Devronq
2013-09-12, 01:32 AM
So I've been thinking about asking this for a while and im not sure the best way to word...
Lets say you had a perfectly balanced version of DND, how do you think the damage to Hp ratio would like?
I understand the whole rocket tag thing and i personally feel its a bad way to play and a sign of imbalance in the game.
At all levels its very easy to deal 1 hit KO but its also very easy to deal 10times the damage that a creature could possible have have in Hp and that seems like a big issue as well.
The opposite also seems very bad as well i hear 4.0 has issues where it takes way to many hits to kill something.
I was thinking maybe if your a strong optimized character against an equally optimized character that maybe 3-5 hit kills are more appropriate?
Two thing i wont be taking into account is that at low levels like 1-5 you can still 1 hit ko and deal way more dam than things have HP.
The game can still break at 21+ but not before.
Sorry for being all over the place but any thoughts opinions on what a perfectly balanced damage system would be like?
Lets say you had a perfectly balanced version of DND, how do you think the damage to Hp ratio would like?
I understand the whole rocket tag thing and i personally feel its a bad way to play and a sign of imbalance in the game.
At all levels its very easy to deal 1 hit KO but its also very easy to deal 10times the damage that a creature could possible have have in Hp and that seems like a big issue as well.
The opposite also seems very bad as well i hear 4.0 has issues where it takes way to many hits to kill something.
I was thinking maybe if your a strong optimized character against an equally optimized character that maybe 3-5 hit kills are more appropriate?
Two thing i wont be taking into account is that at low levels like 1-5 you can still 1 hit ko and deal way more dam than things have HP.
The game can still break at 21+ but not before.
Sorry for being all over the place but any thoughts opinions on what a perfectly balanced damage system would be like?