thefish42
2013-09-10, 09:06 PM
Hit Die: d8
Starting Wealth: 2d6 × 10 gp (average 70 gp.) In addition, each character begins play with an outfit worth 10 gp or less.
The mech-walker's Class skills are : Climb(Str), Disable Device, Craft, Fly(Dex), Heal (Wis), Linguistics (Int), Knowledge(Int), Perception (Wis), Ride (Dex), Sense Motive (Wis).
Skill Ranks Per Level: 6 + Int modifier.
BAB and Saves: see Druid
No Spells
Starting Wealth: 2d6 × 10 gp (average 70 gp.) In addition, each character begins play with an outfit worth 10 gp or less.
The mech-walker's Class skills are : Climb(Str), Disable Device, Craft, Fly(Dex), Heal (Wis), Linguistics (Int), Knowledge(Int), Perception (Wis), Ride (Dex), Sense Motive (Wis).
Skill Ranks Per Level: 6 + Int modifier.
BAB and Saves: see Druid
No Spells