five seconds. Then goes back to them. Then interrupts for five second.

So, very early in the game, I thought “Hey, maybe if we tell it to do a continuous activity, it will keep doing that and stop doing anything else. And I said “music”. Result?

The GM got up, went to its room and came back with a tape. Yes, a tape, despite this being in the mid-2000.

And then this happened for 15 to 30 minutes (http://youtu.be/b4ftU8i0ONI?t=10s) (at which point the GM suffering became greater than his enjoyment of our own).

I’m guessing it was because he couldn’t find that one. (https://www.youtube.com/watch?v=BreP85ecRIM)

Kol Korran
2013-09-08, 04:29 PM
A few memorable instances:
A the end of a loooooong campaign, the party came to the final epic battle. They came flying into a great undergroudn cavern, with no floor, just a big hole down, and a powerful Rakshasa sorceress who tried to free some great evil bla bla bla... The party have waited to face this foe for a long time, it was time for some Epic music!

This being the time before Youtube incorporated commercials, it was easy to create playlists that merged nicely into each other.
So came this epic battle music! (https://www.youtube.com/watch?v=dGy70BxOQwY&list=PLEE4EA1159835732D) Quick paced, With Latin incantations, dropping them straight into the action!
But before the final blow was struck, the fiend transported them to a Throne room of old rulers, with fiends and The Rakshasa partly renewed, also- The great evil pouring out of the tear, as the fiend tried to break loose.
Time for darker tones, of despair and fear. (https://www.youtube.com/watch?v=b16uJ0DZ-Qg&list=PLEEC33B24F6F7A7F5)
Then the Rakshasa was killed, but the partly heavily wounded, and outsourced. Agai nthe fiend changed the field of battle, to the top of a tower, with a host of dragons coming (It made sense in the game), of which it took control, and bombed the heroes with the dragons, sometime just crashing them on them, while they fought to contain the fiend.
It was time for truly Epic music, from the group that does it best! (https://www.youtube.com/watch?v=d2hRTLdvdnk&list=PL28C0D9F897841003) That felt truly epic and fitting, a great finish!

2) In a pirate campaign, the party came to be hunted by an emperial fleet captain whom they've known just as "Father Arguile", They were in a place to Parley, and I wanted to give them the right impression of the start. So I when he decended from his boat to meet them, I put the following music with the following picture. An old classic that really sets the mood. (https://www.youtube.com/watch?v=jqqA3WFWtEo&list=PL9B52E23F63D76223)
http://i283.photobucket.com/albums/kk295/meir_8/RISEN2-Artwork-Coverart.jpg (http://s283.photobucket.com/user/meir_8/media/RISEN2-Artwork-Coverart.jpg.html)

3) The party was in an old tome, rumored to be kept by a creature of madness. I put the following on repeat, as it spoke to them. Really getthem on nerves, especially the high pitched screams that comes suddenly every once in awhile. You've been warned! (https://www.youtube.com/watch?v=dWEiqR19jq8&list=PL59847276F28E533C)

falloutimperial
2013-09-08, 04:59 PM
It was the first session of the campaign. The characters had individually been given invitations to visit a mansion. A mansion no one they asked had ever heard of. They met each other in the rain on the way there. Finding it on a rocky hill, they found a sign on the side of the door frame reading "Allow not what lies within to exit, for fear of the world's safety." The door had been blown apart from the inside.

Entering the old house, everything seemed in a condition incongruous with its apparent abandonment. When they're deep inside, they find nothing. Not no thing, Nothing. Their weapons are useless against it. After retreating, they find a terribly old man. It's one of their number, aged, speaking to his younger self, lamenting his fate, that he couldn't escape. He says that the Nothing touched him and took something from him, something he valued more than his life.

The utter absence was near. It silently reached a tendril out and just... barely... touched a player. He heard this: http://www.youtube.com/watch?v=qREKP9oijWI . He ran.